140,574 Commits over 4,352 Days - 1.35cph!

7 Months Ago
Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
7 Months Ago
removed carton box collider, purely visual
7 Months Ago
merge from main
7 Months Ago
switched to fuelsmall loot panel, needs its own really
7 Months Ago
added wip drone storage subentity with single slot and ability to remotely drop contents
7 Months Ago
merge from icelake_barricade_fix2
7 Months Ago
Apply icelake barricade fix on new branch
7 Months Ago
merge from siegeweapon_pulling_fix
7 Months Ago
Fixed siege weapon stuck in pulling mode if the server restarts when a player is pulling
7 Months Ago
merge from tmproemoji_nre_fix
7 Months Ago
Fixed TmProEmojiRedirector NRE
7 Months Ago
Merge from main
7 Months Ago
merge from meta_shift
7 Months Ago
merge from rails_barricade_fix2
7 Months Ago
spike trap deployment pass
7 Months Ago
merge from jungle_storepage_fix
7 Months Ago
Added missing wallpaper to jungle store page
7 Months Ago
Forgot trainyard
7 Months Ago
merge from translate_error_fix
7 Months Ago
Fixed Translate.Get error when converting null strings to Phrase
7 Months Ago
S2P Trainyard, Harbor 1&2, Military Tunnel, Launch Site, Excavator, Power Plant
7 Months Ago
Cherrypick 129429
7 Months Ago
Add anchor to test save boat
7 Months Ago
merge from naval_update
7 Months Ago
inital spike trap gameplay pass
7 Months Ago
Full anchor functionality wip
7 Months Ago
Merge from dlc_blueprint_warning
7 Months Ago
merge from small spike trap
7 Months Ago
Removed code from the bootstrap that was disabling texture streaming after the new changes
7 Months Ago
merge from meta_shift
7 Months Ago
merge from physics_bounds_commands_fix
7 Months Ago
combined bounds used for both physx bounds commands
7 Months Ago
shore_crate spawn tweaks
7 Months Ago
Spike Trap Material Fix and texture resize
7 Months Ago
Merge from main
7 Months Ago
manifest
7 Months Ago
Fixed a bunch of colliders having wrong import options and some extraneous scripts referencing LODs instead of cols
7 Months Ago
shore crate now spawns on T0 beach - rare spawn
7 Months Ago
loot generation
7 Months Ago
merge from loot_generation
7 Months Ago
Added shore crate
7 Months Ago
reverted some overrides to the ghost ship art prefab as they were fixed on the source/nested prefabs
7 Months Ago
Merge from Hackweek_Spike_Trap
7 Months Ago
merge from meta_shift
7 Months Ago
reapplying: Wooden barricade cover stack size 5 -> 3 Wooden barricade cover HP 120 -> 80
7 Months Ago
merge from ghostships
7 Months Ago
removed recycle script on fish piles particle set long distance LODs on ghost ship to not cull
7 Months Ago
merge from meta_shift
7 Months Ago
PT Boat Update
7 Months Ago
Merge from manual_anchor