userBill Bcancel

13,173 Commits over 2,830 Days - 0.19cph!

6 Years Ago
Added a new time-based end game trigger timer. Can be useful for testing.
6 Years Ago
Fixed NPC weapon selection some more. Cops put their weapon away and keep walking around when they finish shooting a target, and out-of-ammo is handled (although currently NPCs get infinite ammo anyway).
6 Years Ago
Partial work on getting crimes/cops working again for Bill
6 Years Ago
Client/Server fixes
6 Years Ago
Fix errors when firing guns with no CrimeManager in the scene.
6 Years Ago
Some quality-of-life options added for game modes. Select specific belt slots, or always run.
6 Years Ago
New King of the Hill class selection basics
6 Years Ago
Remove stuff that was in just for the test branch
6 Years Ago
KotH UI work
6 Years Ago
Couple of small edits
6 Years Ago
Different sort of scoring for KotH
6 Years Ago
Score UI fixups
6 Years Ago
Allow turning bootstrap on and off in WiseGuysTools
6 Years Ago
Subtractive merge as commit #4571 broke things when >1 client connected to the server.
6 Years Ago
KotH mode work, getting some necessary data over to clients. Added KotH map to builds.
6 Years Ago
Cleaned up separate client/server issues
6 Years Ago
KotH mode actually works - scores working, win condition set. Added extra KotH building texture.
6 Years Ago
Better score system and UI
6 Years Ago
Added score UI+ extras
6 Years Ago
Info test for game modes.
6 Years Ago
Game mode client/server better differentiated, and working on KotH capture states.
6 Years Ago
Merge Bill's fixes
6 Years Ago
KotH: Working on a capture point thing
6 Years Ago
Minor edits
6 Years Ago
Allow character types to have modified movement speed, or unlimited ammo
6 Years Ago
WiseGuys Tools option to turn editor bonus inventory items on and off
6 Years Ago
It's just a big cylinder TBH
6 Years Ago
King Of The Hill mode work
6 Years Ago
Merge basic game modes implementation into Main. It's not complete but it's stable enough and there are already lots of changes.
6 Years Ago
King Of The Hill building final
6 Years Ago
Script rename
6 Years Ago
6 Years Ago
-Added game mode reference to NetworkPeer. - Added an ownable buildings switch to game mode config. - Extra null checks in buildings that seem to be needed for my big King Of The Hill building to load correctly.
6 Years Ago
6 Years Ago
Building Is Good
6 Years Ago
6 Years Ago
Working on my building
6 Years Ago
Working on a King Of The Hill thing. +NetworkLevel fix for city editing.
6 Years Ago
Transitions between different game mode states working nicely
6 Years Ago
Fixing game mode transition issues
6 Years Ago
Fixed zombie respawn issue, and IsServer door definition spam
6 Years Ago
Door init test
6 Years Ago
Stop the plane getting pushed around by NPCs riding it in listen server mode
6 Years Ago
WiseGuysTools edit
6 Years Ago
6 Years Ago
6 Years Ago
Fixed prop spawns
6 Years Ago
Big refactor to how game modes run. Will be some bugs, but this is better. Bit more like Bill F's original zombie mode as well.
6 Years Ago
Various minor stuff