147,264 Commits over 4,444 Days - 1.38cph!

7 Months Ago
Small engine detailed colliders.
7 Months Ago
Merge from naval_missions
7 Months Ago
Post merge fixes
7 Months Ago
Updated Prefab to re-include sensor rotation
7 Months Ago
Fix steering wheel art not getting removed from server.
7 Months Ago
Merge from naval_update
7 Months Ago
Merge from parent
7 Months Ago
Mission map objective markers now work with the deep sea exit marker for objectives that lead you out of the deep sea
7 Months Ago
Client now requests update to what available missions they have when: - Accepting a new mission - Opening the map - Toggling visibility of mission provider markers in map - Deep sea opens whilst map is open Requests are RPC rate limited
7 Months Ago
corrected island fudge radius for shore vectors that was adding a lot of noise around islands shore vectors and a visible seam
7 Months Ago
Fixing skinning for 50 cal right rig
7 Months Ago
Updated screen material
7 Months Ago
merge from naval_update
7 Months Ago
Set all ghost ship lights to important, trying to fix the flickering shadows
7 Months Ago
Merge from main
7 Months Ago
Fix "look rotation vector is zero" error spam
7 Months Ago
Fix NRE's in demo mode causing weather to get stuck in stormy
7 Months Ago
Fixing 50 cal front left mesh vertex offset
7 Months Ago
Fix naval scientist corpse using normal scientist skin
7 Months Ago
merge from boat_building
7 Months Ago
Added a way to dynamically increase the texture streaming memory budget if the desired texture memory is higher than the current memory budget. The will prevent blurry texture issues on GPUs with a lower amount of VRAM, as the desired texture memory will be met.
7 Months Ago
merge from naval_update
7 Months Ago
Renamed boat planner to Boat Building Plan Boat building pieaces pieces now require low amounts of low grade fuel (pitch / tar)
7 Months Ago
enabled mip streaming on birthday_balloons_clumps_transluceny.png
7 Months Ago
enabled mip streaming on sofa textures
7 Months Ago
merge from main
7 Months Ago
added RW to FX balloon string meshes
7 Months Ago
Made the texture.memory_vram_factor ConVar available to players as a temporary fix for those that still have the blurry textures issue. This isn't saved when changed to avoid issues in the future with players having the wrong memory budget.
7 Months Ago
Merge from cardinal_snapped_placement_test
7 Months Ago
Revert a ddraw debug duration back from my testing.
7 Months Ago
Merge from deploy_edit
7 Months Ago
added new rust birthday balloons to crate tools prefab
7 Months Ago
Cannon animation and viewmodel camera pass
7 Months Ago
merge from main
7 Months Ago
Steering wheel material changes
7 Months Ago
Prefix name change on the steering wheel textures
7 Months Ago
Updated the guide mesh for the small engine and tweaked textures on the steering wheel
7 Months Ago
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7 Months Ago
merge from puzzlereset_command_improvements
7 Months Ago
merge from guide_materials_tweaks
7 Months Ago
merge from techtree_open_default_level
7 Months Ago
Merge from parent
7 Months Ago
Merge from foliage_instancing_islands
7 Months Ago
Fix terrain data not being added to FoliageGrid when loading into deepsea from menu
7 Months Ago
Fixed icons overlapping when using a custom sorter with < 5 items
7 Months Ago
Merge from parent
7 Months Ago
Merge from hackweek_boxsorting
7 Months Ago
Fixed missing power input arrow on storage adaptor
7 Months Ago
Merge from main
7 Months Ago
Merge from food_qol