156,336 Commits over 2,679 Days - 2.43cph!

59 Days Ago
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59 Days Ago
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59 Days Ago
Recompile ball
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59 Days Ago
Fixed RenderPrimitiveSphere rendering dodgy mesh in shadow pass somehow
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59 Days Ago
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59 Days Ago
When particle bubbles reach the water's surface, have the float on the surface of the water instead of continuing to rise into the air
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59 Days Ago
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59 Days Ago
Cleanup, fx edit, particle start/stop bugfix, disable Compound by default on my test map
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59 Days Ago
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59 Days Ago
Show black ball in top when player is on the black, only play FF sound once per game because it is repetitive, hitting another ball after black won't foul if you're on the black
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59 Days Ago
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60 Days Ago
You don't get a 2nd shot if you foul first
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60 Days Ago
twitch drops visual updates Flow updates Fix logout button unclickable Fix the incorrect "account does not own Rust" error message when logging in with a Steam account that's already linked Styling Drops Activated page Get started steps and mobile Mobile view for Drops Activated Header styling Fix visual issues on Twitch Drops site More styling fixes and adding icons ellipse long names tablet styling for signed in Fix buttons without forms Subtitle text Finishing touches Merge branch 'twitch-drops-updates'
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60 Days Ago
Finishing touches
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60 Days Ago
Added an experimenting fast forward system to stop it taking so long for a turn to end - this might be annoying
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60 Days Ago
Fix NRE in Resource.Register
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60 Days Ago
In game console shows stack traces https://files.facepunch.com/garry/6ede45b1-2eae-41e6-b04b-d98a09e64d5b.jpg
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60 Days Ago
Fix buttons without forms Subtitle text
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60 Days Ago
Added BlurOptimized effect
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60 Days Ago
Fixed more crash issue with npc_barnacle when its tongue entity gets deleted
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60 Days Ago
Polished Run S
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60 Days Ago
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60 Days Ago
Include the white ball when determining gasp
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60 Days Ago
save/load support
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60 Days Ago
Some refactoring, added some sound effects, made the game speed up 3 seconds after taking a shot, added ticking clock sound for turn, and in some occasions the camera will zoom and the crowd will GASP if a ball might go in after a while
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60 Days Ago
Probable compile fix
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60 Days Ago
Anim source file update
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60 Days Ago
Polished run updates (E/NE, W/NW)
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60 Days Ago
effects scene backup & related new files fixed gauge needle AO shadow being baked onto the dial face added instrument panel emissive texture other minor sub texture tweaks
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60 Days Ago
Display a message when Steam is not running, don't crash
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60 Days Ago
Fixed no world physics after buildcubemaps
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60 Days Ago
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60 Days Ago
Remove spammy debug messages
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60 Days Ago
Remove spam
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60 Days Ago
Use new attributes
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60 Days Ago
Fix crossbow zoom Use new attributes
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60 Days Ago
Camera, default viewmode fov to match main camera Add [Event.Tick] Add [Event.Frame] Added [Event.Hotload] Added [Event.BuildInput] Use new attributes internally
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60 Days Ago
Keep last camera on death Merge pull request #14 from ogniK5377/keep-cam Keep last camera on death
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60 Days Ago
Everything goes red if you might hit the wrong ball
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60 Days Ago
Handle null bones and display warning
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60 Days Ago
Assets derive from Resource, are reference networkable
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60 Days Ago
Merge from render_scale
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60 Days Ago
Bug fixes
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60 Days Ago
No writing files yet
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60 Days Ago
Update styling to match .editorconfig Keeps everything consistent Merge pull request #12 from ogniK5377/format Update styling to match .editorconfig
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60 Days Ago
Disable noclip on player death When a player dies whilst in noclip, they respawn with noclip. This change disables noclip on respawn Merge pull request #13 from ogniK5377/noclip-spawn Disable noclip on player death
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60 Days Ago
Introduce description to .addon Gamemodes have a description, we should make this known in the base gamemode Merge pull request #3 from ogniK5377/description Introduce description to .addon
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60 Days Ago
Fixed Authority error when moving white ball before Owner is properly replicated
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60 Days Ago
fix player highlight
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60 Days Ago
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