userBill Bcancel

13,718 Commits over 2,891 Days - 0.20cph!

8 Years Ago
Stopped engine start sound playing on already-occupied vehicles when a new player connected.
8 Years Ago
- Fixed a bug in making builds where an #if UNITY_EDITOR was needed. - Added a revision number to the main menu in builds, taken from the Plastic SCM revision. - Removed missing scripts from the main menu scene - I went way back in time to before I started working at FP and they were already missing then.
8 Years Ago
Added a button to my tools window.
8 Years Ago
Fixed missing blood FX + wreckage edit
8 Years Ago
Major merge in from vehicle damage etc branch.
8 Years Ago
Merging NetworkPlayer refactor into trunk.
8 Years Ago
Added some force to explosions because it's cool
8 Years Ago
Vehicle respawning working in the real level
8 Years Ago
Vehicle respawning work. Fixed init order bug. Corrected a few Random.Range errors around the project.
8 Years Ago
Vehicle manager fix
8 Years Ago
Working on vehicle spawns
8 Years Ago
Starting work on adding vehicle spawners
8 Years Ago
Tools edit
8 Years Ago
Minor tools edit
8 Years Ago
Added a basic little editor window with some buttons
8 Years Ago
Added a little editor window with some buttons
8 Years Ago
Bug fix
8 Years Ago
Fixed vehicle in a more correct way now that I understand things better.
8 Years Ago
Extra closing brace got in and ruined everything
8 Years Ago
Made getting in/out of cars work with the new network system
8 Years Ago
Fixed issues with vehicle damage visuals
8 Years Ago
Another edit
8 Years Ago
Car prefab edit
8 Years Ago
Merging in networking changes
8 Years Ago
Fixed vehicle prefab issues
8 Years Ago
Minor edits
8 Years Ago
Set AI start delay
8 Years Ago
8 Years Ago
Using generics
8 Years Ago
Apex AI working awesome
8 Years Ago
Added random moves to apex AI
8 Years Ago
Apex AI initial work
8 Years Ago
Behaviour designer improvements/fixes
8 Years Ago
Behaviour designer setup working where players run from cops and cops chase players.
8 Years Ago
Fixing issues
8 Years Ago
Added import of Apex Utility AI Personal Edition + some minor AI work in Behavior [sic] Designer
8 Years Ago
A couple of adjustments to vehicle prefabs
8 Years Ago
RIP cardiffuse_wrecked.psd.private.0
8 Years Ago
Replicated previous AI behaviour, but in Behaviour Designer instead of a script.
8 Years Ago
Minor changes. Remove Klak. Going to try Behavior [sic] Designer
8 Years Ago
Citizens navigate the world
8 Years Ago
Spawning AI people (with no AI yet)
8 Years Ago
Added support for pre-baked nav
8 Years Ago
Merging in fixes
8 Years Ago
Added a note about the crash. Also removed a couple of empty folders.
8 Years Ago
Fixed that lightmap crash. Sorry!
8 Years Ago
8 Years Ago
Created home and shop buildings
8 Years Ago
Added nav generation
8 Years Ago
Added a basic city generator