194,338 Commits over 4,079 Days - 1.99cph!

8 Days Ago
New token for pure health and ore teas
8 Days Ago
Merge from softcore_modifiers_fix
8 Days Ago
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8 Days Ago
also updated croc pie, will adjust its effect if/when it changes assuming it isnt canned
8 Days Ago
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8 Days Ago
Ensuring that the environment volume compute buffer exists before rendering to prevent transparent draw calls being ignored on macOS
8 Days Ago
Tests: perf test for FileSystem Warmup Recent optims show prefab processing cost for entire server-warmup goes from 39s down to 4.5s (averages across 5 runs) Tests: ran the perf test
8 Days Ago
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8 Days Ago
small sails deployable blockout and preliminary blendshape work for testing
8 Days Ago
filters styling
8 Days Ago
Moved to new project -> Rust.SourceGenerators.SyncVar Fix legacy shelter mini example
8 Days Ago
Server List design
8 Days Ago
merge from vclouds
8 Days Ago
performance tweaks, block sun by clouds in reflection probe
8 Days Ago
Reduced speed of fade to black(ish)
8 Days Ago
Initial test changes: Reduce movement speed duration from 6->4 seconds (vision is already at 4 seconds) Reduce vision blackout from 1 to 0.997
8 Days Ago
merge from main
8 Days Ago
Merge from junkpile_bush_los
8 Days Ago
Updated AI LOS blockers for Junkpiles a, g, h and i
8 Days Ago
Update to third person boomerang animations so that the empty hand isnt so straight down
8 Days Ago
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8 Days Ago
Fixed F7 report UI again, restored input field settings
8 Days Ago
Scientist RHIB blockout
8 Days Ago
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8 Days Ago
Fixed wicker_barrel.corpse gibs missing script warning on warnup
8 Days Ago
merge from qol_crosshair_interaction
8 Days Ago
storage_monitor_rotate_fix -> main
8 Days Ago
Change client rotate method to also check for storage monitor
8 Days Ago
Added interaction crosshair mode setting in the option menu
8 Days Ago
Updated Jungle berry biome types
8 Days Ago
Can't rotate the TC if a storage monitor is attached
8 Days Ago
vending_machine_storagemonitor_rotate_fix -> main
8 Days Ago
Don't allow Vending Machine rotation if the storage monitor is attached (breaks wire connections)
8 Days Ago
storage_monitor_container_io_rewrite -> main
8 Days Ago
Small layout tweaks Fixed the offcentered 'open_door' icon
8 Days Ago
Added support for Container IO to Storage Monitor Resolves issues of storage monitor not working correctly with the new Vending Machines
8 Days Ago
Cherrypick(hackweek_procgen_async) Optim: PrefabPreProcess.FindComponents is now using GetComponentsInChildren With profiler, this ended up 2x faster than old way (lighthouse monument goes from 96ms to 46ms) Tests: used old code inline to validate outputs of new code
8 Days Ago
Cherrypick(hackweek_procgen_async) Optim: PrefabPreProcess - replace GetComponent with TryGetComponent Those are cheaper since they do less allocations and text formatting. Saves ~35s (but new flow is still slower). Tests: ran procgen with early out
8 Days Ago
Merge from main
8 Days Ago
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8 Days Ago
Added lookattooltip.crosshairMode convar to change the interaction crosshair visuals 0 = default 1 = no texts 2 = no texts, no icon https://files.facepunch.com/Flavien/default.png https://files.facepunch.com/Flavien/1.png https://files.facepunch.com/Flavien/2.png
8 Days Ago
merge from main
8 Days Ago
boomerang_hand_up_fix -> main