userBill Bcancel

13,068 Commits over 2,769 Days - 0.20cph!

5 Months Ago
Custom physics solution for dropped items. Fixes items falling through things in certain situations.
5 Months Ago
Removed my fell through terrain check methods in DroppedItem
5 Months Ago
Updated to Unity version 2019.4.7f1. Since Unity's old networking system was removed in Unity 2018, removed UnityConverter and related methods.
5 Months Ago
Proto, Protocol, Manifest
5 Months Ago
Merge main -> RagdollRewrite2
5 Months Ago
Merge main -> RagdollsOnVehicles
5 Months Ago
Merge main -> RagdollsOnVehicles2
5 Months Ago
Fixed Blackjack game stalling if a non-primary player left the game early in a round
5 Months Ago
Adjusted weight on the remaining weapons, using the same 2/3 rule
5 Months Ago
Weapon world model mass pass. Setting them to roughly 2/3 of their real-life mass (most things in Rust are lighter than they really would be)
5 Months Ago
Merge main -> RagdollsOnVehicles2
5 Months Ago
Changes various uses of OnDrawGizmos to OnDrawGizmosSelected, where it seemed appropriate
5 Months Ago
Set many of our OnDrawGizmosSelected methods to only show if the GameObject is selected directly, and not just a child. Fixes AmbientLightLOD giant green circle spam etc.
5 Months Ago
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5 Months Ago
Fix rockingchair2 world model overriding the collider
5 Months Ago
Use rocking chair LOD3 instead of LOD0 for world model. Remove two unused collider model files.
5 Months Ago
Merge main -> experimental
5 Months Ago
Better ramp collider into HAB
5 Months Ago
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5 Months Ago
Merge main -> HABDoor
5 Months Ago
Merge main -> experimental
5 Months Ago
Adjusted HAB step height with the new colliders so it's easy to walk on
5 Months Ago
Merge main -> experimental
5 Months Ago
HAB weighs 4x as much, but forces adjusted to match so speed is the same. Reduces the weight effect from dropped items
5 Months Ago
Merge main -> experimental
5 Months Ago
Fixed deflated balloon being hidden by default on the prefab
5 Months Ago
Merge main -> experimental
5 Months Ago
Merge MoreDroppedItemFixes -> main
5 Months Ago
- Redid all detailed colliders on hot air balloon, from awkward convex meshes to more reliable primitives - Fixed HAB client not having any real colliders, only the Prevent Movement volumes
5 Months Ago
Physics Debris now colliders with Prevent Movement layer
5 Months Ago
Merge main -> MoreDroppedItemFixes
5 Months Ago
Updated colliders on the two rocking chair variants, including the metal parts
5 Months Ago
Full convex collider set for rocking chair
5 Months Ago
Merge my player eyes fix -> base_decor_DLC
5 Months Ago
Merge main -> experimental
5 Months Ago
Update player eyes properly while they're looking in a mirror
5 Months Ago
Merge main -> experimental
5 Months Ago
Fixed tunnel hurt trigger damaging players at the sides
5 Months Ago
Reinstate hurt trigger on tunnel entrance, after prefab corruption fix
5 Months Ago
Revert corrupted train tunnel entrance
5 Months Ago
Fixed rocking chair position and rotation issues when parented to a moving tugboat
5 Months Ago
Merge MoreDroppedItemFixes -> main
5 Months Ago
Enabled dropped item parenting on HAB
5 Months Ago
Fixed chair worldmodel becoming invisible it it's carried more than 20m from its initial spawn point
5 Months Ago
Merge main -> experimental
5 Months Ago
Reduced the effect of gravity on trains further, from 50% to 33%. Those train tunnel entrances are steep!
5 Months Ago
Added hurt triggers inside train tunnel entrances
5 Months Ago
Merge Main -> Experimental
5 Months Ago
Merge SAMSiteFix -> Main
5 Months Ago
Removed unused collider from rocket_sam. Fixes sam rockets hitting themselves after the recent layer change. All other rockets already had their collider removed back in 2021.