reporust_rebootcancel

107,026 Commits over 3,836 Days - 1.16cph!

2 Years Ago
Merge from main
2 Years Ago
Slightly lowered sky brightness Slightly lowered ambient and reflection intensity Reduced the effect of environment volumes Slightly reduced ambient color brightness Tweaked weather clear sky brightness
2 Years Ago
Unlocking Day.LightIntensity and Night.LightIntensity so they can be set higher than 8
2 Years Ago
More WIP ore wagon code
2 Years Ago
merge from main
2 Years Ago
Derailed the trainyard static trains
2 Years Ago
Track the 5 latest unique players to make modifications to each paintable entity
2 Years Ago
Better audio styling
2 Years Ago
Loosen decay prevention rules for ore wagons that have been emptied
2 Years Ago
Settinmg wagon ore level and material WIP
2 Years Ago
Add support for inspecting all frames of neon signs
2 Years Ago
First pass support for showing audio clips from cassettes with play/pause/delete controls
2 Years Ago
Scaled ore wagon LOD levels to match the other parts of the mesh (using CopyLODValues)
2 Years Ago
First pass on a panel in the server admin UI to display all user generated content on a server Currently works with all painted entities (signs, pumpkins, neon, etc) Displays the painted content as well as a delete button to delete that content
2 Years Ago
Merge from main
2 Years Ago
Merge 2019 Revert -> Trainyard Update. Reverts the branch to Unity 2019.4.7f1.
2 Years Ago
Removed temporary prefabs
2 Years Ago
Trainyard scene
2 Years Ago
Re-updated the test map terrain to its latest shape
2 Years Ago
Replaced BillBTestMap terrain with the older terrain asset file. 2020 had made the newer version incompatible.
2 Years Ago
Merge Main -> 2019 Revert
2 Years Ago
Trainyard s2p
2 Years Ago
Scene prefab backups
2 Years Ago
Merge Trainyard
2 Years Ago
More
2 Years Ago
Merge from nexus
2 Years Ago
Merge from main
2 Years Ago
Update FP.Nexus to fix IL2CPP issues
2 Years Ago
navmesh fix and s2p now my Unity isn't broken
2 Years Ago
Prefab backup & related files Cleanup
2 Years Ago
Updated TrainWagonUnloadable.entity
2 Years Ago
Adding art for the ore wagon, various ore materials
2 Years Ago
Test branch for Damian
2 Years Ago
GetLocalVelocityServer implmented for drone Fixed a few vending machine manifest typos Manually specify mini & scrap heli starting fuel amounts
2 Years Ago
Updated train wagon prefabs and meshes to match new textures better Slightly reduced drawcalls
2 Years Ago
Deleted coaling tower collector files, will reimport them properly.
2 Years Ago
Fixed procedural rail being scaled slightly thinner than the original / hand placed mesh
2 Years Ago
Merge Main -> 🚆. Reverts project version to 2019.4.7f1.
2 Years Ago
Fixed init method call
2 Years Ago
Launch site navmesh fix & s2p.
2 Years Ago
Trainyard rail connection points moved down slightly to match hand placed rail
2 Years Ago
Smoothly connect procedural rail mesh to monument rail mesh (seeing a slight mesh mismatch that needs looking into)
2 Years Ago
subtracting 71535 - DLSS is temporarily forced off (causing performance issues with Unity 2020) subtracting 71462 - Unity 2020.3.34f1
2 Years Ago
Removed orphan meta file
2 Years Ago
More unloader menu options WIP
2 Years Ago
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2 Years Ago
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2 Years Ago
Typo fix, reorder report types
2 Years Ago
Compile fix
2 Years Ago
Ported the real "coaling tower" to my test map. New unload icon. Button interaction WIP.