126,678 Commits over 4,109 Days - 1.28cph!
added cny specific throw aim anim
Added accordion and peek images
Updated player remains textures/materials
exported updated CNY rocket launcher admire animation
Removed my temp logging from
91909. Added a null check on NavAgent.
Added basics for accordion - added chevron icons
Updated textures to fix ao on Dragon launcher
Working on test scene supporting skins
merge from CNY_DragonLauncher
Reapplyed Frontier Hatchet Materials to Viewmodel
Added Frontier Hatchet World Model
Add a custom editor for burst cloth to check for incorrectly cached data and clear it
Clear old cached data from viewmodel prefab
burst cloth updates for entity, projectile & world model, added projectile specific clothMat
Updated textures for Dragon launcher
resized textures
added flat top platform model
set dressing
Updated textures for dragon launcher
exported updated CNY spear admire animation
some extra zipline platform set pieces
some set dressing on a couple rooftop, as a sort of vertical slice
Updated textures for dragon launcher
cny spear - added icon, fixed model outline issues with worldmodel, updated worldmodel skinning
Ice King view, media and branding
Fixed duplicate network IDs on oilrig after server restart
All Building Skins views, Nomad, Abyss, Arctic, Frontier and Lumberjack views
updated viewmodel UV's to have left column of lights to be green and right side of lights to be yellow
updated albedo texture accordingly
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mainmenu logo update, removed 10th anniversary
merge from map_toggle_option
Auto-spin the model slowly until the user interacts
Canvas doesn't need world cam stuff anymore now that we moved to using a RenderTexture for the skin viewer
dragon rocket launcher sounds
Don't try to open viewer if it's a multi-item DLC pack
Merge from main -> backpacks
cny_dragon launcher world model lods, prefab setup, icon
Merge from backpacks -> main
Catch null content in CheckAllParenting