240,922 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Merge from main
1 Year Ago
▍▍▌█▍▋▅▍ █▇▄▄▅▉ ▄▆▉▆▊ ▊▊▄▆ ▊▆▌▉▋▌ ▆▉ ▆▆▇▄ █▍█ ▌▋ ▍▉▌█▋ ▅▍ ▅▊ ▋▊▌▄▄▅▌▊▆ ▅▄▆█▅ (▆▌ -> ▌▋)
1 Year Ago
Adjust when hand IK kicks in during deploy
1 Year Ago
Fixed bone retargets not getting properly reverted in some cases, fixes NRE's when changing view mode while parachuting
1 Year Ago
S2P bandit camp scene
1 Year Ago
Rewrote conversation_airwolf_response_interested from "I'd like to buy a helicopter" to "I'd like to buy an aircraft"
1 Year Ago
Added support for spawning non-vehicles at Air Wolf. VehicleSpawner now uses a new IVehicleSpawnUser interface instead of BaseVehicle. BaseVehicle and HotAirBalloon now both implement IVehicleSpawnUser.
1 Year Ago
Scrap heli doesn't need this fuel override
1 Year Ago
Matchmaking map list sorts by most popular
1 Year Ago
Players can view Settings from Pause Menu, add blur if ingame
1 Year Ago
Merge multidraw convar fix
1 Year Ago
Some fixes Leave "random color based on position in world" to shader until we get the "color set by players" working
1 Year Ago
HAB now has a proper icon and name on the death screen
1 Year Ago
Changed main menu style, added settings page for rebinding inputs
1 Year Ago
Merge Main -> HotAirBalloon DeathScreen
1 Year Ago
Hide Create A Class behind the editor for now
1 Year Ago
NotificationManager supports parsing Input Hints using a pattern https://files.facepunch.com/tony/1b3011b1/sbox-dev_zC1LT7iTAi.png
1 Year Ago
Up MP5 holster time to match @MaxLebled's new anim
1 Year Ago
Reference weapon packages in sbproj, create a class can use proper models from WeaponDefinition again
1 Year Ago
v_mp5: polished holster animation https://files.facepunch.com/maxlebled/1b3011b1/2023-08-30%2023-24-55.mp4
1 Year Ago
Alternate door option: Shared health with main balloon/armor. Added ChildDoor - a standard door with extra options to redirect damage and protection to parent. Switched HAB door to use ChildDoor.
1 Year Ago
Default multidraw to false on 2019 (for editor) as it only works in 2021 and causes nothing to render when enabled
1 Year Ago
Restore AssetBrowser property attribute editor
1 Year Ago
Delete RippleCompute, add Fluid Simulator Iterate on fluid simulation, divergence needs to be 2D Iterate simulation Map fluid simulation properly to water shader Advect UV and dye on fluid simulator, add blend to water
1 Year Ago
More work on getting colors working
1 Year Ago
HAB armor door is no longer immortal, has own health.
1 Year Ago
Manpad FX files
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from HomingMissileLauncher
1 Year Ago
merge from initial_airborn_patch_balance_pass - Everything subject to change
1 Year Ago
HAB armor upgrade can be purchased at bandit camp vehicle parts vendor
1 Year Ago
Don't bind voxel visibility, not much use in managed, just setup vis on world ref
1 Year Ago
HAB armor repair, research, crafting Parachute armor repair, research, crafting homing missile repair, research, crafting homing missile launcher repair, research, crafting Techtree updates HAB uses slightly less fuel, cheaper to repair
1 Year Ago
Bike Rack - burger box - post box Merge branch 'main' of sbox-assets
1 Year Ago
Added net.Write/ReadUInt64 and File:Write/ReadUInt64 They accept and return string values, and can be used with Player:SteamID64()
1 Year Ago
Remove native assetbrowser and replace all instances with our own asset picker ( orgs/sboxgame/discussions/3940 )
1 Year Ago
Make QAssetSelectionWidget and QEmbeddedAssetPicker selection work again
1 Year Ago
merge from main
1 Year Ago
Include customColor in GlobalUpdate & send update when building block color is changed
1 Year Ago
merge from patrolheli_water_fixes
1 Year Ago
merge from hab_repair_costs
1 Year Ago
merge from hab_decay_improvements
1 Year Ago
Support custom colors per mesh, effectively allowing us to override MaterialProperyBlock per mesh like old rendering system Will fix container not being recolored by players with instancing
1 Year Ago
initial HAB banditcamp purchase
1 Year Ago
Make callbacks/listeners work again on QEmbeddedAssetPicker Push/Pull buttons fuck off Pass custom menu to embedded preview picker
1 Year Ago
Added Angle.IsEqualTol Apply file.Exists fix to file.IsDir for Lua paths