157,885 Commits over 4,566 Days - 1.44cph!

10 Days Ago
Add emissive indicator lights: - green flashing when done (fuel in and not food) - green when cooking normally - solid red when no food (to show its burning power) - red flashing when needing to be stirred
10 Days Ago
Update: reimplement shop.unloadAssets convar Tests: set it to 0, navigated to shop and out, confirmed bundle was still loaded via listdynamic, set to 1, confirmed it was gone via listdynamic
10 Days Ago
Merge from airwolf_repairable_pad 🚁
10 Days Ago
Manifest
10 Days Ago
exported edited frog anims
10 Days Ago
Clean: get rid of icon precaching from store bundle All bundle assets are now loaded on demand, so this code was both useless and harmful Tests: navigated through store with failloads 1 - all images present
10 Days Ago
Adjust helipad repair requirements
10 Days Ago
Merge from main
10 Days Ago
Code support for latest art assets Adjust convar behaviours
10 Days Ago
Clean: remove unnecessary extra unload when DLC tab closes/becomes hidden Tests: navigated to DLC tab with delay and failloads convars
10 Days Ago
merge from main
10 Days Ago
merge from steam_bundle
10 Days Ago
Moved steam skin bundle updates to Tools / Update / Skins List Added a warning + button in the inspector when a bundle is not in the list Renamed to steamskinbundles
10 Days Ago
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10 Days Ago
Optim: lazy load fallback sprite for DLC item view Tests: opened DLC tab of store with failloads 0 and 1
10 Days Ago
created and populated spooky_halloween_decor_pack bundle sitem
10 Days Ago
Fix sheep failing the network range audit tests Dont advise reductions when an object is using just regular unity lods - forgot binoculars would scale unity lods
10 Days Ago
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10 Days Ago
Update: HttpImage - add support for different configured images from 1 url Fixes overlay page using downsampled mip for full screen image because 2 httpimage comps share an url Tests: navigated to crossbow pack overlay and clicked 2nd button
10 Days Ago
Machete vm animation polish pass
10 Days Ago
update for the underground train stations
10 Days Ago
Helipad repairable prefab update / cleaned up helipad prefabs
10 Days Ago
Bugfix: StoreItemOverlayPage - fix invalid refcounting - also get rid of gallery sprite fallback when loading from url Tests: inspected refcounts during opening and closing of overlay
10 Days Ago
Helipad torn tarp materials and mesh tweaks
10 Days Ago
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Bugfix: HttpImage - avoid duplication of refcount Tests: inspected refcounts of textures after opening pack overlays
10 Days Ago
Better flies
10 Days Ago
merge from main
10 Days Ago
merge from steam_bundle
10 Days Ago
Fixed LastBoughtItems not adding bundle content, was messing with the purchase notification and checkout result pages
10 Days Ago
Bugfix: HttpImage - only flush stale texture cache when refcount is 0 Fixes sprites being nuked during some interactions Tests: navigated to pack overlay and clicked through bottom buttons
10 Days Ago
Hide the spoon in the guide prefab
10 Days Ago
Fix through collider wrong layer, breaking groundwatch
10 Days Ago
- Add stirring animations - Add viewmodel animation - Make generalised mounted camera anim system
10 Days Ago
Emptied steambundles.asset
10 Days Ago
S2P ferry terminal, radtown and oil rig
10 Days Ago
Merge from main Had to text merge all the Test fixture/runner merges as semantic merge hates those files for some reason WIll need to S2P some monuments
10 Days Ago
Buffed melee protection values for the waterwheel. Should be 4-5x as strong.
10 Days Ago
merge from main
10 Days Ago
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10 Days Ago
Add pose preview for subsystems to help align vendors
10 Days Ago
Phrase tweaks, added debug commands
10 Days Ago
Add audio muffling when wearing the prisoner hood Not as muffled as heavy plate helmet so voice chat is still mostly unaffected
10 Days Ago
updated vm and 3p grenade drop anims
10 Days Ago
merge from main
10 Days Ago
Reverts my changes to odds for good and bad genes, instead make white sheep the good one
10 Days Ago
main -> biofuel_generator
10 Days Ago
pool_cue_quality_fix_2 -> main