reporust_rebootcancel

139,007 Commits over 4,352 Days - 1.33cph!

5 Days Ago
merged main -> rust_relay_server
5 Days Ago
merge from new_console-ui
5 Days Ago
Fixed quick join text flex settings
5 Days Ago
Auto init the server tab for admins so you can't see the placeholder data
6 Days Ago
Merge from improved_network_groups
6 Days Ago
Merge from main
6 Days Ago
new_console-ui -> main
6 Days Ago
(In dual ClientVar/ServerVar cases the ai generated help text would only be shown for one case.) - Duplicate the help text to the remaining case - Codegen
6 Days Ago
new_console-ui -> main
6 Days Ago
Use cached command for command list buttons. Fixes highlighted text not working
6 Days Ago
Flush buffer now uses realtime rather than invokes (allows it to push in demos)
6 Days Ago
new_console-ui -> main
6 Days Ago
stop console selecting all the text at the bottom when accepting a autocomplete or command from commandlist
6 Days Ago
Merge from demo_shot_track_dubbing
6 Days Ago
Remove extra error log
6 Days Ago
Split position/rotation tracks into two again
6 Days Ago
Update SillyHorseMask.Skeleton Add BoneRetarget components to the Neck bones, this was causing bones to go missing during the skin retargeting
6 Days Ago
fix missing functions in Wind.cginc
6 Days Ago
merge from new_console-ui
6 Days Ago
Changed item and vehicle list flex virtual scroll mode Fixed some loc stuff
6 Days Ago
Cinemachine compile fixes
6 Days Ago
merge from main
6 Days Ago
Phrases
6 Days Ago
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6 Days Ago
merge from main
6 Days Ago
merge from render_pipeline_testing
6 Days Ago
qa island thing
6 Days Ago
fixes, add missing components to some scenes
6 Days Ago
reduce error fade duration to 1 second
6 Days Ago
new_console-ui -> main
6 Days Ago
- Remove hover to preview - Make default values green again
6 Days Ago
Merge from demo_shot_track_dubbing
6 Days Ago
Merge from main
6 Days Ago
Combine Position/Rotation into one track (feels weird to just modify one)
6 Days Ago
merge from main
6 Days Ago
Fixed some misconfigured flex texts affected by the optims earlier, one in the featured store and one in the server browser entry prefab
6 Days Ago
merge from steaminventory_optims
6 Days Ago
Added a mode for FlexVirtualScroll to hide its elements instead of disabling the gameobject Use that for the steam inventory scroll
6 Days Ago
merge from render_pipeline_testing
6 Days Ago
fix watercamera rrp unity 6
6 Days Ago
HttpImage: Don't bother creating sprites if we can just use textures directly
6 Days Ago
merge from render_pipeline_testing (unity 6 compat)
6 Days Ago
Back SteamPlatform.ItemDefinitions with a dictionnary so getting a steam item def doens't take 2 working days (we have 6000 items)
6 Days Ago
merge from new_console-ui
6 Days Ago
merge from new_console-ui/optims
6 Days Ago
Changed the steam inventory item button texts to use the fast path Fixed cart button text settings
6 Days Ago
merge from unity6_compat
6 Days Ago
new_console-ui -> main
6 Days Ago
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6 Days Ago
Fix all the scrolling enlargement issues in console page