140,977 Commits over 4,352 Days - 1.35cph!

1 Year Ago
Blowpipe and darts icon settings.
1 Year Ago
Delete now unused placeholder venom icon
1 Year Ago
Fix spelling of "Incapacitate" in snake venom item description.
1 Year Ago
manifest
1 Year Ago
Add missing called to base.OnDied in WildlifeHazard
1 Year Ago
Won the battle against the rogue square
1 Year Ago
Updating names
1 Year Ago
merge from main
1 Year Ago
more tuning and correcting velocity adjustment
1 Year Ago
merge from DTrophy
1 Year Ago
updated placement volumes - fixes invalid palcements manifest
1 Year Ago
merge from main
1 Year Ago
discord trophy tweaks to texture sizes and mesh scale
1 Year Ago
set locker max texture size in workshop to 2048 up from 1024
1 Year Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
1 Year Ago
merge from 3p revolver fix
1 Year Ago
merge from TwitchRivalsFlag_BoneRename
1 Year Ago
backup for branch hop
1 Year Ago
Subtle hue difference in the eye reflection of a panther vs a tiger.
1 Year Ago
New vine swinging test procedural map Fixed broken tree swinging prefab, move to autospawn folder Removed the population bsaed vine tree spawn process Set up a PlaceDecorUniform pass for jungle swinging trees
1 Year Ago
Protobuf
1 Year Ago
Merge from vines
1 Year Ago
Adding a new field to force a more up to date verison on this branch, merges are getting weird
1 Year Ago
Merge from parent
1 Year Ago
WIP new logic to pick a better vine spawn point based on averaged angle to destinations
1 Year Ago
Hooked up stump mesh
1 Year Ago
Protobuf
1 Year Ago
Merge from main
1 Year Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
1 Year Ago
Protobuf update
1 Year Ago
Merge from mipmap_gen_fix
1 Year Ago
Merge from main
1 Year Ago
Added panther to large hunting trophy Snake hunting trophy fixes
1 Year Ago
Merge from mipmap_gen_fix
1 Year Ago
Merge from main
1 Year Ago
Fixed item icon post generation process not applying the icon preset settings properly Should ensure any newly created icons will have mipmaps applied
1 Year Ago
Transferred lods to outbreak sprayer entity
1 Year Ago
d trophy world model/lods, material and textures. intial .worldmodel prefab setup
1 Year Ago
Fixed NRE when attempting to export the obj file of a workshop item without modifying the file name
1 Year Ago
Fixed exception when reskinning snowmobile
1 Year Ago
Transferred backpack lods Deleted some unused files
1 Year Ago
added specgloss for miner's hat and converted materials to specgloss. also set up emissive on miner hat main material for when we fix the entity flag toggle instead of switching material
1 Year Ago
merge from largewoodbox_transparency
1 Year Ago
merge from woodenbox_uvs
1 Year Ago
merge from lr300_dustcover_fix
1 Year Ago
merge from dbs_skinnable_sights - fix to both 3p visible sights and making sights skinnable
1 Year Ago
fixed wrong material on dbs main body and checked skins are correct
1 Year Ago
Added TwitchRivalsFlag_ prefix to burst cloth bones in twitch rivals flag
1 Year Ago
merge from dbs_3p_sights
1 Year Ago
merge from main