193,481 Commits over 4,079 Days - 1.98cph!

1 Year Ago
Removed redundant logs
1 Year Ago
Merged to main
1 Year Ago
Fixed some perf mess ups in merge Fixed re-introduction of broken vendor names bug
1 Year Ago
Merged main
1 Year Ago
Fixed regression with nextbot pathfinding involving ladders Rookie mistake Fixed certain brushes not having any collisions on maps
1 Year Ago
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1 Year Ago
merge from cinematic_tool_branch_swap
1 Year Ago
merge from vendor_fixes_2
1 Year Ago
merge from disable_browser_changeset
1 Year Ago
merge from fix_backpack_holstering_again
1 Year Ago
network++
1 Year Ago
merge from Save247 - Staging wipe
1 Year Ago
Updated help prompt assets
1 Year Ago
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1 Year Ago
Auto refresh address and port for DNS-favorited servers Format the favorites.cfg as an object so it's easier to make changes to later
1 Year Ago
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1 Year Ago
Merge store-ui -> main
1 Year Ago
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1 Year Ago
Paddy request: Allowed 3D icons on DLC pages to use the full height of the item area. Adjusted abyss rifle, abyss pickaxe, lumberjack pick, concrete pickaxe, lumberjack axe, diver pickaxe, abyss hatchet, and nomad suit to work with the new shape. Others look OK already.
1 Year Ago
Merge from tutorial_island
1 Year Ago
█▋▋██ ▅▉▄▅ ▍▊█▆
1 Year Ago
Abyss pack item tweaks
1 Year Ago
Fix holstering not updating when picking up backpack
1 Year Ago
Fix holstered weapon not updating when dropping backpack
1 Year Ago
For some reason it didn't subtract the PlayerInventory.cs change
1 Year Ago
Start by subtracting CS 92478
1 Year Ago
merge from analytics_pooling_refactor -> main
1 Year Ago
Cleanup performance calculation code since we have threadsafe pooling now
1 Year Ago
Can no longer place a lock on the TC during the tutorial (it's not covered by the tutorial and kinda breaks the sequence)
1 Year Ago
Merge from main -> test_2022_3_20f1
1 Year Ago
Island group assignment fixes Fixed islands not getting their SpawnLocationIndex assigned on the client, leading to issues when tracking the ActiveIslands on the client
1 Year Ago
Disable the red changeset text in the staging server browser (but only worked in the editor!)
1 Year Ago
Merge from main -> full_server_demos
1 Year Ago
Add `stash.reveal_tick_rate` (default 0.5s) to configure how often the server runs the detection code Require > 2s looking at stash to reveal it
1 Year Ago
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1 Year Ago
▄▍▋▅ █▊▊▍▊▉, ▍▌ ▉ ▅▅▄▆▅▅ ▉█ ▅▊▊▅▊▇ ▅▉ ▌▋ ▊ ▍▅▇▌▇▉▍█ ▌▉▉ ▄█▆▌ ▆█▄▊▉▌▍ ▍▍▆▅▍ ▋▆█ █▋▌▇▌█▋ ▆▊▋▅▊ ▊▌ ▉▉▆▍▌ ▅▋█▆▆▋▄▅ █▊▆▉▅▆ █▄▌▆ ▅▇▇▉ ▅█▌▇▆ ▇▄ ▇▊▌'▄ ▍▅▊▄▉ ▊▉ ▋▆▆▊█▅
1 Year Ago
Fixed being able to spawn at outpost when dying during tutorial if server is in softcore
1 Year Ago
Change tutorial server tag to "tut"
1 Year Ago
Merge from main
1 Year Ago
TTT: Fixed can_rag_pin_inno overwriting can_rag_pin in Magneto Stick (Community Contribution) Fixed func_breakable_surf crashes on spawn Added a warning when C_OP_WorldCollideConstraint gets insane values
1 Year Ago
TTT: Fixed can_rag_pin_inno overwriting can_rag_pin in Magneto Stick (Community Contribution) Fixed func_breakable_surf crashes on spawn Added a warning when C_OP_WorldCollideConstraint gets insane values
1 Year Ago
Removed no listings animation Optimised no listings Localised no listings text Single vendor now references no listings through gameobject
1 Year Ago
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1 Year Ago
Optimised accordion setup Open action no longer animates by default
1 Year Ago
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1 Year Ago
Changed ordering of vendor list Accordions -> Small Listings -> No Listings
1 Year Ago
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1 Year Ago
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1 Year Ago
merge fix_demos_full_server_demos -> main
1 Year Ago
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