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121,202 Commits over 4,018 Days - 1.26cph!

48 Days Ago
HBHF emission polish & light radiation.
48 Days Ago
48 Days Ago
Cherrypick easter2025/cinematic
48 Days Ago
Merge from easter2025
48 Days Ago
Progress / lotsa material and texture performance optimizations.
48 Days Ago
Swapped fully to using a server projectile instead so we can use all of the projectile systems
48 Days Ago
Viewmodel setup
48 Days Ago
Increase coarse cull epsilon, and improve debug logs
48 Days Ago
Spawn at the correct position + rotation
48 Days Ago
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merge into aux5
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test
48 Days Ago
Scene change
48 Days Ago
Hook up 3p anims Move animation files into vine swinging folder Change chair.static to use vine swinging anim for easier testing, animations appear broken
48 Days Ago
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Proper throw setup with eye position validation and racyast before throwing
48 Days Ago
merge from premium_servers
48 Days Ago
subtracting disable_premium
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gantry kit
48 Days Ago
Merge from vram_budget: Improve texture selection
48 Days Ago
Change 4883 texture metadata for streaming
48 Days Ago
TextureOptimizationTools: Add function that changes only textures that should be streamable but aren't
48 Days Ago
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48 Days Ago
Various fixes to the texture optimisation tools
48 Days Ago
Polish on big zigg. Continued work on lil zigg. Increased moss tiling on exterior pipes.
48 Days Ago
Made the environment volumes use their own stencil buffer so they don't interfere with deferred rendering or any other effects that use a stencil buffer
48 Days Ago
merge from main
48 Days Ago
Increase static bite hitbox
48 Days Ago
Revert previous change and add flag to be consitent with previous code, and potentially easier to debug
48 Days Ago
updated scientist outbreak sprayer anims
48 Days Ago
Update croc and tiger dragging
48 Days Ago
Missing part of previous commit
48 Days Ago
Prevents multiple systems overriding each other changes when modifying the corpse spring joint
48 Days Ago
default dart v_ model material and textures
48 Days Ago
also bake spec/gloss map
48 Days Ago
Paging implementation, other perf improvements
48 Days Ago
Only check if the environment volume transform has changed while in the editor and outside of play mode
48 Days Ago
Fix NRE when croc dragging serverside ragdoll
48 Days Ago
Caching environment volume transformation matrix and bounds
48 Days Ago
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