156,336 Commits over 2,679 Days - 2.43cph!

58 Days Ago
More sub effects & related files
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58 Days Ago
boar source rig and anims
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58 Days Ago
Rough crouch re-exported with IK data now so that feet IK can be reapplied globally right away
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58 Days Ago
Whitelist System.Comparison for List.Sort / CompareTo Merge branch 'master' of github.com:Facepunch/sbox
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58 Days Ago
Fixed issues with world networking (introduced with monument_prioritization)
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59 Days Ago
Polished 9-way run SE/SW + NE/NW updates Merge branch 'master' of sbox
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59 Days Ago
Merge from render_scale
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59 Days Ago
Error fix
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59 Days Ago
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59 Days Ago
Updated Construct Updated vmap for construct Removed old prefab for warehouse no longer needed
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59 Days Ago
Fix console style
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59 Days Ago
Disable rule voting
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59 Days Ago
Fix UI with long stack traces
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59 Days Ago
VirtualScrollPanel - update cell content if data object changed TextEntry - fire an onchange event on change More console functionality
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59 Days Ago
Basic explosion effect for testing, applied to rust barrel
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59 Days Ago
Move Physics objects when teleporting entities Fixes dying in Sandbox when respawning or teleporting the player Merge branch 'master' of sbox
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59 Days Ago
Fat gas cylinder improved gib Added a unique element to the gas cylinder to make the breaking nicer. Merge branch 'master' of sbox
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59 Days Ago
Merge from render_scale
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59 Days Ago
Better handling of fallbacks
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59 Days Ago
Merge from ai main
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59 Days Ago
design permission fix
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59 Days Ago
Tweaked road_vehicles to lessen the impact on roadside junkpiles
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59 Days Ago
Fixed material editor texture selection sometimes setting absolute paths
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59 Days Ago
Update SignTool.groovy skip signing of dlss dll
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59 Days Ago
Added Sandbox.Internal.Http
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59 Days Ago
Merge from monument_prioritization
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59 Days Ago
Alistair approved: Changed mining_quarry_c monument to default priority (was set to high) to match the other quarries
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59 Days Ago
Remove HttpClient from whitelist
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59 Days Ago
Alistair approved: Changed giant excavator monument to default priority (was set to highest from back when it was first added)
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59 Days Ago
Merge from HDRP_Art_Backport
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59 Days Ago
Updated PlaceMonumentsRoadside to offer similar distance parameters to PlaceMonuments
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59 Days Ago
Fix NRE in Style.SetImage Fixed NRE in NetworkString.Write
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59 Days Ago
Monument distance tweaks
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59 Days Ago
Compile fix probably
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59 Days Ago
merge from ai main
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59 Days Ago
Assigned missing hit areas
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59 Days Ago
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59 Days Ago
vpc debug
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59 Days Ago
schemacompiler fix
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59 Days Ago
vpc build fix
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59 Days Ago
tall gas cylinder lod normal fix Fixed the lod normals by transferring the normal data from lod0 on to them. Also added top and bottom unique gibs Merge branch 'master' of sbox
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59 Days Ago
Full rewrite of monument prefab prioritization when determining their spawn locations and which monuments not to spawn if there isn't enough space for all of them
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59 Days Ago
Build script throw properly on compile error
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59 Days Ago
SFM compile fixes
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59 Days Ago
Rebuild SFM every build too
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59 Days Ago
Don't show suicide menu option when in a demo (doesn't do anything) Show "Quit Demo" in it's place while playing a demo Manage suicide button from the MainMenuSystem component instead of it's own component
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59 Days Ago
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59 Days Ago
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59 Days Ago
Fixed despawn animation regression in ECS bullets Bullet jobs now check if bullets are despawning Pxc_Texture size optimizations Some possible Pxc_Texture performance fixes for Switch
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59 Days Ago
Started working on a rule voting system ( WIP, looks ugly )
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