193,961 Commits over 4,079 Days - 1.98cph!

4 Years Ago
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4 Years Ago
Added ClientSignOnStateChanged(int UserID, SIGNONSTATE OldState, SIGNONSTATE NewState) (Server) and SignOnStateChanged(SIGNONSTATE OldState, SIGNONSTATE NewState) (Client) hooks + SIGNONSTATE_* enums
4 Years Ago
Various bugfixes
4 Years Ago
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4 Years Ago
Update build scripts
4 Years Ago
Merge from main
4 Years Ago
wip camper module health setup
4 Years Ago
Tunnel corridors greyboxes and prefabs
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
Fixed division by zero with recent staticproplump change
4 Years Ago
merge from main
4 Years Ago
skin approval
4 Years Ago
"Add to favorites" function now appears in all server browser tabs, not just the Favorites tab The "Add current server to Favorites" button now changes to "remove from favorites" if the server is already in favorites
4 Years Ago
Try to avoid reloading the language multiple times on startup, and some safeguards when trying to set the language to an invalid one Fixed the game refreshing gamemode and map lists for menus multiple times while loading onto a map or disconnecting
4 Years Ago
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4 Years Ago
Remaining mid area
4 Years Ago
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4 Years Ago
Trying out a depth prepass for viewmodels which eliminates all world clipping (+ small performance benefit??). Added convars to enable / disable it.
4 Years Ago
▊▇▌▅▌ ▅▊▄▆ ▌▅ ▆█▉▇▋▅▉█▆▅▅▇ ▆▅▆ ▊▉▋█▋ ▇▋▅▋▍▇▅▉▋▌ ▋▍▉▅ ██▌▌. ▄▉▄▇▌ ▌█▄ ▊▍ ▊▉▄ ▆▋▄▌ ▉▆▌ █▇-▄▄▊▇█▆ ▋▄▋ ▋▌ ▊▋▍ ▊▄▍▆▆▌▊▆▍ ▆▌█▅█▇ ▍▅▍█▊▉▄▊ ██ ▆▆▊▆
4 Years Ago
More mid island
4 Years Ago
Changed all viewmodel PlaySound events to PlaySoundFirstPerson
4 Years Ago
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4 Years Ago
Use convar
4 Years Ago
Viewmodel clothing support
4 Years Ago
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4 Years Ago
standardized floor.triangle.twig collider with it's counter parts to prevent groundwatch issues on upgrading
4 Years Ago
█▌▉▉█▊ ▆▄▋ ▇▇▌▅▇▍ ▆▅ ▅▄▉▉▆▇▄▍█▇▅ █▌▆ ▆▍▌▉█ █▍█▍▊█ ▄▆▌▍▇ ▊▋█▅ ▊▉▇█▅▉█▉▍▇ (▅▉▍▅▅ ▍▇▌▉▌ ▅▊▅▌▅ ▅▄▆ ▄▅▊ █▄▊▊▊▉▇▇ ▌▍█ ▉▊▉▌▅▅ ▊ ▍▄▌▅ ▉▍▄█ █▆ ▄█▆█▌▊▋▉)
4 Years Ago
Large wooden box can no longer be clipped into world layer
4 Years Ago
▌█▄ █▅▇▄ ▉▅▉▊ ▍▋ - ▋█▅ ▄▄▍▊▍ ▄█▆ ▉▆▄▄▄▋█▍▍▋ ▋▅▆▉▊▅ ▌▄▆▊▅█▊ ▉▆▋▉▇ ▍▇█▋ ▍▋▍▌▆ ▍█▇▅▋▄ ▄▍▆▌█ ▇▌▋▌▋▌
4 Years Ago
More mid area refinement
4 Years Ago
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4 Years Ago
Player leaves game correctly when dismounting
4 Years Ago
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4 Years Ago
Mid area WIP
4 Years Ago
Merge from main
4 Years Ago
▊▄█▋ ▉ ▇██▅▉▋▋▆▉ ▌▅▊▄, ▋▉▌ ▄▅█▋▅
4 Years Ago
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4 Years Ago
▉█▄▇▊▉▉█▌ ▌▆ ▅ ▌▉█▌▌▌▊ ▋▉▉▋▋ ▉▌█▌▇ ▋▋▆▌ █▆▋ ▍▋▍█▅. ▆▉▉▌▊▆█ ▆█ ▇▌▊▇█ ▄▊▆▌ ▌▅▊ ▅▅▅▄ ▆▇'▆ ▋ ▌▄▌▆▉▇▄▆▌▌▉ ▄▉▌▇▌
4 Years Ago
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4 Years Ago
Refactor reservation/used by stuff down from AICoverPoint to AIPoint
4 Years Ago
▄▉▍▋▆ ▍▅▍▉ -> ▋▄▌▋▍▇▄▉▍
4 Years Ago
█▇▆█▌ ▄▋██ ▇▇▄▅█▊▇▅▇▉/▆▄▉
4 Years Ago
▍▄▉▆ ▇▅▆▍ ▆▄▊▆█▍ ▍▋ /▋▋▉▌▍▇▍ ▄▄ ▊▅▋ ▍▊ ▍▍▌▇▉▉▌ ▇▄▊▇▌▊ ▍▆▆▉▇▋ ▋▌▊▄▆█▊▄▉▆▋ ▄▉ ▄▉▅▊ ▇▄██▍▇▊▍█▄ ▋▍▋▋▄▌▍▅
4 Years Ago
AIInformationZone.GetCellsInRange implementation and visualisation/tester
4 Years Ago
adding camper module LOD
4 Years Ago
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4 Years Ago
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4 Years Ago
AIInformationGrid.GetCell implementation. Added AIInformationGridTester.
4 Years Ago
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