reporust_rebootcancel

158,330 Commits over 4,566 Days - 1.44cph!

56 Days Ago
merge from main to high_stakes_dlc
56 Days Ago
Merge: from async_serveroccl_gen - Bugfix for exception about profiler being not available on server boot Tests: booted craggy
56 Days Ago
Clean(editor): a bit more dead code removal Tests: used LoadMapTool to investigate server occlusion concerns
56 Days Ago
test scene fluff
56 Days Ago
support for burstcloth chains to be fixed at any arbitrary bone, allowing connections at either end
56 Days Ago
arrows were supposed to gib when on the off-chance they break but they weren't being referenced properly making them just vanish but now they break. added gibbable to the arrow worldmodel
56 Days Ago
Crystal AK - removed old material, adjusted worldmodel materials with better opacity and refraction levels, tweaked worldmodel lods to avoid opaque pieces/shadows culling too soon
56 Days Ago
Show the crossbow + other bows arrowhead from the reload animation instead of the network update so it lands on the same frame as the arrow
56 Days Ago
radwater_buff_2 -> main
56 Days Ago
Buff sprinkler rads by another 1.5x
56 Days Ago
russian roulette; - vm for chain parts that connect to guns - reference model to help with anim of chains over the table
56 Days Ago
Analogue steering support WIP
56 Days Ago
world model fixes: - kick hazmat fixed missing back faces, now uses single lod texture set isntead of 4to 5 - fixed missing faces on the water pump world model - fixed divingsuit having offset texture on the world model
56 Days Ago
Bunch of driving improvements + refactor. Driving control set updates.
56 Days Ago
merge from main
56 Days Ago
checked Prevent Breaking Down on steam item for crystal ARs
56 Days Ago
Clean: remove profiler disabling on boot Was temp measure code that slipped in Tests: none, trivial change
56 Days Ago
Merge: from main
56 Days Ago
Merge: from mt_snapshot_saving - Bugfixes for saving corpse and skipped storage boxes in Jobs 4 mode Tests: spawned and interacted with them
56 Days Ago
Added missing PostOpaqueDepth to skin viewer cameras
56 Days Ago
Bugfix: avoid thread race modifying same list when saving DisplayBoxStorage - cache is now an array rather than a list Tests: setup a display box storage, showed items in it, could see contents inside change
56 Days Ago
Crystal AR page media
56 Days Ago
Driving controls wip
56 Days Ago
Arrow world model colider change
56 Days Ago
Bugfix: eagerly instantiate PaintballColorLookup to avoid it happening on Save, which is not mt safe Tests: spawned on craggy, switched on jobs 4 and shot with a paintball gun
56 Days Ago
merge from main
56 Days Ago
merge from main
56 Days Ago
champagne mortar icon tweak
56 Days Ago
merge from main
56 Days Ago
Revert Bootstrap, commited by accident in 162774
56 Days Ago
Double radiation output of sprinklers with radwater
56 Days Ago
Fixed settings menu dropdown text not being marked as dynamic Updated the colors to match the rest of the screen while I'm there
56 Days Ago
WIP control sets. Added initial code support and specific controls sets for: Car / Boat / Heli / Sub / Horse / Train
56 Days Ago
Fix manifest
56 Days Ago
Second part missing from the initial commit
56 Days Ago
statesync tests for events not firing if they're on frame 0
56 Days Ago
merge from glass_ar - square steam images, pack icon, naming tweaks
56 Days Ago
added square steam images to crystal ar pack, updated store icon, changed instances of "AR" to "Assault Rifle"
56 Days Ago
merge from main
56 Days Ago
First step to port old animals to new AI system (no behaviour change, it just makes them easier to maintain, we'll do proper behaviour rework in the future)
56 Days Ago
Merge from effect_recycle_glass_fix
56 Days Ago
detachTime and recycleTime is no longer read only Don't set those times to 0 at build time if no particle system is present Temporary fix for this month, needs a nicer fix next month as those fields should be readonly
Rin
56 Days Ago
merge from underwaterlabs_monument_blockers
56 Days Ago
russian roulette; - gibs added - guide prefab - prefab updated - icon updated
56 Days Ago
merge from medical_honey_bandage
56 Days Ago
Added missing teas to the cooking workbench cooking visuals All teas spawns the kettle now
56 Days Ago
Adjusted the world model LODS to match the regular bandage
56 Days Ago
fix for missing colliders on the frame of the attack heli, allowing unnecessary damage
56 Days Ago
Moved the NPC spawner slightly away from the monument blocker in one of the modules