141,008 Commits over 4,352 Days - 1.35cph!

1 Year Ago
Fix BaseAnimalNPC.TryThink and BaseAIBrain.Think NRE spam
1 Year Ago
Fixed ContainerIOEntity not passing the argument loot panel over, was instead passing the hard coded loot panel
1 Year Ago
Improve crocodile twig destruction edge cases when multiple buildings blocks are connected
1 Year Ago
merge from main
1 Year Ago
- Fix slot issues (problems when swapping to an io entity) - Reset to correct allowed contents
1 Year Ago
First pass on crocodile breaking twig foundations
1 Year Ago
Vending machine now has a built in fridge - can be powered to prevent meat from spoiling
1 Year Ago
update item store text
1 Year Ago
merge from main
1 Year Ago
trawler ship, traversal solved using standard stairs prefabs we already have
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
fix issue when reloading script in editor, remove old component properties
1 Year Ago
cleanup
1 Year Ago
Merge from jungle_update
1 Year Ago
merge from softcore_update - 118019 Fixed vending machine corpse despawning loot once repaired - 118023 Enabled repair on vending machine item, so it can be repaired in a repair bench after being picked up on a corpse Added a setting to hide the condition bar of a repairable item, so vending machines and TC items aren't showing an useless condition bar all the time
1 Year Ago
Update: TickInterpolatorCache exposes state via ReadOnly property - Reroute all accessors and logic via static methods that take in ReadOnlyState This enables to pass entire TickInterpolatorCache into a burst job Tests: ran unit tests
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Enabled repair on vending machine item, so it can be repaired in a repair bench after being picked up on a corpse Added a setting to hide the condition bar of a repairable item, so vending machines and TC items aren't showing an useless condition bar all the time
1 Year Ago
Merge from jungle_update
1 Year Ago
Updated workshop OBJ models - Roadsign Pants, Roadsign Vest, Roadsign Gloves, Riot Helmet, Semiauto Rifle, M39 Rifle, L96 Rifle, Bolt Rifle, AK47, Semiauto Pistol, Revolver, Python, Eoka, Pickaxe, Shorts, Pants, Metal Chest Plate, Metal Facemask, Bandana, Balaclava
1 Year Ago
Fixed miner hat losing applied skin when turned on/off
1 Year Ago
Fixed vending machine corpse despawning loot once repaired
1 Year Ago
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1 Year Ago
Update: mark a bunch of BasePlayer functions as static Makes it easier to build Burst jobs Tests: editor compiles
1 Year Ago
merge from softcore_update - 117953 Fixed server sending repair blocked errors in english instead of using the client language - 118013 Do not spawn deployable corpse when destroyed by its owner - 118014 Doors block vending machine corpse repairing
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Doors block vending machine corpse repairing
1 Year Ago
Do not spawn deployable corpse when destroyed by its owner
1 Year Ago
main -> holstered_arrow_fix
1 Year Ago
Blowpipe and darts icon settings.
1 Year Ago
Delete now unused placeholder venom icon
1 Year Ago
Fix spelling of "Incapacitate" in snake venom item description.
1 Year Ago
manifest
1 Year Ago
Add missing called to base.OnDied in WildlifeHazard
1 Year Ago
Won the battle against the rogue square
1 Year Ago
Updating names
1 Year Ago
merge from main
1 Year Ago
more tuning and correcting velocity adjustment
1 Year Ago
merge from DTrophy
1 Year Ago
updated placement volumes - fixes invalid palcements manifest
1 Year Ago
merge from main
1 Year Ago
discord trophy tweaks to texture sizes and mesh scale
1 Year Ago
set locker max texture size in workshop to 2048 up from 1024
1 Year Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
1 Year Ago
merge from 3p revolver fix
1 Year Ago
merge from TwitchRivalsFlag_BoneRename
1 Year Ago
backup for branch hop
1 Year Ago
Subtle hue difference in the eye reflection of a panther vs a tiger.