163,848 Commits over 2,802 Days - 2.44cph!

32 Days Ago
▉▊▆▆▋▉▇▄ ▇▇ ▉▍▄▋▆-▆▍▇▅▌▉ ▄▄▋ ▌█▍█▅▊ ▌██▅▆▋ █▊▇▌█▍█▉▌ ▄▆▅ ▍▌▆ ▍▌▊▇▉▉▉█▆▉▍ ▌▋ █ ▅▉▌▉ ▉▋▇ ▄▇▇▊▉▉ ▍▋▅ ▋█▇▇ ▍▊▋▌ ▋▅ ▍▆▄▇█▄ ▋▄▊▉█▊█▅▌▌▉▆ ▋▍▄ ▉▊▅▋▉▉▇▉ ▉▋ ▍▌▇▋ ▅▄▍▍▉▌ █▆▆ ▋▅▄▅▉
32 Days Ago
▄▇▉▄▆▊▍▉ ▆▄▌▅▇ ▆▉▉ ▉▋▅██▋▌▇ ▋▋▅▋▍▌
32 Days Ago
Merge from general_qol
32 Days Ago
Fixed being able to open the gesture menu while sign painting
32 Days Ago
Show no-target UI in the MLRS over safe zones
32 Days Ago
Fixed neon sign painter UI not allowing voice chat
32 Days Ago
Hammer: Add "Export Selected" to selection context menu
32 Days Ago
Hammer: Support local space export for dmx
32 Days Ago
Fixed some scrolling issues on marketplace search widget
32 Days Ago
Removed SAM site allTarget convar, simplified code. Player SAM sites no longer target Hot Air Balloons in safe zones (this was already done for minicopters - looks as if it was intended to be done for hot air balloon as well).
32 Days Ago
Calling RemoveAllDecals on world entity should remove all from world
32 Days Ago
▌█▉▌▋ ▌█▉▍▇█ ▇█▄▉▇ ▇▉▌
32 Days Ago
▇▅▌▊▇ ▄▍▄▌▍▋▉▋▉ ▌▋ ▍▍▌▅ ▍▄▄▉▊▋▊▍ ▌▍ █▆▊▌▄
32 Days Ago
Fixed the new MLRS rocket smoke disappearing instantly on destroy
32 Days Ago
ModelDoc: Implicitly import and convert OLD vmdl (kv3 format generic) when opening them
32 Days Ago
▋▆▋ ▄▍▇▊▉-█▌▉▆▋▍ ▋▌▊ ▄▋▄▉▇▉
32 Days Ago
▆▍▄▌▉ ▉▅▄ ▇█▋█ ▄█▄▆▆█ ▋▊█▅ ▇▅▆▅▆ █▋▋ ▍▆▍ ▋▊ ▄▆ ▋▉▋▅█▇ ▋▇▍▌▍█▋▇▋▆ ▇▅▅▊▍▉▇ ▇▋ ▆▊█▉ (█▆'▋ ▄▍▉▌ ▍█▍▋▊▋▆▇ ▆▄▄▇▆▄▉▊) ▉█▇ ▅▆██ ▅▋ ▆▌█▉▅▇ ▋▌ ▌▆▍▆▇ ▍▅▆▄▄▊▆
32 Days Ago
▋▊▇▉▄▊ ▋▉▆▅▄▊▇▍▇ ▉▌▌▊▆▆▌▅▌▅ (▉▇.▌█% ▍▊▍▉▋ ▇▍ █▄▇▅▇▅▋▉▌▄█) ▍▇▊▆▆█ ▅▍▌█ ▉█▉ ▆▌▄▇ █▄▄▉ ▊▇ ▅▌██ ▌▄ ▅▉▍▄▄ █▉▌▊▇ █▇ ▌█ ▉▌▉ ▌▌▉▅█▄▋ ▍▍▆▍ ██▌▍▇▌▋▍▊▇ ▉▌▇▅▊▅▉ ▊▋▅▌▇▆▉▉▇▍ ▊ █▅▅▄▅▊
32 Days Ago
Another MLRS prefab edit
32 Days Ago
Fixed clear current frame button not working correctly with undo
32 Days Ago
MLRS prefabs edits
32 Days Ago
MLRS no longer gibbable
32 Days Ago
▉▌▅▇▇ █▄▉▉ ▍▊▍▆
32 Days Ago
Merge from general_qol
32 Days Ago
LOD stripper NRE fix
32 Days Ago
Merge from main
32 Days Ago
Merge MLRSGravity -> DMb. MLRS projectiles now modify gravity instead of speed when necessary, giving them a constant known velocity. Should make tweaking SAM site response easier.
32 Days Ago
Undoing after changing frame on the neon frame will no longer undo the change on a frame that's no longer visible (it won't do anything)
32 Days Ago
Remove debug print
32 Days Ago
More speed/gravity work
32 Days Ago
Add visible undo/redo buttons to neon and pumpkin sign painting interfaces
32 Days Ago
frankenstein sound updates + confused vocal
32 Days Ago
Whitelist IComparable
32 Days Ago
Take water height into account for the target hit pos
32 Days Ago
Merge from main
32 Days Ago
More speed/gravity
32 Days Ago
Adjustments to rocket speed and gravity
32 Days Ago
Fix pumpkin compile errors
32 Days Ago
MLRS collider and LOD setup
32 Days Ago
▅▊▉ █▆▊▍▉▆▆▇▍▌█▉ ▉▋▍▄▍ ▄▍▅█▋ ▄▋ ▄▌▊▋▊▍▅
32 Days Ago
Switch king to king model Can only select pieces you own Better legal move indicator Only show moves for chips you own Only show legal moves when its your turn
32 Days Ago
Improved checkers pieces Merge branch 'main' of sbox-checkers
32 Days Ago
Disabled state WIP
32 Days Ago
King chip when it reaches the end Fix king not able to jump chips backwards Disable cell debug text Player turns Player turns woops
32 Days Ago
Merge from halloween2021
32 Days Ago
Addition Checkers model +compiled files Merge branch 'main' of sbox-checkers
32 Days Ago
▉▉▊▍▄ ▉▌▍█ ▊▆█▄▌▊▆▌_▊▌▆▅▆▍▍
32 Days Ago
32 Days Ago
█▍▇▉▅ ▌▍▍▅▍▋▍▊▋▆▍▍ ▇▋█▌▋▉ ▆▍▆▍█▇▇█ ▆▇▍▋▉▄▉▋█. ▄▄▌▌ █▄▆▇▄ ▆█▇▉ █▇ ▊▇▄ ▊▌▌▉ ▊▋▉█ ▉▋▍ ▊▍█▊ ▇█▌▍▋▌ ▍▄ ▉▇▅▍▄ ▋▌ ▊▅▅▄▍▌▊▉.