240,567 Commits over 3,867 Days - 2.59cph!

11 Months Ago
Generate manifest
11 Months Ago
Add spinning siren light blue manually
11 Months Ago
Merge from main
11 Months Ago
Applied some shelved changes
11 Months Ago
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11 Months Ago
viewmodel anim updates
11 Months Ago
Fog lights support, remove second buffer that's meant for fog lights, remove bullshit code to support old directional light from it that was just meant to be tools-only, all light types just works now https://files.facepunch.com/sam/1b2111b1/C3pY5Q7jq9.png
11 Months Ago
All breakable meshes and LOD setup All textures updated for correct tinting, custom LODs for all mugs, gib pieces for all mugs, all collision adjusted
11 Months Ago
vm legacy bow - set up viewmodel renderer
11 Months Ago
changed bow fabric mat from fade to cutout
11 Months Ago
Blank radial added to Main Camera Base for smooth lerping. Explosion post changes. Scene.
11 Months Ago
Show icon for above ground train tunnel links
11 Months Ago
Set up monument info on above ground train tunnel entrances so Rust+ can identify them
11 Months Ago
Replace async shit with frame event, forgot this existed Re-add icon def
11 Months Ago
exported player update edited rifle attack anims
11 Months Ago
Ensured included key is set on proper slot bone.
11 Months Ago
Updated Legacy Furnace GIBs To Fix Texture Errors
11 Months Ago
cocolemon hoodie source
11 Months Ago
11 Months Ago
Generate complete sub-graph before writing it to file
11 Months Ago
cherrypicking 90090
11 Months Ago
better mainmenu logo positioning - fixes logo appearing too far right on some resolutions
11 Months Ago
Updated Legacy Furnace Emissive Material Fixed Legacy Furnace Not Enabling and Disabling Emissive Material
11 Months Ago
Added control over explosion volume weight
11 Months Ago
legacy bow vm - ironsight updates, anims tweaked
11 Months Ago
adding wip rail lift stuff
11 Months Ago
Tracked pose component has "Use Relative Transform" property
11 Months Ago
Don't play ammo pickup sounds for NPCs
11 Months Ago
Adjusted wanted poster skins and rebuild phrases.
11 Months Ago
Add a spinner to test network jitter
11 Months Ago
Chat UI component
11 Months Ago
11 Months Ago
Basic sub-graph creation works
11 Months Ago
PhysicsTraceBuilder ignores ITagSet if null Tweak TcpChannel so it doesn't choke
11 Months Ago
Fixed lerp stomping IsProxy checks for parent NWO Define network frequency in scene, allow network transforms to extrapolate PhysicsComponent read/write physics velocities GameTagsControlWidget create a TagSet is null IkReachOut ignore collision layer Allow keyframe proxy colliders twice as much time to arrive
11 Months Ago
exported and added crouch idle animation to crouch blend tree
11 Months Ago
Dirty envmap probes when changing skybox tint
11 Months Ago
Updated Storage Monitor FBX to include missing faces, so no long to see through the Storage Monitor on certain objects.
11 Months Ago
Updated Legacy Furnace Icon to have correct Lighting
11 Months Ago
Fixed UNITY_EDITOR define going too low, causing RPCSyncJoints error in server build
11 Months Ago
Replace NamedPipe with Tcp, which I should have probably done in the first place and would have saved me about 6 hours of bullshitting around
11 Months Ago
Initial merge of ServerSideRagdolls -> Aux2. Includes content from Main.
11 Months Ago
cherrypicking 90078
11 Months Ago
cherrypicking 90078
11 Months Ago
10th anniversary logo added mainmneu updated
11 Months Ago
adding missing tileset (air duct support) and plasterboard textures
11 Months Ago
Leaderboard backup, run #7564
11 Months Ago
Show the repair cost indicator with accurate costs when attempting to place down a building block while the player has insufficient resources
11 Months Ago
Fixed player not starting tutorial at a consistent rotation
11 Months Ago
Removed underground rotor mesh