137,648 Commits over 4,474 Days - 1.28cph!

14 Days Ago
merge from roundabout
14 Days Ago
Implement swing/roundabout animations, cleanup, more manifest updates
14 Days Ago
merge from apartment_complex_monument
14 Days Ago
Update conversation options for apartment vendor
14 Days Ago
S2P apartment complex Fix compile for jake
14 Days Ago
Add support to interpolate "{my_room_number}" to show what room you are in
14 Days Ago
Make apartment bathtub mountable Use the beach chair pose Manifest Add to medium and large apartment bathrooms Wouldn't have been releasable without this https://files.facepunch.com/cipeaX/2026/June/24_23-16-ZanyArchaeocete.jpg
14 Days Ago
merge from bathtub_mountable
14 Days Ago
merge from apartment_complex_monument -> main
14 Days Ago
merge from prototype -> apartment_complex_monument
14 Days Ago
Fix compile error
14 Days Ago
Terrain filter setup to prevent apartments from spawning in rivers and on beaches
14 Days Ago
Make apartment elevator no longer a variant so it can be switched to the ApartmentElevatorLift class
14 Days Ago
Lighting various
14 Days Ago
Adding playground sitting poses
14 Days Ago
update from apartment_monument_complex
14 Days Ago
merge from automated_testing
14 Days Ago
Fix single plant pot using a concave mesh collider (introduced on decorative plants branch) testlist
14 Days Ago
update apartment_complex_monument/prototype
14 Days Ago
Hoist the radial menu for the apartment elevators into it's own ApartmentElevatorLift class so it can't affect other elevators in the game (safer)
14 Days Ago
Fix cooking tests failing for the stove
14 Days Ago
merge from main
14 Days Ago
Update manifest
14 Days Ago
Playground area. S2P.
14 Days Ago
blend 3p dart-throwing animation based on position of reticle
14 Days Ago
merge functional roundabouts + swings
14 Days Ago
optimize, fix camera jitter on swings
14 Days Ago
Fix players not being teleported to their room after scheduled death in safezone - check safezones manually as when you sleep you aren't part of any triggers - fix players not falling when teleported to their room when sleeping - add "scheduleddeath" command to test the scheduled death instead of waiting 20m -
14 Days Ago
Lobby lighting
14 Days Ago
Make roundabouts work with the new 2 part model, interpolate swing
14 Days Ago
LOD tweaks.
14 Days Ago
Streetlight surroundings improvements.
14 Days Ago
Removed some dupes in street lights
14 Days Ago
Add 4hrs of rent to the upkeep terminal when renting a room so that it doesn't how "Rent Due" when you first buy a room - convar "apartmentfreerenthours"
14 Days Ago
Bleed fixes.
14 Days Ago
merge from apartment_complex_monument -> main
14 Days Ago
Add a streaming controller to the sign painting UI so unity loads higher detail textures for the model when painting clan logos
14 Days Ago
update apartment_complex_monument/prototype
14 Days Ago
Clan table balance crafting pass Clan table techtree populated
14 Days Ago
Add static research table and repair bench to the apartment complex lobby, positions subject to change S2P
14 Days Ago
Move a few clan testing commands out of editor only (server admin required)
14 Days Ago
Don't include clan logo in every clan action response
14 Days Ago
added more sculpting shapes, current set is now: - sphere - box - cylinder - capsule - cone - hexagonal prism
14 Days Ago
Clean(editor): get rid of if bypass for drawing LightOccludee gizmos
14 Days Ago
Dont wipe the mountable wipe anchor on the client
14 Days Ago
Get rid of mailbox number font size override, not needed anymore
14 Days Ago
Fixed pooltable not being placeable
14 Days Ago
merge from main -> apartment_complex_monument
14 Days Ago
merge from main -> apartment_complex_monument
14 Days Ago
Optim: LightOccludee - use a smaller occlusion sphere for spotlights with angle < 120deg - updated editor gizmo vizualization to run without starting (still needs sticky gizmos) Tests: booted on appt, went to roof and looked up, penthouse appt lights were culled. Ran around - everything looked okay, no popin