13,125 Commits over 2,800 Days - 0.20cph!
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▍▌▊▇▆ ▍█▌▇ ▆▇▇▌ ▋▊▄, ▇▋▆▄▉▇, ▌▊▌▌▆▌▆ (█▍▅█▌ ▅▅▍▄▅█–▇▉▌▄█), ▉▊▇ ▋▊▋▋▊
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▆▉▍▄▇▇▉▇ ▄▅▆▋▇▄▍ ▅▋▍ ▍▌▅▊, ▄▋▌▋, ▌▄▅▊
▄▌▋ ▋▉▅▌ ▇▆▍▌▅▅ ▍▋█ ▆▅▌█▇▅▄▊ ▆▍▊▇▉/▋▋▊▊. █▆▇ ▌█▆▋ ▇▌▄▅█▉ ▌▅▄█▌ ▅▆▊▅▍. ▌▄▉ ▊██▋ ▉▆▆█ ▋▊▇▊▋▍▄▅█▅▌ ▆▊▄▉ ▆▄▍▉▇▄▆▇▉.▋▍▉▆▌▄▉▌ ▆▄▄█▊▌▄▅▅.
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▍█▅▄▍▅▆ ▇▆ ▄▍▌▊ ▋▅█▌▆ ▊▇▆▆▊▌█▋ ▋█▇ ▇▋▉█/▆█▄▅ ▄▌▆▅
▄▋▅ ▉▍▅ ▇▆▇▆▉ ▊▅ ▍▅ █▄█▉▌ ▍█▌▍▉▄▇▊▆▅▍▄▇ ▆█▇▄ ▋▄██▉▊▋▅ ▆▉▇, ▇▄▆█▇, ▌▉▊▌▆ ▍▌▋
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▄▍▅▊▉ ▄▄▊▉▌▉▊▇ (▍▄ ▅▇▅▍) ▍▌▋▄ ▌▆ ▆▊▇▍-▉█▍▄▊ █▇▄▄ ▄█▌▅█▅
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▇▄█▋ ▉▉▅▅ ▅▍▍▌ ▇█▇▆▍▉▉▆▅ ▆▇▄▆█▋▋▌▉ (▊▉▉▇ ▊▄▋▇▇ █▊▍▆ '▇▅ ▅▇▆ ▅▇▊)
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▋▍▉ ▆▇▇▄▉▇█▌▇ ▉▌█▌▄▆ ▇▉▅ ▉▆▊▉▍▋█ + ▍▌▄▊▋▅▆▋ ▍▉▅▉▆▄
▅▊▌▄ ▍▉▊▄▆▄▄▊▌▆▋ '▆▉▉▇▅▄▆▄▆█▇▌▌ ▊▄▋█▇▅▌▋▅' ▌▍ ▍▉▋▊█▍▄▊▄▇▆▋▉▋, ▅▅'▌ ▊▉▉▉ ▊▋█▅▇▊▆▊ █▄▅ ▋▊▇▊▇▊▊
▊▇▅ ▋█▊▅▉▄▊▇▌▅ ▋▄▊▅ ▍▆▋▍▄ ▌▍▇▊ ▄▅▇▆▇▅ (▍▅▉▋▇▅▌▇▋█▅ ▇█▅▆▄)
Increase Workcart max speed
Add train track collation to dungeon_grid_test
T junction spline setup complete
Setting up track splines for the new junctions + unique track ID fixes
Don't show Workcart health when the player is standing ON the Workcart
Catch Windows IO exceptions when attempting to a screenshot (full disk space etc)
More spline data saving work
Make WorldSplineSharedData actually update the prefabs properly when regenerating
More train track spline work
Add method to regenerate all spline shared data for the project at once
Reverting spline asset path code for now as GetAssetPath didn't work on prefab variants and GetPrefabAssetPathOfNearestInstanceRoot caused the Unity editor to crash on certain prefabs
Fix several bugs with spline data generation
Compilation fix for editor vs build
Fix spline data assignment. Previously if two prefabs shared the same data but one changed, it would incorrectly update the data for both. Now checking the prefab path
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▆▇▄▅▅ ▅▋▅ ▅█▄, ▍▋▌ ▊▉█▍▋▄
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