129,023 Commits over 4,201 Days - 1.28cph!

4 Months Ago
snap_deployables -> main
4 Months Ago
More minor adjustments with placement code
4 Months Ago
Fix items like planters and furnaces from not snapping
4 Months Ago
Don't bother with any padding, the calculations seem to be perfect
4 Months Ago
Can't static the directions array, use a pooled list instead
4 Months Ago
add some per-weather+per-biome fog mults
4 Months Ago
fix override/live edit weather not respecting cloud configs
4 Months Ago
Reduce noise made by melee and bow
4 Months Ago
Various consistency tweaks.
4 Months Ago
Meta for the RPC source generator too since it accidentally committed in 124029
4 Months Ago
Remove unnecessary things related to SyncVars source generator
4 Months Ago
Overcast profile RC
4 Months Ago
Clean up reaction time visualization code
4 Months Ago
Fix shooting scientists not making them aware after reaction time rework
4 Months Ago
Fix bow projectiles not making noise (regression)
4 Months Ago
- Fix hearing not working after reaction time rework - Make noise events readonly structs, they didn't really need to be classes and need all the pooling - Only simulate sighting once per noise
4 Months Ago
Fix hearing and being hit boosting scientist accuracy too fast
4 Months Ago
▆▍▌▍▆▄▇ ▄▄▋▄▍▅▅ ▅▆▇▆▍▄▆ ▉▍▉▅▋ ▉▌▇.
4 Months Ago
merge from party_system -> main
4 Months Ago
Add `party_invites_enabled` convar to disable receiving party invites
4 Months Ago
Fix party invites not hiding names in streamer mode
4 Months Ago
▄▅▊▊▉ ▌▊▄▆ ▉▊▆_▄▄▍█▌█▋_▊█▄▍█▉▍▇▅▋ -> ▆█▌▉
4 Months Ago
▉▌▍█▄▍ ▆▉▅▅▌▉▇ ▉▆▌█▌▋▇▇▌▋ ▅█▆██ ██▄▉ ▅▊▍▉ ▅▆▅▇▌▆▄ ▆▌▄▌▅█▇ ▍▄ ▅▇▌▋▄▌▄ ▋█▋ ▅▋▄ ▆▇▊▉▋▊ ▅▋ ▇█▅▌ █▆ - ██▇▄▄▉ ▍█▌▌▆█▇ ▆▇▍▅▄▆ ▅▉▊▅▉▊ ▋▋▇▌▌▋ ▍▉▉▉ ▇▅▊▄▅▄▌▉ ▌▇▆▇ ▍▇█▇▄▉ ▆▊▋▇ ▋▇
4 Months Ago
▄▉▆▆▊ ▄▋▄▄ ▋▅▋▊ -> ▄▉▆_▄▆▋▍▆▉▊_▋▇▊▊▌▅▊▋▇▋
4 Months Ago
▉▆▉ ▄▅▆▇▉▍██▍ ▍█▌ ▊▉▊▋▉▄ ▇██▆▄ ▋▆▌ ▌▇▄▇▊▆█ ▉▌▌▆▇▊▌▄▌ ▆▅▅▆▅▊▅ - ▋▍█ ▅▌▅▋▅ █▄▊ ▄▄▇▊▇ ▆█▅▋▌█ ▆█ █▇▊▍▌ ▊▄ ▋▅▅ ▇█▅▄▊▇ ▄▊▌▆▍▋▍ █▊ ▋▍▌ ▄▍▇▆▊▄▋ █▉▋▇▋▄▍▍▍ - ▍▅▅▅▌ ▋▊▅▊▄█▊ █▅▇▄▋ ▆▋▅▋▄▋▅ ▇▅▌▆▇ ▄▅▄▌▄█ █▊▋▍▇▇▅▊▊ ▊▄ ▄▇█▆▄ ▌▆▋ ▅▍█▄▋ ▊▌▇▌▉▌▇▌ ▇▊▌█▍▆ ▇▌▊█▄▉▆ ▅█ ▌▅▄▇ ▌▅▌ ▉▄▉▍ ▇█ ▍▇▅▌▆▆▊▋ - ▊▋▄▊▌ ▌▉▉▇▉ ▉▉▇▉▋▉ ▉▉▊█▄▋ ▌▄▌▍▌▇▇▆▆ ▄█▋▅▇▍▊▄▆ ▇▄ ▋▄█▌ ▄█▉ ▉▆▋▉▅▊ ▌▍▄▋▌ - ▍▅▆▄▆█ ▄▊ ▇█▉▌ ▉▇▅▄▄ ▋▉▄▌█ ▋▋ ▍▉█ ▇▄▆▇▍▍ ▅▆▅ ▌▊▌▍ ▋█▄ ▅▍█▅ ▅▄ ▉▌▅▉ ▊▍▉ ██▅▋ ▍▋▉▅▄▊▍▇▄ ▍▆ █▍▉ ▇█▇ ▊▋▉▇▆▆ ▉█▅▇ ▆▅▋▋▇█▅▄▄ ▌▍▄▇█▌ ▄▅▇▇▆▍▆ - █▅▋▋▉▇ ▋█ ▄▋▌▇▊▆ ▇▅ ▍▍▌ ▉▇▊█▉█▄▉ ▆▅ `▅▄▍▇▍▊▊_▍▊▍▋▆▉▋_▅▆▄▌▉▋▄▇█`
4 Months Ago
Clean: minor comment fix Tests: none, trivial change
4 Months Ago
Update: projectile-entity test now covers more internal code - cleaned dead code - not sure I'll need it in the future, so to the grave it goes Tests: ran the unit tests
4 Months Ago
Add: new Projectile vs world base entity tests Tests: ran the unit tests
4 Months Ago
merge from party_system -> main
4 Months Ago
Add leave party button
4 Months Ago
fix missing shader input on scene load
4 Months Ago
merge from party_system -> main
4 Months Ago
Fix scientists still reacting too fast, especially when seeing player through pixel gaps for a microsecond
4 Months Ago
shadow map cheapification
4 Months Ago
First pass on generating cfg/serverdefault.cfg on server startup. This is considerably bigger than serverauto.cfg so some more changes may need to be made
4 Months Ago
Some .FBX.meta I didn't catch because they were uppercase
4 Months Ago
Fix legacy hooks for entity iterators feeding entities to the callback Minor cleanups in gl_util.cpp Merge Pull Requests * Remove duplicate "Black and White" color modify preset (Community Contribution) * Use player.iterator over player.GetAll in some base game functions (Community Contribution)
4 Months Ago
Add some sanity checks for malformed models that could crash the game (to do w/ textures) Improve V49 model support for VRAD static props -allowdynamicpropsasstatic also allows props without $staticprop VRAD static prop lightmaps respects skins (crash fix as well) + sanity checks for model loading Fixed an issue with format strings
4 Months Ago
Revert even more .fbx.meta and .mat files to the state they have on /main
4 Months Ago
Merge Pull Requests * Remove duplicate "Black and White" color modify preset (Community Contribution) * Use player.iterator over player.GetAll in some base game functions (Community Contribution)
4 Months Ago
Subtract all .mat changes to investigate artifacting issues
4 Months Ago
Subtract all .fbx.meta changes to investigate artifacting issues
4 Months Ago
Merge from parent
4 Months Ago
Merge from m ain
4 Months Ago
Deployables can now be deployed on boats at sea
4 Months Ago
Merge from placement_improvements
4 Months Ago
Fixed crash issues with VPC.exe on windows Carefully updating win32 side of VPC scripts Update windows built scripts a bit Minor cleanups in gl_util.cpp VPC Cleanups
4 Months Ago
Minor VPC cleanups More VPC Cleanups