188,595 Commits over 3,197 Days - 2.46cph!

7 Months Ago
New headlight and tail light materials that have a texture when the lights are turned off
7 Months Ago
Autospawn improvements WIP
7 Months Ago
train lods update and progress prefab update
7 Months Ago
reapplying fps counter option menu
7 Months Ago
merge from main
7 Months Ago
Ball trail and hit effect
7 Months Ago
New Hair! - Scruffy Beard We have a new beard hair piece! With both a grey and brown variation! Blendshapes - just like the other pieces, will have their blendshapes working in-game in the future, for now they only work in the menu, which you can see working! https://files.facepunch.com/daniel/1b1711b1/Photoshop_qWrden4PPc.jpg
7 Months Ago
Updated work cart gibs to reflect changes Synced gibs in work cart prefabs
7 Months Ago
Better test camera position & fov so I can see wtf is going on Add a PlayerPawn which has a Paddle which tracks the ActiveBall Paddle hits the ball from a Simulated context, if the ball hit the paddle it'd be shite, do this from Simulate so it can be predicted/clientside authorative Also get some bounce / hit sounds going Hook our paddles up to Input.VR.RightHand and set our anchor position, can whack balls in VR now
7 Months Ago
subtracting 70830, will reapply once fixed
7 Months Ago
Updated work cart LODs Material tweaks Reworked baked LOD materials to minimize pop-in
7 Months Ago
adding missing texture Merge branch 'master' of sbox
7 Months Ago
L2-3 custom navmesh data, spawns, patrol, move & cover points.
7 Months Ago
Backup 2022/05/17 12:50:00 UTC
7 Months Ago
Move all working modeldoc gamedata nodes from .fgd to c# Removed VR related GenericGameData nodes, they are not used anywhere in engine, and can be readded/recreated later if necessary. Error handling for invalid model particles
7 Months Ago
Fixed a bunch of desert spawn rules. Added stables. Fixed some floaters.
7 Months Ago
additional particles
7 Months Ago
Use cool new ball material
7 Months Ago
L1 cover points. Added AICoverPointEditor custom inspector script with buttons to quickly rotate cover points +/- 90 degrees
7 Months Ago
Comment only. Added info on Hierarchy
7 Months Ago
PathList has Hierarchy variable that can be set to determine type (0 = ring road / rail, 1 = side road / rail, 2 = dirt trail / rail siding)
7 Months Ago
▅▊▍▊▋ ▊ █▊▅▉▍▄▄▇▍▍▋▊▉█ ▍▋▆▍ ▊▉ ▇▄▉▉▅▄▍▄▄▆▉▊▉, ▄▋▆▋▋ ▄█▆▋▇▇█▋ ▌█ ▆█▇▍ (▄▅▆ █▄▊ ▇▌▅▄▇▊█▅▄). █▊▊▄▉ ▍▆▇▊▋▆▄█ ▆█▌'▊ ▍▉▊▇ ▌▇▆ ▅▇▅ ▆▆█▊▌▇ ▋█▌▉ █▌▄▌▌ ▊▊▋▉▍▊▊ ▆▊▋, ▍▉▊▉▆ █▍▆ ▋▍▄▅ ▄█▋▊ ▋▊▆ ▆▅▉▌▉▆▊█ ▉▇ ▉▊▄▌▍▍▌ ▄▌▉▄▉▉▆▌ ▋█▊▇▌▇ ▌▍▍█▉ ▇▋▅▇ ▊▍▇▍ ▆▇▄▇▄▉▌▉ ▍▅▅▋ ▉▆▍▋▋▄. ▅▋▍▊▊▅█ ▇▉▅ ▍█▍▅▅▊▄█ ▋▅▉ ▌▍▋▍ ▌▋▊▄▅▋▇▊▊▋▊▍▉▋ ▌▌▋ ▍▋ ▊█▆▄▉, ▌▅█ ▍▉█▇▋▆ ▊▌▇▋▇▇█ ▉▌▇▇█▋ █▋ ▌ ▆▌▌▆▄▉▉ ▋▅▅▄ ▆▇ ▄▅█▍▊▍▍▉▅█ ▊▇▄▉▍ ▊▄▅▊▋▄▆▉▉ █▅▅▆▊▊ ▅▇▅▅▋ ▅▍ ▉▄▉-▌▇▅ █▆ ▍ ▄▍▉▄▄▄▇ ▉▇▋▉▍. █▉ ▌▊ ▌▉▆▆▅▌▋▌ ▋▉▅▄▌ ▋▅▅ ▆▉ ▅▅▊▉▊, ▅▍▊ ▌▄▉▄▄▉▋ ▆█ ▊▆▍▋▆▅.
7 Months Ago
L1 custom navmesh data, patrol route, move point, spawns.
7 Months Ago
7 Months Ago
Forgot Hapis map bundle assignment
7 Months Ago
One more cause of a null texture being accessed in text embeds
7 Months Ago
Level 0 test spawner & patrol. Set NPC stat override values for level 0. (no s2p yet)
7 Months Ago
merge from main
7 Months Ago
merge from hapis_conversion
7 Months Ago
7 Months Ago
reenabled Hapis scene in build
7 Months Ago
Backup 2022/05/17 06:50:00 UTC
7 Months Ago
More work on shot compatibility, fixing stuttering and incorrect offsets when exiting shots
7 Months Ago
Fix demos UI public variables inside CLIENT blocks
7 Months Ago
▇▋▌▍▍▆ ▊▄▉▋▇▍▄ ▊▌▌▇▉▅▇▆ ▉▄█▇▆▆▄▍▄▇▊▋▋▉▋▋▌▇▋▋▊▆ ▆▅▍▌▉▄▉▍ ▍█ ▌▊▌ ▋█▉▊▄▊ ▅█ █▋▆▇▄ ▅▅▉▆█▉▉ ▆▌ ▆█▇▊▍▇ ▅█▆ ▍▄▋▍▇▆ ▊▊ ▅▉▌ ▌█▋██▍█ █▋ ▍▆▄▉▍ ▅▅▆█▋. ▋▇▍█▇ ▇▇▅ ▋▆▉▌█▄█▍▋ ▊▍▅▍▍ ▊ ▋▆▊▄▅▄▅▅▇▆ █▌█▌▍ █▅▅ ▌▊▅▅▅▋ ▄▅▍█ █▇▆ ▋▋▋▅ ▆▊ ▆ ▆▄▊▅▅▉▍▅ ▄▄▋ ▆▌▄▅ ▆█ ▉▅▍▍▄▅▋▊▄▍▋▄ ▋▋▋▌ ▌▍▋ ▄▄▄▉▋▍▄▌ ▊▆▉▆▉▉▆.
7 Months Ago
Hook up world animator field so weapon animations play Copy eject shell effect over to ensure effects are playing correctly
7 Months Ago
Always make the leader role have all permissions
7 Months Ago
Show a better error message when the clan leader tries to demote themself
7 Months Ago
Update FP.Nexus Implement the remaining IClan methods
7 Months Ago
Fix NREs when kicking or changing clan members as a clan leader
7 Months Ago
Fix incorrect error codes being returned when changing a clan member's role
7 Months Ago
Match the WorkCart rear lights to their old colour
7 Months Ago
Mark the new rail sidings as secondary paths, make sure they're not selected by default, and set them to be the new wagon spawn areas
7 Months Ago
Add scoreboard Timer started message Improvements to center hud/wr comparison display
7 Months Ago
updated map
7 Months Ago
updated material, lod, prefabs
7 Months Ago
Backup 2022/05/17 00:50:00 UTC
7 Months Ago
Merge from spraycan_merge2 (NRE fix)
7 Months Ago
Spraycan flags NRE fix
7 Months Ago
Update .gitignore Cleanup + map update