131,235 Commits over 4,232 Days - 1.29cph!

14 Days Ago
Update: spectator's snapshot queue is cleared when switching between far-away targets This should speed up switching around on a server. Doesn't help if the network write queue is backed up Tests: on a 2k procgen map and fast noclip, flew around the island to load up the snapshot queue, then spectated on a player that's on the other side of the island. Observed player moving.
14 Days Ago
compile fixes
14 Days Ago
anim setting and mask updates for various mount animations
14 Days Ago
Knights armour helmet repose
14 Days Ago
update puzzle_reset_changes/military_tunnels
14 Days Ago
Shrink water treatment puzzle resets slightly S2P
14 Days Ago
merge from boat_building
14 Days Ago
Dome shrink puzzle reset from 60m -> 6m S2P
14 Days Ago
Occlusion gymnastics.
14 Days Ago
Harbor 2 shrink puzzle reset 50m -> 7m S2P
14 Days Ago
Harbor 1 shrink puzzlereset from 60m -> 7m S2P
14 Days Ago
Unfuck
14 Days Ago
trimming on FC4, FC2 S2P FCs
14 Days Ago
Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
14 Days Ago
Merge from refactor_creation
14 Days Ago
turret_viewmodel -> naval_update
14 Days Ago
corrected Sail's CacheIsWindBlocked check to handle realmed colliders - tried batching this but there's not enough casts for it to be worth the overhead
14 Days Ago
Turn off viewmodel for now
14 Days Ago
comments
14 Days Ago
Remove double call to cache parts when loading. Fix trigger issue.
14 Days Ago
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14 Days Ago
Combine create and load init, remove now redundant duplicated code.
14 Days Ago
14 Days Ago
Metal Plate LODs - Male/Female
14 Days Ago
FC3 s2p
14 Days Ago
fixed incorrect material definitions block on a walkway prefab fat trimming casino barge set dressing on the ground floor
14 Days Ago
Undo: 135590 - ISubscriberStrategy.GatherSubscriptions outputs whether it has fully or partially gathered subscriptions After implementing throttling realized there's a better way(invalidate grid sbuscriptions for spectator) - thottling solves only half of problem Tests: editor compiles
14 Days Ago
wip cleaning up creation code
14 Days Ago
Roadsign pants LODs + fixed normals
14 Days Ago
merge from untranslated_strings_fix
14 Days Ago
Fixed untranslated strings showing the token instead of defaulting to English
14 Days Ago
vendor_ui_drone_accesibility -> main
14 Days Ago
more stomped map fixes
15 Days Ago
Reducing per pixel complexity on FC materials - pass 2
15 Days Ago
merge from fix_colourpicker_gradient -> main
15 Days Ago
Fixed broken drone phrase
15 Days Ago
Fix colourpicker not adjusting to linear colour space
15 Days Ago
Rverted a bunch of the stomped drone changes
15 Days Ago
boat engines don't apply force when boat isn't in water
15 Days Ago
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15 Days Ago
Reducing per pixel complexity on FC materials - pass one of a few
15 Days Ago
Fix merge conflicts
15 Days Ago
Merge from horse_medsyringe_healing
15 Days Ago
Fix horse buff icons not disappearing on the client when the modifier gets removed Rebalance speed boost following feedback
15 Days Ago
merge from hackweek_automatedtesting
15 Days Ago
Added commands to print the test list in a readable format Code cleanup
15 Days Ago
main -> vendor_ui_drone_accessibility