reporust_rebootcancel

131,595 Commits over 4,262 Days - 1.29cph!

12 Days Ago
- Fixed a bunch of bugs with spawn and load - Dont run cohesion for null group members
12 Days Ago
Don't show cannon health bar if mounted
12 Days Ago
Cannon set condition from health on pickup
12 Days Ago
Mark sails as orange on the deploy guide if they are going to be blocked
12 Days Ago
ghost ship ambient sounds and reverb zones
12 Days Ago
Recursion fix (woops)
12 Days Ago
Auto killed boats now wont drop loot Prevents oil rigs having dead scientist drops around
12 Days Ago
scientist_boat_ai -> naval_update
12 Days Ago
- Scientist boats can now save/load properly in all contexts - Setup system for types of saving/loading, for example oil rig scientist boats wont save between server restarts unless their claimed by killing the ai driver - Fix oilrig scientist boat manager loading error - Simplify scientist boat loading
12 Days Ago
Fixed small ramp not cancelling animation when colliding with a player boat
12 Days Ago
Mark the cannon base as IsDynamic Queue a network update prior to unparenting the child entities when converting a boat to construction, otherwise if the boat has to move (when using the dock and edit function) the child entities think they are in the wrong location briefly when switching to construction. This resulted in objects using RendererBatch constructing their batches in the wrong location
12 Days Ago
building planner rolled out mesh for 3p view
12 Days Ago
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12 Days Ago
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12 Days Ago
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12 Days Ago
very wip test
12 Days Ago
▇▉█▉▇ ▌▅▋▅ ▇▄▍▋
12 Days Ago
santa_prop(scientist) repose
12 Days Ago
▇▄▄▅█ ▄▆▋▌▊▉▇ ▇▆ ▉▍▍ ▋▋ █▍▉ ▇▋▋▌ ▉▉▌▌▉▇▅▅ ▅▉▌ ▆▇▄▅▇▍ ▆▆▄▉██ - ▄▊▋▅▊▉▌ - ▊▆█▊▉ - ▊▍▄▅▆▆ - ▆▄▄▄▊▇▋ ▇▉ ▉▅▉▊▇ ▄▅▋▆▌▆ ▉▉ ▇▍ ▊▋▋██ █▍ ▅▄▌ `▆██▄_▍▇▇▇▄▆_█▊▌▇█▉▅▋` ▆▍▋▊▋▄ ▇▍▊▆ ▌▅▉ ▄█▌ ▄▊▊▋▆█▌▅ ▉▄█▍▍█▄ ▌▇ ▅▌▅▄▊▊▇▊ ▄▋▅▉▌▊ ▇▆▄▆▋▍█▉▌ - ▄▉▄▊▉█ ▍▅▅▍ ▌█ ▆▇▋█▄ ▆▅▆▋▊▊▊ ▇▅▊▍ ▅▆▍▍▊▍ ▄█▉▍▋▅▅▉▄▉▄ ▆▅▍▆▌▋ ▊▆▇▄▇▍
12 Days Ago
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12 Days Ago
Missed file
12 Days Ago
local BBS pos/rot change as part of larger wip changes
12 Days Ago
Pilot hazmat repose
12 Days Ago
tweaked heart balloon text position
12 Days Ago
Cleaned out baked digital counter from the textures.
12 Days Ago
made metallic version of single balloon that doesnt use SSS
12 Days Ago
Fixed zipline editor NRE caused by floating city 4
12 Days Ago
Krieg Hazmat pose
12 Days Ago
merge from naval_update
12 Days Ago
removed redundant w_blueprint prefab
12 Days Ago
removed old textures/mats to avoid confusion
12 Days Ago
updated anims to fix clipping issues
12 Days Ago
Add serialization for lastEditLocalPos and lastEditLocalRot. Should allow copy pasted boats to dock & edit without fucking up. Also gonna need it for future changes. Protobuf gen.
12 Days Ago
Added map marker to show the deep sea exit, when in the deep sea (placeholder styling)
12 Days Ago
Boat planner - Set up viewmodel - Set up dropped worldmodel - prefab updates
12 Days Ago
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12 Days Ago
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12 Days Ago
Kick hazmat repose
12 Days Ago
merge from boat_building
12 Days Ago
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12 Days Ago
Sunglasses repose
12 Days Ago
▅█▋▍▇ ▋▆▅▆▍▆▋█ ▅▆▌▋▋▍ ▆▅ ▇█▊▌_▅▊▊▌▉▌ ▋██ ▄▆▌█.█▉▍▇▇▍▍▉ ▊▄▊▆▆▊▄▋▋, ▋▄▄▄▅▅▊ ▇▋▅█▆▄▄▍ ▍▆▇▇▇▋
12 Days Ago
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12 Days Ago
▊▊▊▇▄▅ / ▍▊▍▌▄ █▇▉▅ ▍█▍▌ ▄▋▊▍ ▊▉▆▄▋ ▍▄▋▍ ▆▇▍
12 Days Ago
Hide boat building UI if there's a finished boat.
12 Days Ago
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12 Days Ago
Added tactical gloves
12 Days Ago
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12 Days Ago
naval_update -> scientist_boat_ai
12 Days Ago
Anyone authd to the wheel ca now demolish blocks (usual rules apply)