223,096 Commits over 3,684 Days - 2.52cph!

7 Months Ago
merge from main
7 Months Ago
merge from main
7 Months Ago
merge from steam_browser_temp_fix
7 Months Ago
Don't spam "CTextConsoleWin::GetLine: !GetNumberOfConsoleInputEvents"
7 Months Ago
Fix dedicated server crash Add dedicated server test to ci workflow
7 Months Ago
Facepunch.Steamworks rebuild
7 Months Ago
merge from main
7 Months Ago
merge from global_networked_bases
7 Months Ago
Added a new tutorial supply container that gets refreshed at several mission stages Added optional mission objectives to open the extra storage, still not referenced in dialogue Removed the resource multipliers from yesterday
7 Months Ago
merge from FurnaceSkinEmissionFix
7 Months Ago
Leaderboard backup, run #5765
7 Months Ago
Improved attack heli gibs, updated the model, no more jitter
7 Months Ago
Fix upgrade gibs & destroy gibs for shipping container being rainbow colored
7 Months Ago
Fixed gunner's head moving with the gun when they're in turret view
7 Months Ago
Fixed BaseOven's not working in the editor if more than one is placed in the same session
7 Months Ago
Don't load a monument by default in MonumentIsland_Oilrigs
7 Months Ago
Collider edit
7 Months Ago
Improved Attack Heli detailed colliders
7 Months Ago
Improved attack heli world colliders
7 Months Ago
Merge Main -> HomingMisileLauncher
7 Months Ago
Merge Main -> Attack Helicopter
7 Months Ago
v_usp: added two-handed versions of the reload animations
7 Months Ago
Merge from main
7 Months Ago
Add missing SeekingServerProjectile component I think this got removed somehow in 87271 and broke homing missiles
7 Months Ago
Merge from main -> global_networked_bases
7 Months Ago
Fix steam browser stopping query after 10s by returning every server that didn't respond and showing ? ping (why does steam source query the servers if it already serves all the data from the master server?)
7 Months Ago
Put all servers that failed to respond to the query into a "Unqueried" list intead of "Unresponsive"
7 Months Ago
Fix Vector3.ToScreen not working as it did before and breaking lots of stuff. Implement backwards compatibility and evaluate if this is the right solution later.
7 Months Ago
Compile fixes
7 Months Ago
Removed obsolete comment
7 Months Ago
Fixed furnace skin emission always have an incorrect orange tint. EmissionToggle script now checks whether the base emission colour has changed, and automatically saves the new data.
7 Months Ago
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7 Months Ago
Parent merge
7 Months Ago
Merge from main
7 Months Ago
Add IMaterialReplacementCallback interface, is called when a material is replaced via a skin Reinitialise EmissionToggle when it receives this callback, fixes furnaces showing the emisison colour of the vanilla furnace when lit
7 Months Ago
Kayak marker
7 Months Ago
Added a functional hit marker to the attack heli UI dialog
7 Months Ago
merge from main
7 Months Ago
Add the remaining tonemap properties
7 Months Ago
Experiments with layering cameras and multiple viewports
7 Months Ago
Remove unused spherical vignette from renderingpipeline and core shaders Unused viewport shit in camera renderer CCameraRenderer inherits SceneCamera Name for debugging
7 Months Ago
Update global_networked_bases/2021
7 Months Ago
merge from main
7 Months Ago
merge from Attack Helicopter
7 Months Ago
Rocket heat seeker damage changes and large_helicopter_protection changes - Helicopters now take two hits to destory, scrap transport helicopter remains at 4.
7 Months Ago
Merge Main -> Attack Helicopter
7 Months Ago
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7 Months Ago
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