248,620 Commits over 3,928 Days - 2.64cph!

16 Days Ago
mini crossbow viewmodel animations updated
16 Days Ago
Remove last 3 parameters of engine.WriteSave Hide mat_surfaceid and vgui_drawtree_panelptr Fixed player ragdoll forces always being applied to center Now applies forces to the physics object that was shot. Added timedemo and related convars/concmds to blocked list Add a hack to ensure engine.CloseServer works from start up
16 Days Ago
Arena 4 changes + rain
16 Days Ago
Don't subscribe to match win/loss stats if you're not part of the game
16 Days Ago
Fix NRE in PrefabDropObject
16 Days Ago
Fix Send Buffer Buildup and Unreleased Message Bug (#1727)
16 Days Ago
Fixed door not being deployable on the Siegetower
16 Days Ago
Some comments for future ref on fixes
16 Days Ago
Restore SceneTree expanded objects after hotreload Fixes sbox-issues/issues/7146
16 Days Ago
Minor UI adjustments
16 Days Ago
Ballista Texture Update LOD0 Update
16 Days Ago
Add stat boards to the menu and waiting screens https://files.facepunch.com/tony/1b1011b1/sbox-dev_IFQg0AinTW.jpg
16 Days Ago
Tweaks
16 Days Ago
Resolved duplicate bone names on draw bridge 1/2/3
16 Days Ago
Reduced TAA history sample's Catmull-Rom filtering to 5 taps instead of 9
16 Days Ago
Bunch more options UI layout
16 Days Ago
Update help url Fix toolrenderlayers having wireframe inverted on every layer
16 Days Ago
Further tests
16 Days Ago
Horse: Tweaked force reduction based on slope angle Reduced rider damage when ragdolling Increased leg animator culling distance
16 Days Ago
Merge: from main Tests: none
16 Days Ago
Wrong spot for this nav blocker
16 Days Ago
Resolved card pickup networking problems
16 Days Ago
Adjust nav blockers on Arena 4
16 Days Ago
Fixed a couple of NREs we experienced in test earlier
16 Days Ago
Submitting battering ram hardware rig
16 Days Ago
jungle_ruins_c iteration2
16 Days Ago
merge from indirect_instancing
16 Days Ago
Fixed missing namespace error in server build
16 Days Ago
Fix undo when dragging assets into the scene Fixes sbox-issues/issues/6479
16 Days Ago
- Fixed wildly inflacted Vending Machine Anayltics when buing multiple purchases - Fixed new vending stats also inflating when buying multiple purchases
16 Days Ago
Change order, gather correctly, readback, count visible + culled objects
16 Days Ago
Manifest
16 Days Ago
Battering ram - Added new driving pose - Added battering ram sit mountpose enum - Added pose to player controller - Set to use new pose in seat prefab
16 Days Ago
Solve win state problem by killing any phase manager ticks outside of the current phase
16 Days Ago
Min 1
16 Days Ago
adjusted gui slider values
16 Days Ago
Camera arena 4 Show max health on hud
16 Days Ago
merge from main
16 Days Ago
Clipping
16 Days Ago
Arena 4 wip
16 Days Ago
adding the surface type mat for gibs
16 Days Ago
merge from server_baseplayer_optim
16 Days Ago
merge from primitive
16 Days Ago
merge from player_catapulting
16 Days Ago
merge from create_asset_menu
16 Days Ago
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16 Days Ago
merge from scrap_exchange_dynamic_pricing
16 Days Ago
Player dies on impact
16 Days Ago
fixed ore spawns and some tree spawns on tutorial island being off after the cliff update, also fixed a terrain gap with a cliff.
16 Days Ago
Prevent scientists from shooting when they are sprinting After they sprint, if their target is not directly in front of them, they will need some time to aim at their target again