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126,704 Commits over 4,109 Days - 1.28cph!

1 Year Ago
Improved holster positioning on m4 shotgun, double shotgun, hmlmg, flamethrower
1 Year Ago
large backpack sound tweak
1 Year Ago
Updated backpack positioning on all pickaxes, hatchets, jackhammer, fishing rod and chainsaw
1 Year Ago
Add global.showDeathMarkerOnCompass convar
1 Year Ago
Cityhall progress
1 Year Ago
Fixed lock slot ID not clearing when door lock is removed. Should fix rare bug where door can't be picked up until a lock is placed and removed again
1 Year Ago
Change delay when picking up backpack from 0.5s -> 1.5s Can configure pickup delay in ItemModContainer Change icon of "looting box" to backpack when looking at backpack on the ground
1 Year Ago
Recalcualte bones for large backpack wearable Reserialize small backpack worldmodel
1 Year Ago
Merge from main -> backpacks
1 Year Ago
Abyss hazmat helmet02/03 pipe fixes
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
player update. exported/setup knife anim set. edited skinning/butcher/bone and combat knife entities and created two holdtypes, one for 3 of the knifes to share and one for the comabt knife because it has a unique deploy anim
1 Year Ago
Abyss hazmat helmet01 pipe fixes
1 Year Ago
Updated view model and textures
1 Year Ago
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1 Year Ago
fixed animation culling issue
1 Year Ago
Arctic Suit pipe fixes
1 Year Ago
Embrasures and shutters also rotatable using R when being deployed
1 Year Ago
Fix shovel gather notice.
1 Year Ago
Disable UseViewModelCamera on metal detector VM for now
1 Year Ago
Increased all plants ripe stage duration from 4h to 14h
1 Year Ago
Fix creating new instances of TMP text in the editor so it doesn't spew errors and never work
1 Year Ago
merge from backpacks
1 Year Ago
merged to main ladder_hatch_repair
1 Year Ago
merge from safezone_warning
1 Year Ago
Source entity prefab cleanup.
1 Year Ago
Updated third person model and world model Deleted old placeholder model
1 Year Ago
Delete flag from craggy
1 Year Ago
Compile fix
1 Year Ago
Convar / debug cleanup
1 Year Ago
Merge from mfm_test1
1 Year Ago
Merge from main
1 Year Ago
Merged main
1 Year Ago
Ensured triangle ladder hatch can be repaired in repair bench
1 Year Ago
metal detector viewmodel prefab ( viewmodel renderer) update
1 Year Ago
Updated model/prefabs Added Christoffer's WIP textures
1 Year Ago
Generic Item Page - Brutalist Assets
1 Year Ago
Intercept potentials ALT+F4 and display the warning if necessary Updated wording
1 Year Ago
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1 Year Ago
merge from menu_new_items_optimisation
1 Year Ago
merge from ladder_hatch_repair
1 Year Ago
merge from directional_damage_optimise
1 Year Ago
merge from death_screen_skip_server
1 Year Ago
merge from persistent_shelter_icon_fix
1 Year Ago
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1 Year Ago
Added debug.rpcStatTracking Tracks how long each RPC takes over time, inclusing minimum and maximum timings Added debug.PrintRpcStatTracking that prints all of the saved info, including the average time spent per rpc Added debug.ClearRpcStatTracking to clear any saved data
1 Year Ago
Extend transition durations Fixed npc anims not looping Fixed case where OnConversationEnded wouldn't get called