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134,864 Commits over 4,444 Days - 1.26cph!

1 Year Ago
Update SourceGenerator DLL - better error messages
1 Year Ago
updated icons
1 Year Ago
latest icons
1 Year Ago
merge from wallpaper/floor
1 Year Ago
Wallpaper added to all triangle roof skins
1 Year Ago
Wallpaper added to all roof skins
1 Year Ago
Increased the stack size of the black raspberry from 1 to 20, to match other berries. Removes item ownership on black raspberry as a result. RIP my own personal berry.
1 Year Ago
Building blocks can now have up to 64 conditional models, was limited to 32 before and I need 33
1 Year Ago
Wallpaper floor & ceiling pack - more fixes for metal sheet and subway materials
1 Year Ago
removed "wip" from treadplate description
1 Year Ago
Copy over shadowCastingMode when converting prefabs so the prefabs render the same
1 Year Ago
Roof triangle wallpaper Manifest
1 Year Ago
merge from hackweek_command_block
1 Year Ago
Relaxed deployment, removed groundwatch, reverted some files that got touched somehow
1 Year Ago
boomerang_anim_tweaks -> main
1 Year Ago
merge from main -> biome_visuals_2
1 Year Ago
missing .mat file
1 Year Ago
added coconut bucket blockout added textured versison of arrow buckets (a and b) with lods and colision removed unsused files
1 Year Ago
swapped red and yellow asbestos tiles around for default, removed green and blue plaster swirls, white painted ceiling, green metal
1 Year Ago
merge from main
1 Year Ago
Finally displaying server listings. Tags working correctly.
1 Year Ago
Added Cardboard and Paper Shooting Target Props Created Cardboard and Paper Shooting Target Matieral Setup Prefabs, Colliders and LODS
1 Year Ago
Merge from graphics_settings_size_fix
1 Year Ago
Remove the two options removed in 117065 from the preset value arrays so that the option counts match again, restoring settings.
1 Year Ago
Fixed an issue with the editor reflection probe's position changing to the main camera's position when clicking on windows other than the game view or scene view
1 Year Ago
Wallpaper roof prefabs Stone and adobe setup
1 Year Ago
Added tools to easily create wallpaper conditional models (because roofs have a billion conditional models)
1 Year Ago
Additional cleanup
1 Year Ago
Gun display rack extra files that were missed on the previous upload
1 Year Ago
Use coarse heightmap for better height placements, replace cell invalidation step with more robust coordinate tracking, and prune no longer needed graphics buffer flags
1 Year Ago
Gun display racks
1 Year Ago
Set initial buoyancy forces. Enable buoyancy scaling by mass. Initial experimenting with setting mass and thrust at build complete time, based on number of boat blocks.
1 Year Ago
Closer to a working browser. Basic tag setup. Use correct page for browser (keep it isolated)
1 Year Ago
hooked up correct wallpaper prefab to retro TC deployed prefab
1 Year Ago
Added the DeferredIndirectLighting pass to the CCTVRemoveCamera prefab
1 Year Ago
retro tc wallpaper conditional mesh and prefab. rotated wallpaper roof meshes to correct pivot and included full roof
Rin
1 Year Ago
Adjusted colliders
1 Year Ago
main -> syncvars
1 Year Ago
main -> new_menu
1 Year Ago
changed defaults on flooring to red instead of green. first pass on roof wallpaper conditional meshes
1 Year Ago
Optimised SyncAttribute searching on patching step
1 Year Ago
Roof wallpaper line of sight pos
1 Year Ago
Forgot to tick the Sled and Blueprint prefabs last week whoops
1 Year Ago
Wallpaper floor & ceiling pack - rotated metal sheet ceiling to align with guide mesh
1 Year Ago
Fixed wallpaper not appearing on jungle half and low walls
1 Year Ago
Roof wallpaper baseline
1 Year Ago
More retro tc stuff I didnt save
1 Year Ago
Bug Fix: Forward rendered transparent view model objects now use the correct world space position when calculating occlusion and environment volume coverage
1 Year Ago
1 Year Ago
Wallpaper floor & ceiling pack - updated metal sheet ceiling values, removed green lines from subway ceiling pattern