137,260 Commits over 4,474 Days - 1.28cph!

10 Days Ago
merge from radtown_hlod_fix
10 Days Ago
Merge from PlayerMaintainedMonuments
10 Days Ago
Take compound scene from main, S2P
10 Days Ago
Fix radtown not having an HLOD and looking bad from far away
10 Days Ago
Scale sampling count. Set some new defaults.
10 Days Ago
scene2prefab
10 Days Ago
merge from PlayerMaintainedMonuments
10 Days Ago
Merge from main
10 Days Ago
Fixed window holes on apartment complex b during LOD switching Increased communal corridor lodding distances
10 Days Ago
merge from main
10 Days Ago
merge from workshop_fix_doorhatch
10 Days Ago
fix workshop rendererbatch not working for child objects and edge case re-enabling by other scripts
10 Days Ago
Frame times
10 Days Ago
Count frames
10 Days Ago
main -> game_room_dlc
10 Days Ago
Compile fixes
10 Days Ago
merge rust_relay_server -> main
10 Days Ago
merge main -> rust_relay_server + codegen
10 Days Ago
WIP multi-frame target checking support
10 Days Ago
Merge: from dropspectators_nre_fix - Bugfix: fix for NRE that happens when multiple spectators watch a player being banned Tests: 2 players spectated 3rd, banned them - no NRE
10 Days Ago
Bugfix: use reverse traversal avoid NRE caused by iterator invalidation when dropping spectators Tests: 2p spectated 3rd, banned them - no more NRE
10 Days Ago
Fixed stray specs & LOD settings.
10 Days Ago
Heater trigger layer fix. Apartment heater heats a more logical area instead of all around and under the floor.
10 Days Ago
merge from cargo_network_optims
10 Days Ago
Prevent fireballs and heli gibs from inheriting the global network group too
10 Days Ago
softcore_updates_jul_26 -> main
10 Days Ago
raid_window -> softcore_updates_jul_26
10 Days Ago
Pan LODs
10 Days Ago
10 Days Ago
Fix "missing tree at index 0" error when loading playground scene
10 Days Ago
Add screen overlay (with lighting) to UberPostPass
10 Days Ago
merge main -> rust_relay_server
10 Days Ago
Minor map ui improvements
10 Days Ago
Split off bathroom doorframe in large apartment for light bleed
10 Days Ago
merge from cargo_network_optim
10 Days Ago
merge from industrial_garagedoor_vehicle_fix
10 Days Ago
added RustRelay reconnect feature, tweaked GLB export
10 Days Ago
Prevent dropped item containers (player loot bags) and dynamic cargo containers from inheriting the global network group when parented to cargo ship, spamming position updates to all players on the server Set the network range for the containers to 512m so they can still be seen from far away
11 Days Ago
merge from main
11 Days Ago
Fixed changing charms not working when items are inside loot containers (it was auto-closing the inventory due to NeedsKeyboard) Before: https://files.facepunch.com/raul/1b2211b1/22_10-45-BeigeTurtledove.mp4 After: https://files.facepunch.com/raul/1b2211b1/22_10-48-JollyPoodle.mp4
11 Days Ago
softcore_updates_jul_26 -> main
11 Days Ago
raid_window -> softcore_updates_jul_26
11 Days Ago
- Ensure raid window status ticks update whilst on screen - Only set time placed if we are in softcore
11 Days Ago
Update phrases
11 Days Ago
Add GreyScale effect to uber post pass Rename UberOverlay to UberPostPass
11 Days Ago
Various lighting progress. S2P.
11 Days Ago
- Add Raid Window information to the map ui - Simplify and clean up SecondsUntilNextChange/NextChangeUnixUTC - Cleanup
11 Days Ago
Fixed charms scroller not returning to the beginning when the Repair Bench panel opens (regression)
11 Days Ago
Improved selected charm icons https://files.facepunch.com/raul/1b2111b1/charm_icon.png
11 Days Ago
Mark currently selected charms as toggled in the Repair Bench UI panel and standalone charms UI selector Fixed attachment UI not updating properly when quick-swapping weapons in the repair bench https://files.facepunch.com/raul/1b2111b1/21_20-54-DualNudibranch.mp4