221,834 Commits over 3,653 Days - 2.53cph!

2 Months Ago
Burst cloth tweaks
2 Months Ago
some extra zipline platform set pieces some set dressing on a couple rooftop, as a sort of vertical slice
2 Months Ago
Graffiti Pack view
2 Months Ago
Fixed animations
2 Months Ago
Pulse labelled links too https://files.facepunch.com/ziks/2024-01-26/sbox-dev_PV4PZ5cpSp.mp4
2 Months Ago
Added some gradients
2 Months Ago
Updated textures for dragon launcher
2 Months Ago
cny spear - added icon, fixed model outline issues with worldmodel, updated worldmodel skinning
2 Months Ago
Remove shape before checking collision events, removing a shape can generate contact reports so they need to be removed Delete body after checking collision events
2 Months Ago
Ice King view, media and branding
2 Months Ago
Fixed duplicate network IDs on oilrig after server restart
2 Months Ago
All Building Skins views, Nomad, Abyss, Arctic, Frontier and Lumberjack views
2 Months Ago
updated viewmodel UV's to have left column of lights to be green and right side of lights to be yellow updated albedo texture accordingly
2 Months Ago
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2 Months Ago
use cdn Cleanup Package shuffle Remove depercated
2 Months Ago
This is making physics debug draw super slow
2 Months Ago
Final Lumberjack view
2 Months Ago
I should probably initialize this!
2 Months Ago
mainmenu logo update, removed 10th anniversary
2 Months Ago
Get rid of EnableLinearConstraint and EnableAngularConstraint, not supported and dumb
2 Months Ago
merge from map_toggle_option
2 Months Ago
Support joint deactivation in izabu, this allows ragdolls to break joints, not just joint components Joint IsActive setter so any breakage can be reset
2 Months Ago
Simple death screen Death when falling off the map
2 Months Ago
Fix sticking to side of pushers Simple crush & death
2 Months Ago
Remove max impulse from jointdesc, it's never used
2 Months Ago
Crusher test area
2 Months Ago
Fix compile errors Cleanup
2 Months Ago
Fail early on missing parameters here
2 Months Ago
Leaderboard backup, run #9148
2 Months Ago
Don't load map if map instance is not active
2 Months Ago
Auto-spin the model slowly until the user interacts
2 Months Ago
Canvas doesn't need world cam stuff anymore now that we moved to using a RenderTexture for the skin viewer
2 Months Ago
dragon rocket launcher sounds
2 Months Ago
Don't try to open viewer if it's a multi-item DLC pack
2 Months Ago
ActionGraph update, add more geometry-based nodes Use Either<> type for object inputs EitherControlWidget Added a bunch of node types Some ActionGraph value editing fixes Update Facepunch.ActionGraphs
2 Months Ago
Merge from main -> backpacks
2 Months Ago
Fixed detemining expected type for properties on deserialize
2 Months Ago
2 Months Ago
Failing test deserializing type param
2 Months Ago
cny_dragon launcher world model lods, prefab setup, icon
2 Months Ago
skin approval
2 Months Ago
Merge Main -> SkinViewer
2 Months Ago
Merge from backpacks -> main
2 Months Ago
Compile fix
2 Months Ago
Catch null content in CheckAllParenting
2 Months Ago
Fix download errors
2 Months Ago
Remove ApiDocService
2 Months Ago
Merge from main
2 Months Ago
Update framework version
2 Months Ago
merge from backpacks