163,848 Commits over 2,802 Days - 2.44cph!

18 Days Ago
Added a debug option to the DofExposer script to toggle debug dof visualisation in edit mode
18 Days Ago
MLRS UI radius fix. Raycast spacing edit.
18 Days Ago
Fixed exceptions when exiting a demo while in first person
18 Days Ago
Increase raycast count on the downward arc of the MLRS hit calculation. Makes for more accurate alignment between the player-placed target hit point and the actual hit point.
18 Days Ago
Generator error if you try to [Net] a static property INetworkSerializer.Read: use ref of NetRead NetWrite.Write don't try to blindly write ref or containing ref types
18 Days Ago
Merge from main
18 Days Ago
Merge Main -> MLRSUpdates
18 Days Ago
Skull rock skin worldmodel LOD closer matches rock worldmodel
18 Days Ago
Fix coding errors, remove obsolete and unused shit
18 Days Ago
Fixed MLRS realigning bool not handling negative values on the server
18 Days Ago
Fix world panel input by changing WorldInput.Update to [Event.WorldInput.Build] called from the input system. WorldPanel.RayToLocalPosition: fix wrong local position being used for inside checks Simulate right (and middle) mouse button properly in world panel input. Iterate on WorldInput, allow multiple simulated inputs at the same time by migrating state to games Fix inverted x pos and lack of world scale awareness in WorldPanel ray to local code
18 Days Ago
Fixed missing sfx on skull rock skin viewmodel
18 Days Ago
Increase MLRS map base zoom from 0.33 (repeating of course) to 0.45
18 Days Ago
▋▉▌▅ ▋▍▄▋ ▉▋█▇▆ ▋▌▆▇▍▌█▌█▄▌▊ ▍█▉ ▄▇▊▊▋ ▍▆▉▌▍█▌ ▍█ ▋▇▋▅█▊█ █▄▆ ▌▍ ▅▇▉ ▍█▌██ ▊▆▄▋▉▆ ▉▆▇▇█▄██▊▊ ▅▉█'▋ ▄▊▇█▌ ▋▋▍▄▍█ ▊▇ █▋ ▉▆▍▉▅▅▆ (▅▊)
18 Days Ago
Shrink the MLRS UI visual target by half the rocket damage radius to give a good indication of actual damage area (in reality it shrinks by the whole rocket damage radius, but the rockets themselves damage in a radius which can reach outside that area)
18 Days Ago
▊▍█▊▌ ▅▅ ▋▇▍▍▋▌▋█▍█ ▊▌ ▊▉▍▊▅ █▊▋ ▇▉▋▍
18 Days Ago
▅▊▋ ██▆▋▆▆ ▊▆▍▅▆▋ ▇▄ ▄▌▆█▊ ▉▌▇▍ ▌▋▆ ▍▉▍▉▌▅██▍
18 Days Ago
MLRS rockets cluster less towards the centre of the potential hit area
18 Days Ago
Increase MLRS target area radius from 25m to 35m. Given rocket explosion radius of 15, this give an actual possible-hit-point increase from 10m to 20m.
18 Days Ago
▊▋▊▌▄ ▊▇▋▌ █▄▊▅
18 Days Ago
▄█▍ ▊▊▋▍▆▋▅▇▌█ ▅▍▌▇▉▊▊▌ ▋▌█ ▍██▆▅▊▄▌▍▋ ▌▆▄▅▇▌▉█ ▋▉ ▄▍ ▄▉▌▉▆ ▄▋▉▋▇▊▉ ▊▆▇▊▄▄▄ █▍▊▇▊▋▅▆ ▌▅ █▍ ▇█ ▄▇▌
18 Days Ago
Give the card table pot storage a working loot panel reference as well, though it shouldn't matter as this storage is never accessed by players.
18 Days Ago
▄▌▉▅▋▄ ▄▆█▇ #▌▆▄▅▉
18 Days Ago
▉▊▌▍▆ ▅▉▋▇ ▄▄█▇▉▌▍▅▋
18 Days Ago
Fixed ridable horse corpses not being lootable.
18 Days Ago
█▄█ ▉▇█▊▋▅▆▊ ▍▍▉ █▋▆█▉ ▋▆█▍ ▋█▅ ▅▅▋▊▆▉▍▊ ▄▄▍▋ █▄▋▄▌ ▍▇▉▇█ ▇▌▊▌▅█▋▍▄▋ ▄▅ ▇▉▍█
18 Days Ago
▍▋▋▇▍▉▆ ▆▍▍▌▅▇▄▋▅
18 Days Ago
Biome/terrain backup
18 Days Ago
▍▅▇▍▄ ▌▇▆▋ ▅█▉▍
18 Days Ago
▇▌▊▊▉ ▍▌▋▊ ▌▊▌▆
18 Days Ago
▌▉▍█▅ ▄█▆█ █▍▄▉
18 Days Ago
▇▆▆▆▊▅▍ ▋▇▄▅
18 Days Ago
18 Days Ago
▆▊▌▌▋█▄▋▅ ▇▋▊█▇▌ ▋▍▉▇▊▅ ▉▊▍ ▊▄▆▅▉
18 Days Ago
merge from 66430 - Fix for case where inserting a loaded weapon into an auto turret would sometimes lose the ammo already loaded into it
18 Days Ago
Missed one
18 Days Ago
Fixed & Updated Lamppost prefabs with prefab controls
18 Days Ago
▆█▄▍▍ ▍▆▊▊▌▋▉ ▋▇▄▆▆▄▆
Sam
18 Days Ago
Water foam, water caustics
18 Days Ago
Fixed streetlight electronics missing material in model
18 Days Ago
Update turret asset to use tick for projectile movement
18 Days Ago
Low wood fence tileset https://files.facepunch.com/louie/1b0811b1/sbox_F6dd7AA7BQ.png
18 Days Ago
Metal fence panel tileset https://files.facepunch.com/louie/1b0811b1/sbox_6ZqG5F5QKp.png
18 Days Ago
Test prediction of bullet drop projectiles (early version)
18 Days Ago
Added the ability to downsample ocean spectra.
18 Days Ago
backdrop-filter: sepia & filter: sepia. Simplified color matrix logic
18 Days Ago
Obsolete Client.UserId - no-one knows what it's for
18 Days Ago
oops
18 Days Ago
Remove PlayerScore - been obsolete for long enough Update Api.cs
18 Days Ago
Warning fixes