195,575 Commits over 4,110 Days - 1.98cph!

6 Days Ago
Removed unused textures
6 Days Ago
Beach chair prefabs and cloth prefabs. LODs and Setup
6 Days Ago
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6 Days Ago
chicken_pie_cleanup -> main
6 Days Ago
Slightly better buff amount
6 Days Ago
merge from main
6 Days Ago
ingame store descriptions, images, video
6 Days Ago
Dont output a percentage to the buff list since it doesnt make sense Store value in the pie and just pass it through instead
6 Days Ago
Seperate farming better genes from planter box set genes Codegen
6 Days Ago
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beehive_spawn_swarm -> main
6 Days Ago
Better bee catapult ammo lods
6 Days Ago
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6 Days Ago
Ensure Bee Boulder LOD matches other catapult ammo types
6 Days Ago
Primitive gamemode uses the old explosive crafting recipe for the explosive catapult ammo
6 Days Ago
beehive_spawn_swarm -> main
6 Days Ago
Removed in jar bee vfx from the bee boulder
6 Days Ago
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6 Days Ago
beehive_spawn_swarm -> main
6 Days Ago
Destroying a beehive with a nucelus in it will spawn a swarm - consuming the nucleus.
6 Days Ago
UI_Window class, limited store skin modal
6 Days Ago
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6 Days Ago
temporary game_text debug stuff
6 Days Ago
Remove some unnecessary items from prefab. Remove old collision test.
6 Days Ago
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6 Days Ago
instant_camera_flash_fix -> main
6 Days Ago
Create flash controller, route flash setup through there instead
6 Days Ago
Ensure flash object is off by default
6 Days Ago
merge from main
6 Days Ago
merge from main
6 Days Ago
Changed implementation to only render colour pass and leave shadow culling and rendering to Unity
6 Days Ago
Added some debug ConVars
6 Days Ago
Cant untoggle currently toggled button in rust button group
6 Days Ago
Generic search bar prefab
6 Days Ago
Merge from foliage_instancing
6 Days Ago
Limited store page baseline
6 Days Ago
Process foliage cells based on validation checks in collect job, error handling for failed gpu readback, and fix for baked foliage grid
6 Days Ago
Abyss Containers - Updated textures and seaweed to vertical variant
6 Days Ago
blood bag col change
6 Days Ago
Iv blood stand, blood bag piles, standalone blood bag and iv material
6 Days Ago
merge from media_projects
6 Days Ago
merge from main, pre Staging wipe
6 Days Ago
Use blockout steering wheel art. Sail tweaks.
6 Days Ago
Merge from parent
6 Days Ago
Merge from steering_wheels
6 Days Ago
Fixes after merge from main
6 Days Ago
Header new icons