241,497 Commits over 3,867 Days - 2.60cph!
Fix infinite ammo for rocket launcher, apply to flamethrower & water gun
merge from main -> infinite_ammo_convar
ShaderGraph: Fix vec2, vec3 and Color components compiling as constants
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Enable showing bag quota for bed & towel items too
Cache list of sleeping bags per player on the server & network to clients
Show current bag quota in item amount when placing bag
Can disable showing bag quota in item amount by setting `bag_quota_item_amount` false
Can set `max_sleeping_bags` to -1 to disable the toasts & bag limit
Codegen
https://files.facepunch.com/jakerich/1b1711b1/oarP1RLiz1Kwy2D1.mp4
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merge from vending_overstack_fix
Simplify cubemap priority calculation
Leave lobby by pressing cross in navbar
Packagecard primary clicker is just the image
Leave game button
Package card pointer
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Merge from main -> respawn_changes
ShaderGraph: Add object space position node (i.vPositionOs from vertex input)
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Revert cover point changes just for merge to main
Fix compile error from GetInfoBool defined twice
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Automatically add multiplayer, singleplayer tags
Fix package/list/ returning games with older engine versions
Hide packages with incompatible engine versions
package/find can find packages by primary asset by doing `asset:models/sbox_props/electrical/plug.vmdl`
Some more asset cleanup
Updated README.md
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! "▅▋▄▉▋▌ ▄▅▉▋ ▆ ▍▍▆ ▆▆▌▋▍▆▆" , ▌▌▆▉▊▋▋▇▇▅▉▅▌▌▅▅ ▊▊ ▌▍▍ ▅▅▌▅▊▊▊█ ▆▋▄█▌▆ ▍▋▍ ▅▅▆ ▌▅▉▋▋▅▇▄▅ ▅▄▅▇▇▊, ▊▇▇▍ ▄▅▌▄██▋▍▉▆▇▊▉▋▊▄▍▉
merge from streamer_mode_skull
merge from twitchrivals_event_items
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Asset list: show padlock on local assets without source content (issues/2364)
Show time played on package tiles
Fix last update time not being timezone aware
Fix texture loading errors
Multiple asset browsers (#994)
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Editor script Set now auto sets weapon config sizes
Added a Standard-Wire variant as a workaround for powerline issue
Also change sleeping bag cluster delete icon
Make sleeping bag icon darken while held instead of lighten
Flag Twitch items as hidden