reporust_rebootcancel

122,284 Commits over 4,048 Days - 1.26cph!

10 Months Ago
Merge from gesture_cancel_fix
10 Months Ago
Force the endGestureLoop trigger to false when starting a trigger, fixes it sometimes getting left on if the player cancels a looping gesture while the gesture is beginning
10 Months Ago
Fixed horses not being able to pass through holes in terrain
10 Months Ago
Add timer for how long each warmup scene takes to build
10 Months Ago
Merge from main -> protobuf_skip_default_fields
10 Months Ago
Add output scenes path to scene collection prefab
10 Months Ago
Switch scene warmup to use the path of scenes instead of SceneAsset so we don't need empty scenes commited in plastic
10 Months Ago
Add output scene path to `ignore.conf` so plastic doesn't commit 1GB every time warmup scenes are rebuilt
10 Months Ago
Delete warmup scenes
10 Months Ago
Update ignore.conf with demos & favorites.cfg
10 Months Ago
Move scenes to an "Output" subfolder
10 Months Ago
Commit empty versions of warmup scenes
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
Add "build warmup scenes" to the asset build pipeline (adds 5% to build time)
10 Months Ago
Recreate warmup scenes
10 Months Ago
Added warmup collection scene "WarmupScenes"
10 Months Ago
Remove `EntityToScene` component from the warmup scene, instead keep the `EntityToScene` components in a new config scene and output to separate warmup scenes Add tool to bulk update all warmup scenes with latest version of each prefab - recreate the output scene instead of loading it when running to cut export times in half
10 Months Ago
Slight refactor & comments added
10 Months Ago
Merge from main -> scene_warmup
10 Months Ago
Merge from monument_scenes -> aux1
10 Months Ago
First stage integration
10 Months Ago
cape cloth prefab setup
10 Months Ago
Fixed terrain-blend shader secondary layer uv/tiling params not working
10 Months Ago
exported wolf attack test anim
10 Months Ago
merge from main
10 Months Ago
Travelling Vendor Revisions -> Main
10 Months Ago
Fix bug causing vendor to just sell one item
10 Months Ago
assets gym scene wip
10 Months Ago
updated test scene
10 Months Ago
resetting bone transforms on cloth when it's re-enabled to avoid spike in velocity with LODing
10 Months Ago
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10 Months Ago
Prototype custom networked root motion
10 Months Ago
pickaxe chain controller LODing
10 Months Ago
min/max length constraints respected properly and slightly reduced precision in collision detection
10 Months Ago
corrected LODing on cloth controllers for ghostsheet
10 Months Ago
Heater static prefab lighting tweak
10 Months Ago
Prefab backup
10 Months Ago
Pottedplant.mat using Rust/Std transmission instead of Foliage. Looked broken and wasn't using wind features anyway.
10 Months Ago
Merge from hood_and_cuffs
10 Months Ago
Merge from force_mount_opt_out
10 Months Ago
merge from admin_panel_fix
10 Months Ago
Merge from surrender_gesture_warning
10 Months Ago
merge from improve_underwater_dropped_items
10 Months Ago
Merge from main
10 Months Ago
merge from conversation_canceldistance
10 Months Ago
merge from firemode_improvements
10 Months Ago
merge from aug_2024_meshlod
10 Months Ago
merge from lodleveldisplay_update
10 Months Ago
reapplying burst update 1.8.15 -> 1.8.16 - Was subtracted due to an unknown server fail to start