154,414 Commits over 2,649 Days - 2.43cph!

20 Days Ago
20 Days Ago
▅█▋ ▇▇▅▋ ▍▊▆▆ ▋▌▍█▉▇▍ ▋▅▆█▌▄▇ ▅▄ ▄█▇▆▇▄▊ ▆▉▇▉▊ (▍▄▇▆▌▅ ▇▋ ▋▋▍▅▋▉▅ ▇▊▉▊▄ ▆▄▋▉▆▍▍ ▊▆▊▌)
comment
20 Days Ago
Tested all vehicles. Balance adjustments to explosion force multipliers and limits per vehicle.
comment
20 Days Ago
Disable explosion forces on the NPC CH47, the AI seems to hate it
comment
20 Days Ago
Don't try to apply explosion forces to vehicles without a rigidbody (e.g. the sofa)
comment
20 Days Ago
Enable explosion forces to push ANY non-kinematic type of vehicle in Rust, rather than just modular cars and submarines. Will need some value tweaking since some vehicles have unrealistic masses.
comment
20 Days Ago
Subs move a bit when damaged with explosives (like modular cars do)
comment
20 Days Ago
▍▊▉▄▊ ▌▅▍▌ ▍▌▄▋▌▆▌▌▅▉/▌█▍
comment
20 Days Ago
█▇▌▌ ▆▄▊█▋▊▅ ▆▄▇▉▆█ ▉▉█▇▋ ▊▉ ▊▊▄▊▉▊▊█▆█ ▌▆▉▋█ ▍▋█▆ ▄█▅▇ ▊▄▄▇ ▊█▋ ▍▋▋▆▆▊
comment
20 Days Ago
▍▄▅▊▋ ▅▆▍▊▆ ▇▉▇▋▌▉ ▄▍█▄▆██ ▆▉▍▅ ▄▆▌▇ ▆▌██▆▊▅▆█ ▍ ▅▊▍▍▆▄▊▍ ▌▆▅▋ ▉ ▋█▉▌▅ ▋▍▅▋▋▍▅▊▍ ▇▊ ▌▍ ▊▄▅▄▋█▆▆ ▍▉▅▇▊▅ █▇▊ ▄▊▋▍██ ▌█▍▄▋▊▄ ▆▇▍▆█ ▊█▊▊▅▊▌ ▌█▍▇▄▋ ▊▇▆ ▆▍▄▍ ▆▊▆▊▌██▊▌ ▆ ▌▇▇▊ ▋▌▄▇▉▅▄▊▄
comment
20 Days Ago
Improve mugshot camera orientation a bit
comment
20 Days Ago
Exclude some more mountable parameters from the BaseVehicle inspector
comment
20 Days Ago
Merge Main->Submarine. Also fixed "salt water" ui appearing + don't allow player to drink the sea water while mounted in a submarine.
comment
20 Days Ago
▌▌▇▌▍ ▊█▍▅▋█▇▊▋ ▄▄▇█▇█ ▋█▋▌ ▅▇▋▉▅▊▌ ▅▆ ▇▄▄▇▇ ▉▅▌▄█ ▉▌▋▊▉▉▇
comment
20 Days Ago
▇▉▊▊▉ ▋▍█▄█▊▊▍▅ ▇█▍▌▇▅▉▆ ▊█▄ ▋▌▍▌▌█▍▌▇▋ ▄▉▊ █▉▄▋▌ █▆▌▇▉█ ▆▊▍▅▉▋▄▍▅ ▉▋▌▍▊ ▅▍▋▋▊ █▇▍▆█▋▄▋█ ▆▅▅█▇▉▊▆ ▉▋▇ ▉▊▄▇▅▊▊ ▅▅▊█▉▅▋ ▄▅▇█ █ ▇▉▍▊ ▋▍▇ ▇▉ █▍▍ ▇▄█▄ ▋▆▉ ▄▌▅ ▌▊▋▋▊▄▋ ▆ ▇▇▌▅█▋▊ ▄▆█▋▇▅▊▆
comment
20 Days Ago
Landing effects can show when mounting something from the water due to the following scenario: - Player is moved to the new mounted position via a ForcePositionTo RPC from the server. - ClientInput sees that they're now grounded and changes IsGrounded to true. - FootstepEffects' Update tick sees the grounded change and plays DoLandingEffect(). - Separately, Client gets a Load with the updated mount data and sets isMounted to true, too late to stop the landing effect. ForcePositionTo is called after SendNetworkUpdate on the server, but sometimes arrives before. I couldn't work out an elegant fix for this. Instead I've added a RecentlyTeleported bool that goes true for one second after teleporting, and set FootstepEffects to not show a landing effect if RecentlyTeleported is true, which covers the gap between being teleported and being mounted.
comment
20 Days Ago
merge from main
comment
20 Days Ago
▋▋▉ ▍▅▅ ▊▍▊▇█▆ ▌▊▆▉▊▍▆▍
comment
20 Days Ago
Added Placeholder Assets Buildings Trees Rocks Boxes
comment
20 Days Ago
Make sure continuations of tasks that do UI stuff are on the main thread
comment
20 Days Ago
Working on refactoring network API calls First pass at using async / await for network API calls Make sure continuations of tasks that do UI stuff are on the main thread
comment
20 Days Ago
Speed up writing to sv.files.db
comment
20 Days Ago
merge from main
comment
20 Days Ago
phrases and codegen check
comment
20 Days Ago
▊▍▇▊█▍▍▍▌▄▄ ▉▋▉▄▌ - !▅▆▅▊▇▄ ▄▇▅▍ ▅█▇ ▊▅▉▆▄▉▊▄ ▉▌ █▅▆▊▇▉▍ - ▆▇▉▄▉▌▉▊ ▍▉▌▍ ▉█▋▉▉▆ ▍▉▇▊▍
comment
20 Days Ago
merge from ai
comment
20 Days Ago
▉▇▍▆▉▅▄ ▍▊▇▉▄ ▇█▊▉▇▄▄ ▌▅ ▉ ▋▊▍▊
comment
20 Days Ago
fixed 'notes' alignment on contacts panel
comment
20 Days Ago
making sure the fur meshes are in LOD0 only
comment
20 Days Ago
code cleanup
comment
20 Days Ago
█▅▅█ ▋▊▆▍ ▅▌▊▍ ▊▇ ▌▄/▊▉/▍▆ ▉▉▄▆▉▅▍ ▊▋ ▋▍▍▌ ▍▉▇▅█▌▄
comment
20 Days Ago
merge from ai
comment
20 Days Ago
Hide the Win Summary when the stats round is over
comment
20 Days Ago
fix for disappearing lods on stag ragdoll
comment
20 Days Ago
█▄▇ ▉▍▅ █▍▊█▊▋▌▇▄ ▉▍▄▌▋▄▉█ ▌▅▉▉▆▊▉ █▍▆▌▅
comment
20 Days Ago
▌▋▊▇█ ▆▄█▉▄▍▍▅ ▋▇▍▉█▌▇▍ ▇▆█▄▌ ▊▉▇▋▄▊▋ ▌▋▅ ▍▄▍▆▋▆ ▇▅ ▋▆▉▆▉▉▇
comment
20 Days Ago
merge from main
comment
20 Days Ago
merge from ai
comment
20 Days Ago
Reduced junk pile scientist range Fixed junk pile scientists charging the player incorrectly.
comment
20 Days Ago
▋▉▌█▊▋▆ █▄▉▍▌█▋ ▉█▌▍▋▌▇ ▇▉▄▊▇ ▆▅▆▉▊▉▅▋▇▍▊▇▆▍▊▅ ▄▊▊▋▅▅▅▄▌▄▊ ▊▍█▍▋▋
comment1 Comment
20 Days Ago
More accurate vision distance. Reduced boar and stag vision ranges.
comment
20 Days Ago
▋▍█ ▄▋▄▇█▋▌ ▉▇▄▊▅▆▍ ▋▊ ▄▅▌▆▇█▄ ▉▌▊▍ ▌▄▇▊▊▌▄▍▍▌▅ ▉▍█ ▉▍█▅▍▋▊▅ ▆▆ ▉▌▋▄▉▋▉█ ▋▌▍█ ▍▇▄▆▆▄ ▋▌▌▉▍▋▌▉ ▉▇▍▍▇▊▌▅ ▅▋▅▍█▆▆▊ ▌▄▉ ▅▄▄▅▊▉▉▇/▇▇▍▍▍▆▄ ▅▅█▌▉▆ ▊▋▆▆▅.▆▉▉ ▉▆▋ ▌▆▊ ██▆▆▇▋ ▆█▌▅▌▅▋ ▇▄▅▅▍▉ ▆█▆▌▌▉ ▇▍ ▌▌▅▆▅ ▋▉▉▋
comment
20 Days Ago
merge from main
comment
20 Days Ago
merge from main
comment
20 Days Ago
merge from ai
comment
20 Days Ago
Tweaks
comment
20 Days Ago
Swap agent sizes
comment
20 Days Ago
Working on refactoring network API calls First pass at using async / await for network API calls
comment
20 Days Ago
▄▍▉▉▊▍ ▅▍▍▆ ▇▌▆ ▄▆▌▄▇█▇▅ ▅▄ ▍▌▉█▉▋▆ - ▆▆▉█▆▉▆▆ ▋▌▋▊ ▍▊▌▌▅▄ ▆▌▋▄▅
comment
20 Days Ago
▉▊▌▇▅▄▋ █▌▌ ▊▄▉▉▉▆▊▋█▍▄▍▌▉ (▋▌▊▍██▍▍ ▅█▌▉▇▉ ▉▆▍▇▇▉▇▍▋) ▄▅▋ ▊▉█ ▊▍▊▋▆▊▆█▌ ▍▇▍▊▌▄▊▄ ▌▅ ▅▅▍▋▉ ▇▆▋▅▊▋▋▋▇ ▉▉▉ ▆▌▅ ▌▇▌ ▅▇▄▉▊ ▄▊▇▅▌▉▇▆▊ ▆▅█▄▌▅▋▄▅▉ ▊▅▇▉ █▆▋▆▌▇▋ ▇█▋▉▋█▆ ▊▌/▆▍▆ ▍▆▄▇▄▄▅ ▄▅▅▉▍.▉▋▄
comment