193,483 Commits over 4,079 Days - 1.98cph!

1 Year Ago
Remove constructors from RPCTarget & move to static methods
1 Year Ago
Initial commit, bike is just an exact snowmobile clone for the moment but with bike scripts and a new prefab base for the variant
1 Year Ago
Added debug.tutorialstatus, prints the current state of all active tutorial islands
1 Year Ago
Preposition all of the tutorial groups when we generate the tutorial island spawn locations, prevents group inside warnings when loading a save
1 Year Ago
Fixed CNY spear for weapon racks after regression caused by spear changes.
1 Year Ago
Merge from main
1 Year Ago
Protobuf + manifest
1 Year Ago
Make constructors of RpcTarget private until we finalize the static methods
1 Year Ago
Convert ClientRPC() -> RpcTarget overload
1 Year Ago
Convert `ClientRpcPlayer()` -> `ClientRpc( RpcTarget.Player() )`
1 Year Ago
Add static methods to RpcTarget to help with code clarity
1 Year Ago
Merge from main
1 Year Ago
Setup for all weapon rack types
1 Year Ago
Add new `RpcTarget` struct and overloads to hopefully replace all overloads
1 Year Ago
Regex every single ClientRPC & ServerRPC
1 Year Ago
Missed .meta files
1 Year Ago
Regex RpcPlayer first
1 Year Ago
Change from BasePlayer & string (which have null passed as default value) to structs RpcId & RpcPlayer (which can't be null)
1 Year Ago
Instead delete hostConnection from BaseArcadeMachine that does nothing
1 Year Ago
Add manual prediction back to BaseArcadeMachine.GetSnapshotFromServer()
1 Year Ago
Regex every single RPC method to remove `null` from it
1 Year Ago
Backport branch specific compile error fix Allow constraint.Keepupright to be called on more entities Still disallow players and the world Fixed util.IsBinaryModuleInstalled giving false positives (Community PR)
1 Year Ago
Remove `Connection sourceConnection` method from all RPC overloads
1 Year Ago
Cherrypick SignalBroadcast fix
1 Year Ago
Cherrypick the clientside RPC sourceConnection removal
1 Year Ago
█▆█▇█▊▅ ▆▍▌██▋▌ ▊▋▉██▆
1 Year Ago
Fixed SaveRestore.ClearMapEntities not setting IsDestroyed on entities that haven't spawned, causing issues downstream and bypassing my previous static elevator fix
1 Year Ago
▍█▇▊▅ ▄▋▋▉▋▆ ▅▊▇▉▌▆▉▇ ▄▅▆▇█▊▍ ▋▊█▋▌
1 Year Ago
Further navmesh performance improvements Also added VPROF counters to some of the expensive functions Reset surface.SetMaterial material reference without destroying the texID Fixed performance degradation with sql library Fixed Problem count not being visible if problems are fired before the menu is created Multitude of crash fixes with infinities Mostly ragdoll stuff, but also the animation system Minor clean ups Prevent models going invisible when cycle somehow becomes infinity
1 Year Ago
Further navmesh performance improvements Also added VPROF counters to some of the expensive functions Reset surface.SetMaterial material reference without destroying the texID Fixed performance degradation with sql library Fixed Problem count not being visible if problems are fired before the menu is created Multitude of crash fixes with infinities Mostly ragdoll stuff, but also the animation system Minor clean ups Prevent models going invisible when cycle somehow becomes infinity
1 Year Ago
Redo branch in a less conflicting way - Allow `sourceConnection` to be passed into RPC but don't send it
1 Year Ago
Merge from metal_detector
1 Year Ago
Code review tweaks
1 Year Ago
player update. longsword held and holster positions edited
1 Year Ago
Add memory profiler package to the main branch (instead of adding it to local branch every time we want to use it)
1 Year Ago
player update. diver pickaxe holding and holster positions set up
1 Year Ago
Subtitle text override for general items
1 Year Ago
Custom Icons for general store
1 Year Ago
player update. exported/setup boneclub anim set and made holdtype override controller for it
1 Year Ago
Add a name field to takeovers so they're easier to find in the inspector
1 Year Ago
Remove unused UIBackgroundBlur
1 Year Ago
Made Enqueuing of analytics data points threadsafe
1 Year Ago
Merge from main
1 Year Ago
merge from optimize_baseoven_itemmod
1 Year Ago
Allow overriding the icon images for items in the general tab of the item store
1 Year Ago
Fixed and improved item 3d render supersampling AA
1 Year Ago
merge from analytics_modified_convars
1 Year Ago
▆▅▋▋▉ ▉▆▋▄ ▇▊▆█_▋▍▇▉▅▊▆▇▇▊▊▍▍▊▇_▊▅█
1 Year Ago
▋▌▄▉▄ ▋▌▆▍ ▄▌█▋▆▆▋▄▉_▉▌▆▅█▇_▌▆▌▋
1 Year Ago
merge from full_server_demos