198,750 Commits over 4,140 Days - 2.00cph!

2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
merge from save239
2 Years Ago
cherrypicking 84616
2 Years Ago
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2 Years Ago
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2 Years Ago
allow melee into the splash dmg fix colliders
2 Years Ago
merge from main
2 Years Ago
merge from save239
2 Years Ago
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2 Years Ago
merge from save239
2 Years Ago
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2 Years Ago
Fix ferry getting stuck while departing the ferry terminal (and then warping to the next zone) Fix ferry SphereCast returning incorrect values when it hit something
2 Years Ago
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2 Years Ago
Fix resolved IP address checks to not trip on non local IPs Merge branch 'main' into prerelease
2 Years Ago
Fix resolved IP address checks to not trip on non local IPs
2 Years Ago
Fix resolved IP address checks to not trip on non local IPs
2 Years Ago
Fix turrets not spawning correctly on nexus ferry
2 Years Ago
Update CraggyIsland_Nexus to have a ferry terminal
2 Years Ago
Hide the marker list while in the nexus map
2 Years Ago
Update global_networked_bases/2021
2 Years Ago
Cherry pick 84602 (BeginWrite called twice)
2 Years Ago
Cleanup
2 Years Ago
ComputeBuffer.BeginWrite will call warning if it is called twice before EndWrite is called
2 Years Ago
getting rid of shadow proxies on objects where it didn't suit with the flashlight
2 Years Ago
getting rid of shadow proxies on objects where it didn't suit with the flashlight
2 Years Ago
Backport crash fix for DMX unserializer Make ents.GetMapCreatedEntity shared Don't be an idiot and make it shared properly FIx skill configs not applying in time for singleplayer Pull Requests (Community Contributions) * TTT: make Poltergeist weapon range easier to override * TTT: fix notification sound cue and make it toggleable * DListView ignores invisible lines Fix metropolice crashing when its target is removed during a burst Steam Voice Settings opens Steam Settings in overlay Recent steam update removed the old voicesettings option Apply seamless cubemap hack from VDC studiomdl.exe larger vtx buffer and safeguards against overflow crashing Fix a super weird issue affecting rendering poster support for cl_leveloverview Fix up ToS/Privacy Policy links Added voice_recordtofile to blocked concommand list DNS lookup Global.HTTP URLs before sending them to Steam Limit cubemap hack to 64x64 cubemaps Merge branch 'main' into prerelease
2 Years Ago
Limit cubemap hack to 64x64 cubemaps
2 Years Ago
Limit cubemap hack to 64x64 cubemaps
2 Years Ago
Water cooler and water jug meshes/prefabs/textures
2 Years Ago
Convert sam site bottom to RendererLOD Update sam site prefab with new InstancedMeshFilter
2 Years Ago
Make ents.GetMapCreatedEntity shared Don't be an idiot and make it shared properly FIx skill configs not applying in time for singleplayer Pull Requests (Community Contributions) * TTT: make Poltergeist weapon range easier to override * TTT: fix notification sound cue and make it toggleable * DListView ignores invisible lines Fix metropolice crashing when its target is removed during a burst Steam Voice Settings opens Steam Settings in overlay Recent steam update removed the old voicesettings option Apply seamless cubemap hack from VDC studiomdl.exe larger vtx buffer and safeguards against overflow crashing Fix a super weird issue affecting rendering poster support for cl_leveloverview Fix up ToS/Privacy Policy links Added voice_recordtofile to blocked concommand list DNS lookup Global.HTTP URLs before sending them to Steam
2 Years Ago
Fix entity update being recieved before global network update
2 Years Ago
Cleanup
2 Years Ago
Fix up ToS/Privacy Policy links Added voice_recordtofile to blocked concommand list DNS lookup Global.HTTP URLs before sending them to Steam
2 Years Ago
Merge from main -> global_networked_bases
2 Years Ago
Fix entity configs not being added & windmill prefab updated
2 Years Ago
setting up static pumpjack prefab with animated oiljack arm
2 Years Ago
Hatch burnout one-shot
2 Years Ago
Set up ferries to go to the new ferry terminal monument Remove placeholder ferry dock monument
2 Years Ago
attempting to fix unable to pick up item in LS
2 Years Ago
Blocked vertical access inside pigeon nest
2 Years Ago
increased draw distance selectively on some props in desert base dwellings
2 Years Ago
Added env volumes of type building in the walkable pipelines, incl LS pipes
2 Years Ago
Disabling underwater lab greeble in dwellings as they dont fit with walls Adjusting the greeble prefabs left in the modules
2 Years Ago
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2 Years Ago
menu/codegen changes
2 Years Ago
Missing cover on LOD1 of top_walkways
2 Years Ago
merge from main