reporust_rebootcancel

129,993 Commits over 4,140 Days - 1.31cph!

10 Months Ago
Added end caps to ropes
10 Months Ago
- Reduce distance padding - Fix a bug causing a rope to go to 0,0,0
10 Months Ago
Cherrypicked siege harness
10 Months Ago
Update: skeleton of a server profiler - Most of the native imports in place - Implemented the general flow of per-frame tracking In theory should be able to track function entry/exits, but can't test until a decide on an early enough method of initialization. Tests: none, too early
10 Months Ago
Increase prominence of wisps
10 Months Ago
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10 Months Ago
- Towing joints are now saved/loaded - Towing graphics are loaded properly along with the joints
10 Months Ago
Added blockout siege harness to testridablehorse
10 Months Ago
Updated boulders ui pickup sounds Back to the generic burlap bag as dropped item prefabs for now
10 Months Ago
Prevent fsm from waiting one frame to change state when a state succeeds or fails Fixes wolves sometimes pausing for one frame and losing momentum Added some infinite change protection in the hypothetical case a group of states keep cycling during the same frame After 3 same-tick changes we postpone the next state change for the next tick
10 Months Ago
Boulder and explosive boulders dropped item prefabs and icons
10 Months Ago
- get sun color from proper components - sharpen density curve to improve definition - also sharpen density-coverage falloff curve - better approximation of inner glow/multiple scattering and ambient scattering
10 Months Ago
Show catapult ammo model in the basket, based on the item loaded
10 Months Ago
slow and greedy starting point for marching cubes - not calculated in correct coordinate space or interactable, but can at least present the correct mesh for a given 3D dataset
10 Months Ago
Have wolf fsm tick slower when no player is nearby, similar to senses
10 Months Ago
Fix elevator and fluid splitter
10 Months Ago
Fix arrows trying to render when the IO port doesn't have a direction configured and flooding F1 console with warnings
10 Months Ago
Fix & add IO port directions on a bunch more IO entities
10 Months Ago
Combine wolf senses and fsm into a single budget for simpler tracking, and also because we want senses to drive the fsm tick rate in the future
10 Months Ago
Fixed battering ram jittery reverse speed
10 Months Ago
Use a flag instead, for safety
10 Months Ago
Cherrypicked 106981 (Fixed battering ram fire button working only once on the client)
10 Months Ago
Fixed battering ram fire button working only once on the client
10 Months Ago
Updated battering ram hardware art
10 Months Ago
Fix wolves not playing 180 anim anymore when fire is lit right in front of them (regression)
10 Months Ago
Hook remaining wolf idles
10 Months Ago
Make sure state and transitions are always deep copying internal lists
10 Months Ago
merge from siege_weapons
10 Months Ago
Fix state cloning making a shallow copy of lists, causing clones to share the original transitions
10 Months Ago
merge from siege_weapons/horses
10 Months Ago
Fix wolves sliding when waking up
10 Months Ago
Cleanup, removed the stand when braking at full speed Compile fix
10 Months Ago
When wolf braking too abruptly
10 Months Ago
Tick steering manually from serverMgr instead of unity's update
10 Months Ago
Fix typo in time warning comment
10 Months Ago
merge from siege_weapons
10 Months Ago
merge from main
10 Months Ago
Merge from /main to continue old work
10 Months Ago
Ballista aiming clientside prediction, feels way better with high latency
10 Months Ago
Re-assigned bones in viewmodel prefab (to fix invisible man viewmodel)
10 Months Ago
merge from save_260
10 Months Ago
Cave med hard S2P
10 Months Ago
manifest
10 Months Ago
S2P Lighthouse and cave small med - resolves rock_formation_huge_c, bigger than huge
10 Months Ago
Convert mixing table UI to use pooling. Misc performance improvements.
10 Months Ago
Remove hardcoded speed values
10 Months Ago
subtracting t1smg
10 Months Ago
Fix hobo barrel and witch cauldron not scaring wolves when they are lit
10 Months Ago
merge from latest media projects as plastic auto selected an earlier changest
10 Months Ago
T1 SMG cinematic files