reporust_rebootcancel

142,029 Commits over 4,413 Days - 1.34cph!

8 Days Ago
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8 Days Ago
Fixed some spraycan regressions when reskinning redirect items
8 Days Ago
Removed LOD components from skull trophies text
8 Days Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
8 Days Ago
Cleaned up quit modal Updated generic popup blur to use the new one
8 Days Ago
Add fragmentation ammo type, add new mortar UI, fix ammo UI not getting stuck on disconnect, fix mortar NRE on demo load, re-add ammo selection to mortars, setup magazine ammotypes on mortar.
8 Days Ago
Merge from main (solved StorageAdaptorAllowCollisionGroup conflict)
8 Days Ago
Added all of the barrel skins to StorageAdaptorAllowCollisionGroup
8 Days Ago
merge from storepage_crypt
8 Days Ago
Crypt store page media
8 Days Ago
Add tick marks across binoculars
8 Days Ago
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8 Days Ago
merge from main
8 Days Ago
merge from automated_testing
8 Days Ago
Added +autotest command line arguments for server batchmode test runs
8 Days Ago
scoring fixes, first pass on basic ui for seeing scores
8 Days Ago
merge from cpu_batching_submesh -> main
8 Days Ago
Fix compile error after merge
8 Days Ago
merge from main -> cpu_batching_submesh
8 Days Ago
Codegen
8 Days Ago
merge from terrain_lower_fixes
8 Days Ago
Link up launch site height texture again S2P launch site, military tunnels
8 Days Ago
Mortar UI
8 Days Ago
industrial garage door - model update - placeholder textures - material update all still wip
8 Days Ago
merge from s2p_terrain_fix
8 Days Ago
merge from main Keep source on launch site scene
8 Days Ago
Add a comment
8 Days Ago
merge from automated_testing
8 Days Ago
merge from physicsmaterial_stringpool_fix
8 Days Ago
Fix impact effect / stringpool warning spam issues
8 Days Ago
merge from main -> cpu_batching_submesh
8 Days Ago
Possible fix for scene losing its reference to the height texture when running S2P with terrain lowering
8 Days Ago
Launch site fix test
8 Days Ago
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8 Days Ago
Explicitly request linear colours for R and RG render targets
8 Days Ago
hooked up industrial pack as steam unlock not the furnace
8 Days Ago
temporarily disabling physics.setbounds due to it breaking almost all collision in unity version 6.3.X - returns and logs a warning instead
8 Days Ago
Industrial torch - Added initial idle test + bespoke animator (ready for new anim set)
8 Days Ago
Industrial Storage - LODs and gibs, small texture update
8 Days Ago
Fix TestCooking item leaks
8 Days Ago
merge from main
8 Days Ago
Fix female swimwear clipping with trousers
8 Days Ago
Merge from main
8 Days Ago
Merge from lod_baker_multiple_source_meshes
8 Days Ago
Updated LOD Baker's baked textures' naming conventions
8 Days Ago
Merge from main
8 Days Ago
Updating pilot hazmat burst cloth constraints iterations
8 Days Ago
Added tint mask for apartment trims
8 Days Ago
vanity_cabinets_a lod0 initial pass on texture and material including paint variation
8 Days Ago
Material changes, visual polish