195,819 Commits over 4,110 Days - 1.99cph!

11 Days Ago
arrowbucket c variant
11 Days Ago
Fixed missing wallpaper conditional on container roof triangle
11 Days Ago
Fixed missing wallpaper conditional on brick roof triangle
11 Days Ago
Slightly moved lighthouse door to fix lighting issues Adjusted doorway mesh to fix gaps Scene2prefab
11 Days Ago
merge from wallpaper/floor
11 Days Ago
Added more los checks to wallpaper foundation
11 Days Ago
Fixed mode not switching correctly when deploying the wallpaper tool
11 Days Ago
Tweaked roof wallpaper deployment
11 Days Ago
Added spatially aware environment volume and deferred indirect lighting support to the Rust Standard Amplify template
11 Days Ago
Deployed entity parenting
11 Days Ago
Fixed WallpaperPlanner.SwitchMode NRE
11 Days Ago
merge from main
11 Days Ago
Fixed missing walpaper prefab on frontier roof full conditional model
11 Days Ago
Wallpaper floor & ceiling pack - added two more tile patterns, updated vintage tile colour selection
11 Days Ago
syncvars -> aux3
11 Days Ago
Warming tea value changes, basic tea effectiveness slighty reduced
Rin
11 Days Ago
phrases
11 Days Ago
Handle when camera is in cells that are still processing
11 Days Ago
Merge from silencerstuff
11 Days Ago
Added a new EffectSilencerSelect component that will swap to a different effect based on the equipped silencer type Added standalone oil filter and soda can effects for bolt rifle, m249, sar, smg, spas, thompson, revolver, l96, pump shotgun, m39, ak, mhlmg, lr300, mp5, p17, m92, semi auto pistol, m4, sks, t1 smg
11 Days Ago
Fixed crafting menu search input field masking issue
11 Days Ago
Abyss Containers - Updated textures with small tweaks
11 Days Ago
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11 Days Ago
merge from main
11 Days Ago
Memorycell top bulb uses the right material. (Green instead of blue)
11 Days Ago
Shifted the darkness volume up a little bit in the cargoship interior.
11 Days Ago
merge from wallpaper/floor
11 Days Ago
Some wallpaper phrase fixes
11 Days Ago
Abyss Containers - Created placeholder for abyss containers from bamboo barrels, updated deployable model and materials with proper ones for the vertical container, updated manifest
11 Days Ago
Giant Excavator Lighting prefab assets moved to World layer.
11 Days Ago
bee_catapult_bomb_clipping_fix -> main
11 Days Ago
Fixed some edge cases
11 Days Ago
Merge from main
11 Days Ago
Fixed chicken coop hatching not working
11 Days Ago
merge from wallpaper/floor
11 Days Ago
Fixed wallpaper wood ceiling clipping
11 Days Ago
Fixed a switching issue when deploying the wallpaper tool looking at a door or window
11 Days Ago
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11 Days Ago
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11 Days Ago
Pull scatter shot bees away from the wall like the player thrown ones
11 Days Ago
Silencer FX tweaks. FX prefabs for the two crap silencers with built in offsets.
11 Days Ago
Let player logic go after our ground setup
11 Days Ago
Fix LOS check using the wrong vector
11 Days Ago
Fixed wallpaper outside check on triangle floors
11 Days Ago
/main/bee_catapult_bomb_clipping_fix -> main
11 Days Ago
Do a line cast before spawning a scattershot swarm, ensure it doesnt clip
11 Days Ago
merge from main
11 Days Ago
11 Days Ago
patrol_heli_Infinity_number_fix -> main