251,220 Commits over 3,959 Days - 2.64cph!

7 Months Ago
adjusted spawn position for play mode to work
7 Months Ago
Jungle ruins initial scene setup for terrain, monument data and basic whitebox
7 Months Ago
Add Json.ToNode overload with expected type * We're deserializing with an expected type already * We can start phasing out JsonConverterFactorys, just use JsonConverter<T>s * Can actually use [JsonDerivedType] etc Let anyone serialize / deserialize System.Type * We already had this in Facepunch.ActionGraphs, add it to Sandox.Json * Looks up types through TypeLibrary * Works with array types / generic types / nested types * Fixes Facepunch/sbox-issues#5762
7 Months Ago
merge from rotorwash_fixes
7 Months Ago
merge from CyclistHands
7 Months Ago
merge from HoveringBikeSpawns
7 Months Ago
Updated Legacy Wood Log Pile Materials Added Correct Components to create Snow Variations of the Legacy Wood Log Pile
7 Months Ago
player update. repopulated playeranimation.controller with latest jog and crouch movemenat anims
7 Months Ago
merge from hazmat_youtooz_lod_fix
7 Months Ago
merge from SidecarCollision
7 Months Ago
merge from 100574
7 Months Ago
merge from surrender_gesture_warning
7 Months Ago
merge from npc_vending_reset_fix
7 Months Ago
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7 Months Ago
Fix travelling vendor incorrect field defines
7 Months Ago
Merge from main
7 Months Ago
Updated client-side grounded check to match the server-side one in CarPhysics
7 Months Ago
Reload animation shows the correct shell being loaded via events rather than in an update (see UpdateAmmo event on reload and deploy)
7 Months Ago
Fixed missing buildings in radtown HLOD
7 Months Ago
Extended sidecar bike main collider further
7 Months Ago
Merge main -> SidecarCollision
7 Months Ago
Renamed friendly gesture to Surrender Added an optional description field to all gestures Added a warning to the Surrender gesture that it will allow other players to access your inventory (Will require a phrase rebuild for localization)
7 Months Ago
Adjust boogie board downhill force multiplier so it isn't active while on flat ocean
7 Months Ago
Fix npc vending machine sales data getting reset on server restart
7 Months Ago
Shape, Joint, Contact are structs now
7 Months Ago
Remove custom cast callbacks for now, can probably use their casting now
7 Months Ago
IzGeometry -> IzQueryShape
7 Months Ago
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7 Months Ago
IzTOIQuery -> IzTOIResult
7 Months Ago
IzArray -> IzSlowArray
7 Months Ago
IsConcave -> IsMesh
7 Months Ago
Add material list to BVH
7 Months Ago
merge from main
7 Months Ago
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7 Months Ago
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7 Months Ago
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7 Months Ago
Fixed seismic sensor vibration level not reset when unpowered
7 Months Ago
Fix AddBoxShape
7 Months Ago
Default world def Setup contact modify and should collide callbacks
7 Months Ago
Create shapes with default shape def
7 Months Ago
merge from radtown_redux
7 Months Ago
merge from main
7 Months Ago
merge from hood_and_cuffs/locked_car_force_mount
7 Months Ago
merge from hood_and_cuffs/remove_friendly_gesture_holster_delay
7 Months Ago
merge from SidecarHurtTriggerForce
7 Months Ago
merge from BikesIgnoreDroppedItems
7 Months Ago
Allow dedicated sever to load maps Update steam libs Lets store the appid in one place, so it's easier to change for standalone exports Init SteamGameServer for dedicated server when starting a game
7 Months Ago
Lighting prefab backup Shifted some pipes around a tiny bit for lighting purposes
7 Months Ago
Shifted some AC ducting around for lighting purposes
7 Months Ago
Revert "Add json type converter safely through TypeLibrary" This reverts commit 620f60624d3f32ac8686a2add19159a0b42fa25f.