239,562 Commits over 3,837 Days - 2.60cph!

6 Months Ago
New Crowdin translations by GitHub Action
6 Months Ago
String comments can include @labels, skip strings with @ignore Update locale sources
6 Months Ago
Adjusted timer deployment restrictions
6 Months Ago
Fixed button being deployable in weird places
6 Months Ago
Fixed smart switch output handle position
6 Months Ago
fixed a flow issue by allowing a jump back onto the defensive wall (harbor2) s2p
6 Months Ago
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6 Months Ago
Resolve sbox-issues/issues/5171 by making dragValue match
6 Months Ago
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6 Months Ago
New Crowdin translations by GitHub Action
6 Months Ago
Locale source generator tweaks Update locale sources
6 Months Ago
network++
6 Months Ago
Style tweaks ControlWidget doesn't create a struct editor for readonly structs Fix gameobject multi-select editing (blame @kurozael) )(
6 Months Ago
New Crowdin translations by GitHub Action
6 Months Ago
comment test 2
6 Months Ago
subtracting 94255 merge from server_hidden_stashes - client compile issues
6 Months Ago
oilrigs S2P
6 Months Ago
Increased the reach of prevent building volumes in both rigs Fixed missing door in small rig Fixed floor collider in hall preventing going down the tubes Some bounce lighting, basic lighting in small rig Finer environment volumes placement on moonpool prefab
6 Months Ago
New Crowdin translations by GitHub Action
6 Months Ago
comment test
6 Months Ago
merge from optimize_rpc_src_connection_2
6 Months Ago
merge from server_hidden_stashes
6 Months Ago
Disable navmesh obastacle and AI data after all scientists are back on board, so they don't run through the APC on their way to mount it.
6 Months Ago
Move Networking.HostConnection to Connection.Host Whitelist TaskExtensions.Unwrap
6 Months Ago
Merge from main
6 Months Ago
merge from harbor_tweaks_4_cargoship
6 Months Ago
network++
6 Months Ago
Leaderboard backup, run #10324
6 Months Ago
Use 'obj is IList' instead of the earlier, longer version
6 Months Ago
Merge from harbor_tweaks_4_cargoship
6 Months Ago
Compile fixes
6 Months Ago
Spawn containers when the ship docks (temp) Containers don't save (temp) Added a second dynamic crane to harbor_1 so it can reach more of the ship Don't spawn containers if there is already a container there (there will probably be more save/load issues but this should stop the worst of it for initial testing)
6 Months Ago
Remove all my temporary rowboat seat clip debugging. Hopefully rowboat dismounts are now solved
6 Months Ago
Cherrypick copying harmony to build directory
6 Months Ago
Pure reflection approach to load 0Harmony.dll, create Harmony instances & patch methods
6 Months Ago
Clear list when using GetList in the pool
6 Months Ago
█▌▊▍ ▉▍▊▉█▅▆ ▄ ▉▍▅▇▍▍ ▊▇▆▆ ▍▍▄█▊▉ ▌▋▌ █▋▆█▍▌▇▍▉ █▋▌▆▋▊▅ ▄▍▄▇▋▅ ▄▌ ▆▌▋▌▅▆▄, ▋▋▇'▋ ▆▆▉▆█▉ ▄▅▌ ▉▇▋▆█▇▉ ▊▋▇▅▇▋█▆ ▄▅▉▋▆ ▇▄ ▅ ▍▍▇▌▉▋ ▊▋▊▄▅▆ ▌▅ ▉█▌▊█▍█▅▇ ▉▌ ▇▅▇ ▄▆▌█ █▆▌▆▄█ ▄▌▅ ▉█▆▊▅▇▍▊ ▅▍▊▍▄▋▋ ▊▌. ▍ ▆▊▆▋ █▆▊▌▊▆▆▇▇ ▊▉ ▌ ▌▊▄▍▊▍▅▋ ▌▇▆▉▇▉▅▊ ▆█▌ ▆▌▋▄▄ ▄▇▋▋▇▌▉ ▍▇▅▌ ▄ ▉▍▇▆██ ▌▄▄▄█▄▅▊, ▄▌▌▇▄ ▄▊▄ ▌▇▆██▄▋▆ ▅▅▊▄▅ ▇▅▉ ▌█▍▍▄ ▍▌▊▉▋▌ ▊▅ ▄▅▋ ▇▉▄▍▍▍ ▄▋▆▋▌ ▇▇ ▄▉▊▊▆█▉▅▊, ▍▍'▉ ▉▍▋▆ ▅▄▅▍ ▍▊▊▇ ▆▉▌▇▅ ▊▆▄█ ▆▉▅▅ ▍▌▉▉▉▋▉▄██▄▆▉▅ ▋▋▇█ ▇▍▆█▋ ▉▆▄▄▊ ▍▄ ▇▇▉▄▅▅▉▇█▍▄ ▇▌▅▌▅▉ █▉ ▆▅▌▅ ▆▍ ▉▅▍▇█▊▍▅▇
6 Months Ago
Exclude 0Harmony from the build
6 Months Ago
Cherrypick disable assembly validation again
6 Months Ago
Cherrypick harmony 2.3 again
6 Months Ago
Fix copying of dlls to builds
6 Months Ago
Don't bother with writing cubemap normalization right now (in fact disable it for now!), reuse previous mip so that we have more quality with less samples Assert isn't valid anymore in ComputeImageViews since we can pass a cube array
6 Months Ago
Update HarmonyHook.cs to work in editor (because unity wants absolute path) Update Rust.Harmony.Loader.dll
6 Months Ago
GGX filtering
6 Months Ago
Ensured cargo only docks once
6 Months Ago
Set default dock time to 8 minutes
6 Months Ago
Set better stopping location on harbor 1