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107,026 Commits over 3,836 Days - 1.16cph!

2 Years Ago
merge from tp
2 Years Ago
merge from main
2 Years Ago
Merge from spraycan_tweaks
2 Years Ago
Better sfx logic
2 Years Ago
Tooltips
2 Years Ago
Styling
2 Years Ago
Show edit history on signs Add a search filter to easily look up all content by a particular user
2 Years Ago
Fixed unloader yellow light flag toggle
2 Years Ago
Unloader can unload wagons
2 Years Ago
Rather than unloading all at once, have the wagons progressively unload as the animation plays. A little more complex, but if e.g. your wagon is destroyed while unloading, it'll make more sense that you receive half the loot.
2 Years Ago
Commit underwater_lab_glass and EngineUI.prefab because Unity really wants to change them after the downgrade
2 Years Ago
Unloadable wagons fill and empty. Properly setting ore visuals (not animated yet).
2 Years Ago
Added copyable player id/name fields to cassette info
2 Years Ago
Initial prototype
2 Years Ago
Subtract 71684 and 71722 - troubleshooting build issue
2 Years Ago
Clean up
2 Years Ago
WIP map of the nexus in GameUI
2 Years Ago
Increased default max sprays per player (25 -> 40)
2 Years Ago
Fixed free spray sfx only playing for local player
2 Years Ago
Merge from media_projects
2 Years Ago
Merge from main
2 Years Ago
Show a crosshair when in free spray mode
2 Years Ago
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2 Years Ago
Fixes from code review, gibs is enabled again on ent kill
2 Years Ago
Coaling tower collector
2 Years Ago
merge from main
2 Years Ago
Merge torch despawn + backspawn despawn
2 Years Ago
Merge from main
2 Years Ago
Merge repairable windows + ownerid fix
2 Years Ago
merge from shopfront fixes
2 Years Ago
Moved some files around
2 Years Ago
Tweaked sky brightness, contrast and fogginess on some weather profiles
2 Years Ago
Environment quality / further reduced impact of building environment volumes Slowed down transition time
2 Years Ago
Increased sunlight intensity and tweaked ambient color Switched tone mapping on biome postfx to ACES and removed some color correction tweaks to compensate / see if it can be replaced with custom tonemapping in the next iteration
2 Years Ago
Merge from main
2 Years Ago
Better rail terrain blending
2 Years Ago
merge from misc_fixes_june22
2 Years Ago
Manifest and codegen
2 Years Ago
Tidied up settings files
2 Years Ago
Moved attenuation factors
2 Years Ago
AI designer spam fix
2 Years Ago
vacuum tube anim updates, removed test anim
2 Years Ago
Merge from lookup_opt
2 Years Ago
Moved a lot of material properties away from the material and controlled by code.
2 Years Ago
Additional cliff terrain checks to prevent spawning on rail in certain edge cases
2 Years Ago
Added coaling tower logo Updated coaling tower prefab
2 Years Ago
teleport tests
2 Years Ago
merge from contact_reporting
2 Years Ago
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2 Years Ago
Painted train topology in trainyard on rails