223,996 Commits over 3,684 Days - 2.53cph!

60 Days Ago
Disable context menu for live game scene tab Resolves sbox-issues/issues/4856
60 Days Ago
Fixed DLC store 2D icons
60 Days Ago
Fixed 3D pack icons not stretching anymore
60 Days Ago
Fix SegmentedControl displaying wrong when size changes during animation Resolves sbox-issues/issues/4497
60 Days Ago
Parent merge
60 Days Ago
Fixed invisible Tomaha in skin viewer when in-game
60 Days Ago
Merge from main
60 Days Ago
Fixed some skin models not showing up when using the item store in-game. Except Tomaha, which us being difficult.
60 Days Ago
Ensured clusters can be expanded when marketplace is open (Still some issues)
60 Days Ago
Add WasHit parameter to tutorial npc Force the tutorial npc player model to always use the same player seed (12345!)
60 Days Ago
Add server.tutorialEnabled convar, defaults to true, if false players will not be prompted to start the tutorial and will not be able to start a new tutorial
60 Days Ago
SingleVendor now uses IComparable List sorts accordions to the bottom
60 Days Ago
Fix component selector sometimes getting stuck half way If an animation finishes before the Layout does its size/position adjustments the layout will have final say. Issue exposes itself at low framerates or animation time of 0 Resolves sbox-issues/issues/4890
60 Days Ago
Less UI edge fade (skin viewer)
60 Days Ago
Merge main -> store-ui
60 Days Ago
Do something similar in hammer (Downloading dragged assets easier to see)
60 Days Ago
Remove old tutorial gestures (no longer used, we have a standalone tutorial animator now)
60 Days Ago
SkinViewer lighting polish
60 Days Ago
Fixed IconRender scene requiring craggy to be loaded previously for proper lighting
60 Days Ago
Removed useless logs
60 Days Ago
Re-enabled pooling
60 Days Ago
updated brick_single_a2 blend
60 Days Ago
Downloading dragged assets easier to see
60 Days Ago
added carpet_e floor mat updated mapping size for plywood_hs corrected mat group texture for counter_crn_01 updated artdev scene + map for apartments continued lookdev for apartment interiors
60 Days Ago
added plaster_j1
60 Days Ago
Fixed NRE issues with boat vendor
60 Days Ago
Add .sln to default gitignore
2 Months Ago
Apply scale to Prop gibs
2 Months Ago
Fix errors
2 Months Ago
Rating service
2 Months Ago
▊▍█▆▍▍▇▍▆▅ ▇▌▆ ▉█▌▋█▊▉▌ ▍▇▄▋▍
2 Months Ago
Generating points on the fly instead of caching them Fixed a few edge cases when snapping from one wall to another Restricted to walls
2 Months Ago
Check for non uniform scale properly
2 Months Ago
Approximate hull for sphere collider when it has non uniform scale https://files.facepunch.com/layla/1b2511b1/sbox-dev_cEmmJpViho.mp4
2 Months Ago
Leaderboard backup, run #9868
2 Months Ago
Gimzo -> Gizmo
2 Months Ago
Pass prefab import context into DoPrepare but didn't end up speeding up imports or builds
2 Months Ago
Apply `IDoPrepare` interface to all components with the reflection "DoPrepare" Change `Rust.Editor.ForceLabel()` to not save the asset (you can't save to disk when importing) Remove all "SavePrefabAsset()" calls inside `DoPrepare()` methods Remove all `SetDirty()` calls inside `DoPrepare()`
2 Months Ago
See if we can skip the "PreparePrefabs" part of build process by moving prefab processing from build step -> import step - add AssetPostprocessor to call "DoPrepare" methods while assets are being imported - add IDoPrepare interface to replce the reflection based method
2 Months Ago
Change nudge shortcut to Alt+ (blocks text input otherwise)
2 Months Ago
Add "op_ui_objectives_force" Implement InventoryContainerPanel/Slot, layout grid and non-grid inventories https://files.facepunch.com/tony/1b2411b1/sbox-dev_heTLhXRngc.png
2 Months Ago
Build runtime models ray trace objects with mesh collision data, this makes more sense for now and doesn't fuck up triangle order when you want multiple materials
2 Months Ago
Add arrow key nudging to scene menu https://files.facepunch.com/layla/1b2411b1/sbox-dev_jsu3UScQxU.mp4
2 Months Ago
Add IMaterialSetter for material drops UseRenderMeshes for material drops as they don't care about tags
2 Months Ago
Comments test
2 Months Ago
Can filter packages by contest:{contestid} List contest entries Randomize entry list GetPackage speed up Fix code highlight Filter contest entries properly
2 Months Ago
Component editor
2 Months Ago
Why does SerializedProperty have 4 virtual methods to get attributes? Fixed SerializedList.Parent
2 Months Ago
Notifications foundation
2 Months Ago
Leaderboard backup, run #9844