139,190 Commits over 4,474 Days - 1.30cph!

11 Days Ago
Initial barstool setup test with sitting subsystem
11 Days Ago
Update(tests): patch HackableLockedCrate Tests: TestMTSave(HackableLockedCrate) passes
11 Days Ago
Update(tests): patch GrowableEntity - also skip TOD queries in testing mode Tests: TestMTSave(GrowableEntity) passes
11 Days Ago
Update: patch FreeableLootContainer and LootContainer Tests: TestMTSave(FreeableLootContainer) passes
11 Days Ago
Update(tests): patch ElevatorLiftStatic Tests: TestMTSave(ElevatorLiftStatic) - passes
11 Days Ago
Update(tests): patch ElevatorLift Tests: TestMTSave(ElevatorLift) - passes
11 Days Ago
Update(tests): patch ElectricWaterWheel Tests: TestMTSave(ElectrictWaterWheel) - passes
11 Days Ago
Update(tests): TestServer now sets up empty topomap Tests: TestMTSave(ElectricWaterWheel) - no longer NREs, but still fails
11 Days Ago
Update(tests): patch DPV Tests: TestMTSave(DiverPropulsionVehicle) - passes
11 Days Ago
merge from game_room_dlc
11 Days Ago
add water treatment pipes procgen spawner to World Setup prefab
11 Days Ago
main -> game_room_dlc
11 Days Ago
Update(tests): bypass TOD_Sky sampling by DigitalClock when running unit tests Tests: TestMTSave(DigitalClock) passes
11 Days Ago
Update(tests): patch DeployableBoomBox Tests: TestMTSave(DepoyableBoomBox) passes
11 Days Ago
main -> obfuscation_analyser
11 Days Ago
Update(tests): patch ComputerStation Tests: TestMTSave(ComputerStation) - passes
11 Days Ago
- Removed shaderLod convar as the setting has become obsolete and we're now using subshader LODs to fix an issue with Grab Passes in RRP. - Updated the TerrainQuality script to no longer rely on the shaderLod convar. - Code gen
11 Days Ago
Update(tests): patch BoatBuildingStation Tests: TestMTSave(BoatBuildingStation) - passes
11 Days Ago
Merge from satellite_crash
11 Days Ago
Bump final_descent_seconds from 8 to 20
11 Days Ago
Update(tests): patch BuildingBlock - also skip EnsurePopulatedTriggersList if boatskin is null(it is in tests) Tests: TestMTSave(BoatBuildingBlock) - passes
11 Days Ago
Fixed bootstrap Translate server NRE
11 Days Ago
testlist
11 Days Ago
Update(tests): Patch BlackjackMachine - skip sub entity spawning in testing mode Tests: TestMTSave(BlackjackMachine) - passes
11 Days Ago
Update(tests): patch Bike - also implemented TestFuelSystem.GetFuelAmount and Capacity Tests: TestMTSave(Bike) - fails on transform access
11 Days Ago
Premium tab wip
11 Days Ago
R/W on collider
11 Days Ago
Missing DLL
11 Days Ago
Swap out Source Generator analyser for Code Analyzer version
11 Days Ago
merge from main
11 Days Ago
Update(tests): patch BaseSiegeWeapon and BatteringRam - implemented TestFuelSystem.GetFuelFraction Tests: TestMTSave(BatteringRam) - now fails on transform access
11 Days Ago
Update(tests): patch BaseSubmarine Tests: TestMTSave(BaseSubmarine) - now fails on TimeSince
11 Days Ago
gamesroom shotgun trap - LODs added - game model updated - prefab updated - enabled gpu instancing for its material
11 Days Ago
Added the missing blit from the DoF pass and updated the way the copy texture is set up
11 Days Ago
Update(tests): patch BasePlayer Tests: TestMTSave(BasePet - a lil weird, but okay) - fails on TimeUntil
11 Days Ago
Update(tests): patch BaseBoat Tests: TestMTSave(BaseBoat), now fails on TimeSince
11 Days Ago
Update(tests): patch AutoTurret Tests: TestMTSave(AutoTurret) passes
11 Days Ago
Update(tests): patch PlayerHelicopter for TestMTSave - added IFuelSystem.TestFuelSystem, mostly duds Tests: ran TestMTSave(PlayerHelicopter), still fails, but now around TimeSince
11 Days Ago
Update(tests): patch BaseVehicle, BaseHelicopter for TestMTSave(TwitchBus) - also skip spawning marker for CH47 in unit test mode Tests: TestMTSave(TwitchBus) passes
11 Days Ago
merge from main
11 Days Ago
Merge from satellite_crash
11 Days Ago
Merge from countdown_monitor
11 Days Ago
Bugfix(tests): path CargoShip and skip some prefab logic for TestMTSave Tests: TestMTSave(CargoShip) passes
11 Days Ago
Add a hatched effect to targeting circle.
11 Days Ago
Bugfix(tests): patch OreHopper.oreOutputMesh in TestMTSave Tests: TestMTSave(OreHopper) passes
11 Days Ago
Generate higher res targeting circles with consistent width borders. Double thickness of connecting line. Fix mounting the computer chair backwards like a cool kid.
11 Days Ago
Bugfix(tests): patch up ItemContainers.allowedItems in TestMTSave setup Tests: ran TestMTSave tests, 343 -> 298 failures
11 Days Ago
merge from cui_multi_destroyui
11 Days Ago
Compile fix
11 Days Ago
storage room block outs