191,634 Commits over 3,228 Days - 2.47cph!

7 Months Ago
And the icons...
7 Months Ago
Icon for on & off button
7 Months Ago
Use proper input & output icons Prefab furnace UI for both small & large furnace
7 Months Ago
Dev grid tiled cubes
7 Months Ago
Prevent building ramp and cylinder prefabs
7 Months Ago
Prevent movement sphere, ramp, and cylinder prefabs
7 Months Ago
▇▉▉▊▅▅▅▌▅▍ ▉▋▉▍▉▊ ▊▆▌▊▊
7 Months Ago
Extra wood & cloth tiled cubes
7 Months Ago
Rough implementation of lewis's beautiful smelting gui Prefabed the baseoven ui
7 Months Ago
Normals value change
7 Months Ago
Fixed shadow proxy for comms_tower
7 Months Ago
Added normals & spec to existing tiled materials
7 Months Ago
Wagon ore amount is now variable, not always full. Fixed 'fixcars' not always filling wagons correctly.
7 Months Ago
mesh all sides of wall preview
7 Months Ago
Don't simulate current tool if we're driving the camera
7 Months Ago
Replaced the tower wheels with non-interactive ones
7 Months Ago
Merge from adminpanel_ugc
7 Months Ago
Display entity id in UGC entries
7 Months Ago
Allow all tools to use arrow preview
7 Months Ago
Text edit
7 Months Ago
Fix NRE when clicking on a star on a pattern UGC Use client side information for pattern boomer if available Can now search for entity id's in the UGC filter (requires an exact match)
7 Months Ago
Temp Placement arrow
7 Months Ago
Merge from content_reporting
7 Months Ago
Fixed reportsServerEndpoint convar not being used if printReportsToConsole was set to false (can now send exclusively to an endpoint without writing to console)
7 Months Ago
Arctic base topo & splat finalization.
7 Months Ago
Merge from main
7 Months Ago
Update stone block to use righr values
7 Months Ago
Add server.reportsServerEndpointKey for verification Try/catch report endpoint post
7 Months Ago
The Generic and Generic_Resizable loot panels now automatically resize to support title text that goes beyond one line
7 Months Ago
Finalized sculpts/spawns around arctic base
7 Months Ago
fix wall preview
7 Months Ago
Removed _c's files Lets not push _c's files every push anymore
7 Months Ago
Update voxels Merge branch 'main' of sbox-corewars
7 Months Ago
Add Chunk.OnFullUpdate event and ChunkLightMap.OnTextureUpdated.
7 Months Ago
Added temp arrow
7 Months Ago
Merge from devlocalcoord_shader
7 Months Ago
Merge from main
7 Months Ago
Additional tiled cube prefabs (rock, gravel, ice, stone, etc) - still WIP
7 Months Ago
Merge from async_loading for some testing
7 Months Ago
Use the new debug overlay thing
7 Months Ago
Encode screenshot and include with report
7 Months Ago
Added UI info for the unloadable wagons
7 Months Ago
Disable unloading the monument bundle when the client has 16GB or more RAM for faster server joins the second time around Set global.forceUnloadBundles to true if you want them unloaded anyway Also fixes the server not unloading the bundle on this branch
7 Months Ago
Dungeon debug overlay
7 Months Ago
Backup 2022/06/28 22:50:00 UTC
7 Months Ago
▄▅▆▇▉▄▊ ▆▇▉▌▆▋▊▆ ▇▆▄▋▉█ ▋▌ ▄▍▌▋▍ ▍▇▌▊▅▇▉▄ █▋▄▋ ▇▄▉▄▍▉▆▌█
7 Months Ago
test the new particle when removing a room
7 Months Ago
Merge Main -> Trainyard Update
7 Months Ago
S2P trainyard, fixes output hopper interaction working only on my test map
7 Months Ago
Updated wall place particle