reporust_rebootcancel

126,694 Commits over 4,109 Days - 1.28cph!

3 Months Ago
Sleeping bag and bed corpses are killed when landing on an invalid position, prevent spawning on illegal pos
3 Months Ago
Adjusted wind settings and vert AO on vine mat. Added extra piper nigrum kit pieces.
3 Months Ago
Merge from softcore_update
3 Months Ago
Fixed args error when attempting to invite players to a team while the team is full (use ShowToast method instead of running command)
3 Months Ago
MIP tweaks & texture size optimizations
3 Months Ago
merge from fix_building_split_corpses -> main
3 Months Ago
Fix building split being incorrect because it was iterating over the decayEntiites field instead of the parameter fed into the method - make method static so it can't unintentionally read fields - switch decayEntities -> list variable
3 Months Ago
Tested turning off MIP streaming on the base atlas.
3 Months Ago
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3 Months Ago
Fix errors appearing sometimes in editor listen server when croc tries to destroy a building block (server trace hitting client entity instead of server) Fix memory leak in RaycastEntity, rename it and change signature to be consistent with other GamePhysics Traces Create new TraceRealm method that doesn't only work on entities
3 Months Ago
Merge from jungle_update
3 Months Ago
Clean: variable rename Tests: none, trivial change
3 Months Ago
- Fix asserts firing in listen server mode - Increase croc range when attacking players standing on rocks etc
3 Months Ago
Rustige Egg G - Fixed LOD1 popping too aggressively
3 Months Ago
Add terrain occlusion culling to the instanced renderer (WIP)
3 Months Ago
Fix rust editor not updating the loadout when switching to another loadout category tab
3 Months Ago
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3 Months Ago
Update rust editor loadout to be more representative
3 Months Ago
Fix log spam when croc charge fails
3 Months Ago
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3 Months Ago
merge from store-ui-2025-april
3 Months Ago
Prefabbed up vines kits made so far. Added to asset gym.
3 Months Ago
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3 Months Ago
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3 Months Ago
turned specular glare value down from 1.75 to 1.25
3 Months Ago
Fixed gate reskinning not using the same checks as high walls Created Gate class, inheriting from Door - only used by gates
3 Months Ago
merge from main
4 Months Ago
jungle power box prefabs, lods, collision and fixes
4 Months Ago
merge from softcore_update - 118054 Can now pickup bag and beds corpses, gives you the broken item - 118055 Disabled ShowHealthInfo on towel corpses - 118061 Fixed corpses not spawning when killed by a non authed player
4 Months Ago
disable bc sim on sleepers, bones reset optionally with ResetBonesOnDisable
4 Months Ago
merge from softcore_update/deployable_corpse
4 Months Ago
Fixed corpses not spawning when killed by a non authed player
4 Months Ago
Retain item ownership after throwing and picking up the boomerang
4 Months Ago
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4 Months Ago
rug_deployment_fix -> main
4 Months Ago
Use override placement layer system to prevent rugs being able to be placed on top of other deployables, this ensures they always go underneath
4 Months Ago
Updated workshop OBJ models - LR300, Longsword, Locker, M249, Large Backpack, Combat Knife, Bone Knife, Jackhammer, Snow Jacket
4 Months Ago
Disabled ShowHealthInfo on towel corpses
4 Months Ago
Can now pickup bag and beds corpses, gives you the broken item
4 Months Ago
Fix release build
4 Months Ago
main -> rug_deployment_fix
4 Months Ago
Add frustum culling to the instanced calls
4 Months Ago
Cherry pick quality_level_squash
4 Months Ago
main -> Boomerang
4 Months Ago
main -> jungle_update
4 Months Ago
Vending Machine consumes the same amount of power as fridge
4 Months Ago
Merge from jungle_update (croc breaking twig)
4 Months Ago
Bugfix: NativeList.Expand now properly clean us old list Tests: none, trivial change
4 Months Ago
Fixing some changed/broken settings on the new IO stuff
4 Months Ago
Fix BaseAnimalNPC.TryThink and BaseAIBrain.Think NRE spam