124,771 Commits over 4,171 Days - 1.25cph!

2 Months Ago
Reimplementation of session events
2 Months Ago
Remove leftover components from scientist suit that's not needed since the scientist is not a BasePlayer anymore
2 Months Ago
Disable scientist obstacle avoidance as it causes them to get stuck
2 Months Ago
Fix error from missing param in animator
2 Months Ago
Tag hull pieces
2 Months Ago
- Fix scientists noticing the player again too quikcly after losing them (their awareness value was not decreasing properly) - Fix scientists turning to look at players before they fully noticed them
2 Months Ago
made pilot codelock a skinnable of the codelock, fixed codelock not being default craft after it was broken by the skinnable addition
2 Months Ago
Update: BaseRaidBench - use projectile specific velocity Tests: ran scene
2 Months Ago
Backgound thread that keeps a Steam auth ticket refreshed for events
2 Months Ago
Update: BaseRaidBench - weapons now use their respective projectiles instead of rifle bullets - EffectLibrary can return GameObjects now Tests: ran the scene. Server-side projectiles need further massaging (as there's no server)
2 Months Ago
Track how long since a boat has had a player aboard. Auto close sails after ~30 seconds of having no players aboard.
2 Months Ago
Compass burst cloth and rig update
2 Months Ago
Fixed half height shelf and bathtub planter having weird placement issues sometimes Fixed computer station and twitch desk not being able to be corner snapped
2 Months Ago
Implement AnyPlayersOnBoat
2 Months Ago
Update: BaseRaidBench - implement firing cooldown At least now frame time stabilizes around 150ms. Tests: ran the scene.
2 Months Ago
Removing moss from floating walkway mats
2 Months Ago
Footer styling to match other areas
2 Months Ago
EngineOn now checks for open sails and thrust
2 Months Ago
ghost ship interior progress
2 Months Ago
Save and load fog
2 Months Ago
Finally fixed the texture space being calculated incorrectly
2 Months Ago
merge from upkeep_convars -> hardcore_refresh
2 Months Ago
Set convars in hardcore gamemode to 5x upkeep (WIP)
2 Months Ago
Properly overcast.
2 Months Ago
Rewrite upkeep code so it can pull convars that are modified at runtime instead of being stuck with the convars it pulled when the TC was spawned - get rid of the arrays, pull convars manually - besides generally needing to be fixed, hardcore gamemode was changing the convar after entities were spawned
2 Months Ago
Video preview when hovering gesture item
2 Months Ago
Modify upkeep convars to make them easier to understand - remove bracket_3_blockcount convar because it doesn't do anything (all blocks past bracket_2_blockcount are automatically in the 4th upkeep bracket) - change descriptions to be a bit easier to understand
2 Months Ago
Gesture icon compression formats, fixes bleeding artifacts
2 Months Ago
Gesture menu wip
2 Months Ago
Fix Signage.PreProcess NRE on server when client components were stripped at build time
2 Months Ago
UI.Colourize shader supports SoftMask
2 Months Ago
Run part of prefab preprocess at build time on asset scene prefabs, run the rest in asset warmup
2 Months Ago
Show max team size in the disconnected screen error message instead of as a toast
2 Months Ago
If you are the party leader and connecting to a server that has max team size lower than your party size, prevent connecting and show a toast indicating you need to remove party members before your party can connect - doesn't apply if max team size is zero or unable to be found
2 Months Ago
Add max team size convar to server tags & parse team size in server info
2 Months Ago
Fixed store nres
2 Months Ago
consistent button styling
2 Months Ago
2 Months Ago
Fix oversight in previous fix
2 Months Ago
Fix long range spotted debug being wrong
2 Months Ago
Navigation, filter and search styling for store
2 Months Ago
- Better debug drawing of cones (more 3D) - Fix long range sight rectangle checks being wrong (wrong order of arguments, dir passed as pos) - Allow looking up and down not just sideways
2 Months Ago
merge from snapping_higher_floors_hotfix
2 Months Ago
Merges from x86-64 More merges from x86-64 Change description of bot_zombie convar Fixed missing antlion guard step sounds
2 Months Ago
Fix DrawCone not properly handling non 2D directions
2 Months Ago
Tweak needle settings
2 Months Ago
Merge from compass_gameplay
2 Months Ago
Merge from /compass