141,314 Commits over 2,376 Days - 2.48cph!

29 Days Ago
Set the max texture size to 16x16 (saves 600mb in system RAM)
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29 Days Ago
ch47 approach fix
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29 Days Ago
Tooltips now append "Blueprint" to item name if it is a blueprint.
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29 Days Ago
fixed bounds of bandit sentry being too large
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29 Days Ago
Fixed HUD not showing in co-op
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29 Days Ago
Fixed diamonds not being textured if using an atlas Added names to shape game objects
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29 Days Ago
fixed boat spawn on map load
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29 Days Ago
Combined Quad and Diamond shaders Stage_Drawing cleanup Fixed shapes flickering after stage reset
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30 Days Ago
HapisIsland Boat villages
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30 Days Ago
merge from main
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30 Days Ago
Sandbox blog fixes
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30 Days Ago
disable "Looting started" debug (spamming console)
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30 Days Ago
Removed duplicate decay component on boogie board
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30 Days Ago
Paddle is no longer considered hostile
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30 Days Ago
Fixed missed ladder trigger at large fishing village Fishing villages now flagged as safe zone (hostile notice) S2P
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30 Days Ago
Hooked up SiftRaft_NoPaddle mount pose
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30 Days Ago
added sit_raft_nopaddle anim and hooked up in player animator
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30 Days Ago
Restore invalid model file header checks for VRAD
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30 Days Ago
Phrases
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30 Days Ago
merge from save198
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30 Days Ago
network++ Save++
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30 Days Ago
merge from Monument_Boat_Shop
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30 Days Ago
Lowered kayak colliders for better foot placement
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30 Days Ago
Fixed incorrect repair costs on kayak Removed unused damage renderer component Adjust seat positions to reduce clipping
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30 Days Ago
fix json boss forms Merge branch 'asset-bundles' of SpaceUsurperUnity into asset-bundles more storm flashing pixel sequencing list of patterns to test pixel flash category ballpit stage setup
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30 Days Ago
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30 Days Ago
Hammer: Allow right click on 3D view to activate FPS camera controls, on tools where right click in 3d view is not used
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30 Days Ago
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30 Days Ago
Road signs are now LootContainers, drop 1 metal pipe and 1 "road signs"
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30 Days Ago
Hammer: Made the "Default to 15 degree rotations" setting invert what SHIFT does during rotation, not outright disable/disable it
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30 Days Ago
Fix gameplay fov setting conflicting with debug camera fov setting while player input is being processed (unfreeze mode)
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30 Days Ago
Remove road signs from my test map
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30 Days Ago
IndividualSpawner now uses the existing SpawnGroup system via SpawnHandler
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30 Days Ago
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30 Days Ago
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30 Days Ago
Fix storage monitor UI when it's unplugged Update translations
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30 Days Ago
Fix the storage monitor providing information even when it's not powered
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30 Days Ago
Move roadsigns to the props folder
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30 Days Ago
Created roadsign entity spawners. Converted all road signs at monuments and on Hapis from roadsigns to roadsign spawners. Add visual gizmo to individual spawner.
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30 Days Ago
Speculative NRE fixes for Gibs
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30 Days Ago
Added tooltip support
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30 Days Ago
added scuba gear and kayak sales to the boat vendor reduced nobuild zone around boat vendor
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30 Days Ago
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30 Days Ago
Fixed gravity gun not detaching the attached entity on client when the gravity gun is switched away too quickly
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30 Days Ago
Fixed not being able to send large dupes (arm them) to server while being able to download large dupes from server. Dupe anti spam is now per-player on server and also exists on client.
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30 Days Ago
adjusted boat spawn position
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30 Days Ago
removed motorboat/rhib spawns, added rhib to boat vendor
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30 Days Ago
Fixed "Browse" for func_instance in Hammer not filling the field properly when map .vmf is not located in the GarrysMod/garrysmod/maps folder
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30 Days Ago
Halo fixed another mat
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30 Days Ago
Fixing edge case where fishing village would still spawn right next to large cliff
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