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121,203 Commits over 4,018 Days - 1.26cph!

47 Days Ago
- Fix npc head look not working in demos - Fix npc jumps looking odd in demos - Modify PrintDefinedFlags editor tools to also show tags defined in entity components - Delete obsolete RPC_SetRagdollSpringShortened - Fix client/server compile error
47 Days Ago
Merge from main/premium_servers/manual_refresh
47 Days Ago
Merge from main
47 Days Ago
Client compile fix
47 Days Ago
IAlwaysOn wip
47 Days Ago
changed incorrect layers on recent props prefabs
47 Days Ago
fixed issues with 3p vine swinging anims
47 Days Ago
Increased building environment volumes to be reflection factor of 1.0 since buildings should be using World layer and offer accurate reflections indoor now. If reflections look incorrect, check art layers of buildings
47 Days Ago
Server compile fix
47 Days Ago
blowpipe fix - added everything back so blowpipe still works birodart still exists until incapacitate dart is properly implemented
47 Days Ago
ziggurat_a env volumes settings and bounds changes
47 Days Ago
re-balanced the ambient and reflection values in Environment Properties for the Building, Building Dark, Building Very Dark volumes in order to produce more satisfying lighting gradients in interiors
47 Days Ago
Merge from mfm (updating branch from main and fixing merge stuff)
47 Days Ago
Fix NRE from merges. Remove wildlife hazard UI.
47 Days Ago
Manifest
47 Days Ago
merge from spatially_aware_env_volumes_fixes
47 Days Ago
Merge from spatially_aware_env_volume_fixes
47 Days Ago
merge from premium_servers/manual_refresh
47 Days Ago
Merge from main
47 Days Ago
Merge from main
47 Days Ago
Updated adobe wall in width and height. Added barbedwire on top with damage volume Fixed incorrect transforms on LOD3
47 Days Ago
Compile fixes for SERVER
47 Days Ago
Merge from main
47 Days Ago
Steam upload files for aux05
47 Days Ago
Update premium modal prefab Add blue refresh button style
47 Days Ago
Add manual refresh button code to premium modal
47 Days Ago
Implement route to manually refresh premium status
47 Days Ago
cherrypicking 116250 + 116251 premium_servers
47 Days Ago
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Merge from jungle_update
47 Days Ago
Merge from horse_handcuff_fix
47 Days Ago
Fixed not being able to mount handcuffed players to the new horse when it has a double saddle
47 Days Ago
47 Days Ago
Merge from vehicle_optim
47 Days Ago
Changed RidableHorse2 IsSwimming flag to Reserved13, was overlapping with HasDriver Fixes permanently swimming horses
47 Days Ago
Merge from main
47 Days Ago
Merge from repair_bench_redirect_fix
47 Days Ago
Fixed being able to apply same redirect skin twice
47 Days Ago
Merge from repair_branch_redirect_fix
47 Days Ago
More init refactoring, should support proc gen placement now (in theory)
47 Days Ago
Cherrypick main/sunkenknife
47 Days Ago
Parent merge
47 Days Ago
Merge from main
47 Days Ago
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47 Days Ago
More save+load work Fixed swings starting at wrong rotation briefly
47 Days Ago
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48 Days Ago
Fixed arc calculation getting inverted after loading a save Vine mountables now save and load