162,006 Commits over 2,771 Days - 2.44cph!

24 Days Ago
Friendly fire is off by default
24 Days Ago
Added placeholder icons for all awards and added support for assists with the AssistTracker class
24 Days Ago
Merge from main
24 Days Ago
Can't light barbecue in camper if it's underwater Barbecue will be extinguished if the camper ends up underwater
24 Days Ago
Updated fgd
24 Days Ago
Added a toast list for stuff like captured and dropped flags. Added a kill feed to the toast list. Added an award display to the hud whenever an award is earned (queued up.) Merge branch 'main' of sbox-hover into main
24 Days Ago
Update camper description to mention small box
24 Days Ago
Another storage collider tweak
24 Days Ago
Fixed being able to access camper storage from outside the camper
24 Days Ago
Asset Browser: Add delete assets menu https://files.facepunch.com/layla/1b0311b1/sbox_LOSvhJYD8R.png
24 Days Ago
Target Destination on launch pad fgd
24 Days Ago
Updated test map with launch pad
24 Days Ago
Added a flag indicator in the world to show where flags are at all times but hide them if you get too close
24 Days Ago
Added the Launch Pad Hammer entity
24 Days Ago
Hammer: Switch to object selection mode before switching tool to selection when showing context menu in outliner, fixes sbox-issues/issues/1033
24 Days Ago
Upped all temporary weapon damage. Fixed a bug where a radar was created for every player that spawned. Fixed a bug where the UI would update based on the most recently joined player's team.
24 Days Ago
Added Token display to HUD. Added team Round Score display to HUD. Added gravity to flag and spinning when idle / dropped. Players will drop the flag when they die. Decreased jetpack energy loss per second. Increased jetpack aim thrust. Reduced flat ski friction.
24 Days Ago
Updated UI to be red for red team and blue for blue team using SCSS variables Merge branch 'main' of sbox-hover into main
24 Days Ago
network++
24 Days Ago
merge from missions
24 Days Ago
Fixed floaty mission givers
24 Days Ago
NetRead/Write support bool
24 Days Ago
Frame event is called in a more appropriate place, added PreRender event
24 Days Ago
Create PerformanceAPI.dll
24 Days Ago
Load performance api dynamically, latch onto vprof
24 Days Ago
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24 Days Ago
merge from main
24 Days Ago
Fix scrap heli not being mountable from the cargo ship deck
25 Days Ago
Default some surface audio properties
25 Days Ago
added scientist override controller
25 Days Ago
Fixed mission objectives sometimes spawning in invalid locations (completely ignoring SpawnFilter)
25 Days Ago
Hammer: Fix prefab display color not being used in 2d view wireframe
25 Days Ago
Use Client instead of GetClientOwner()
25 Days Ago
Use Client instead of GetClientOwner()
25 Days Ago
Entity.GetClientOwner() becomes Entity.Client { get; }
25 Days Ago
AssetBrowser: Add a "free scroll" option to stop scrolling snapping to items
25 Days Ago
Fix network NRE
25 Days Ago
PlayerScore is now obsolete
25 Days Ago
25 Days Ago
Remove obsolete, unused
25 Days Ago
Update Scoreboard to use Client instead of PlayerScore Add "death" on Death, "kills" on Kill
25 Days Ago
Move ClientEntity stuff to ClientEntity files Remove PlayerScore stringtable Add ReadObject, WriteObject to NetRead/NetWrite Obsolete PlayerScore Add ObservableDictionary Add NetworkBaseDictionary Client.SetScore/GetScore becomes SetValue/GetValue/SetInt/GetInt/AddInt
25 Days Ago
Update rubikon materials when surface asset hotloads
25 Days Ago
Add Client.Ping, Client.PacketLoss
25 Days Ago
WriteJson writes formatted addon_add doesn't add an addon if folder doesn't exist Delete generated files Ignore generated files
25 Days Ago
Animgraph: Add color tags to create node context menu https://files.facepunch.com/layla/1b0211b1/sbox_YrOOD4mpt2.png
26 Days Ago
Fix crazy impact force with car
26 Days Ago
Animgraph: Highlight blend list using blend weights https://files.facepunch.com/layla/1b0211b1/4lfU2YhGgT.mp4
26 Days Ago
Vis Updates
26 Days Ago
Handle errors a bit better in the workshop editor so invalid skins/junk show a message on screen instead of blank everything