137,353 Commits over 4,324 Days - 1.32cph!

10 Days Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
10 Days Ago
Fix divesites spawning within boat building station area
10 Days Ago
Renamed the item and vehicles tab classes and prefabs
10 Days Ago
Added vehicle tab
10 Days Ago
Rentable kiosk E blockout
10 Days Ago
sulfur box corpse
10 Days Ago
downsample deepsea shorevectors and distances, bitshifted by 1
10 Days Ago
further texture optimizations + removal of unused textures
10 Days Ago
Deleted extra horse mask textures
10 Days Ago
Merge from naval_update
10 Days Ago
Format npcShootingComponent to remove weird spacing
10 Days Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
10 Days Ago
fixed editor spawning of island shore vectors
10 Days Ago
texture optimization pass removed unused ramp_diff.tga
10 Days Ago
Artist overlay page video updated
10 Days Ago
Update artist pack store video
10 Days Ago
Texture resizing on paintball coveralls and navalscientist
10 Days Ago
Texture resizing LODs and other tileables
10 Days Ago
sulfur box gibs
10 Days Ago
merge from disable_mounted_parenting
10 Days Ago
merge from disable_mounted_parenting
10 Days Ago
Possible fix for ovens producing slightly different amounts of resources compared to last month Always pass an exact 0.5s delta time into the Cook method, deduct that from the timer to match so the tick will happen slightly faster
10 Days Ago
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10 Days Ago
- Ensure ammo is refunded - Rewrite cancel reload system
10 Days Ago
Added SKS and fixed spinning wheel
10 Days Ago
merge from main
10 Days Ago
Dismounting a pt boat turret when its reloading will restore the ammo it had before rather than setting itself to 0
11 Days Ago
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11 Days Ago
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11 Days Ago
merge from smoke_grenade_layer_fix
11 Days Ago
merge from windmill_gibs_fix
11 Days Ago
merge from non_convex_col_cleanup
11 Days Ago
merge from skinviewer_naval_fix
11 Days Ago
merge from trees_scale_fix
11 Days Ago
merge from deepsea_rowboatspawners_fix
11 Days Ago
merge from mounted_parenting_trigger_fix
11 Days Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
11 Days Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
11 Days Ago
Fixed missing TerrainToMeshConversionDetails script warning on tropical prefabs
11 Days Ago
Fixed deep sea rowboat spawners settings, fixes bricked deep sea rowboats after a server restart
11 Days Ago
Ensure missing int parameter is added to mapnote validation
11 Days Ago
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
11 Days Ago
merge from main
11 Days Ago
Try to fix Linux compile error
11 Days Ago
re-apply craggy changes
11 Days Ago
Implement $pointsamplemagfilter Lets try static client scratch buffer Added support for V12 static prop lump (MC:V) Remove r_maxdlights convar * it's already at its max value Implement empty idle for pistol Scale lightmap pages to current map's needs
11 Days Ago
updated the layout of the complex based on the smaller road width
11 Days Ago
Updated the videos again, was using the wrong codec Optimised build preview video size
11 Days Ago
merge from mapmarker_edit_crash_fix
11 Days Ago
wearable golf flag because why not