160,203 Commits over 4,566 Days - 1.46cph!

Yesterday
merge from automated_testing
Yesterday
Removed TestMethodAsync, we use TestMethod for all test methods now
Yesterday
Building block tests checking the roof overhangs only block deployables
Yesterday
scrap king - ramps gibs updated
Yesterday
merge from main
Yesterday
Fixed lights switched on beyond their culling distance flashing at full brightness before turning off
Yesterday
merge from ambientlight_lod_fix
Yesterday
re-order and split checks in Trans_HasThreatTarget so that female livestock don't run any targeting checks, large part of idle fsm cost
Yesterday
Merge: from lifestoryworkqueue_nre_fix - Bugfix for ObjectWorkQueue processing destroyed UnityEngine.Objects Tests: ran unit tests
Yesterday
merge from skinviewer_cartbutton_fix
Yesterday
Fixed skin viewer showing a cart button when open from the steam inventory
Yesterday
New(tests): add a bunch of sanity unit tests for ObjectWorkQueue Tests: ran unit tests
Yesterday
Smoother transition between viewmodel and predicted grenade when dropping
Yesterday
Bugfix: ensure right operator== is invoked when checking work items Tests: booted craggy
Yesterday
Merge from main
Yesterday
- Ensure the client can accurately figure out the network lod of an entity rather than guessing - Make startId/gridSize/baseCellSize constants iin the grid rather than being in the prefab
Yesterday
code clean up
Yesterday
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Yesterday
scrap king block updates
Yesterday
Merge from main.
Yesterday
Merge from render_pipeline_testing
Yesterday
Merge from main
Yesterday
Fix material remap on viewmodel arms
2 Days Ago
Merge from main
2 Days Ago
Fix non admin players being killed in halloween dungeons
2 Days Ago
Merge from livestock_animals
2 Days Ago
Update croc pie to use new animal repellent modifier Create recipes, rich version, UI bits
2 Days Ago
Merge from main
2 Days Ago
Disable pass culling in WaterRendererFogPass, needs to set the _UnderwaterFogEnabled constant
2 Days Ago
Merge from main
2 Days Ago
Merge from duck_jump_collision_check
2 Days Ago
Subtract 168514, go back to a single raycast
2 Days Ago
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Rin
2 Days Ago
merge from hoster_override_bone_retarget
2 Days Ago
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Merge from main
2 Days Ago
Merge from hempcolourblind
2 Days Ago
Rebake the hemp impostor, now matches visually Added an impostor accessibility bake component to bake out textures of alt materials
2 Days Ago
Merge from main
2 Days Ago
Merge from hempcolourblind
2 Days Ago
Merge from main
2 Days Ago
Initial commit for animal renaming Port over work from hackweek_horse_naming Can now rename horses, misc minor improvements for renaming chickens
2 Days Ago
Merge from main
2 Days Ago
Progress on improving how dropped grenades appear with throw prediction enabled when not standing still
2 Days Ago
Missed one spot that still uses lowercase min()
2 Days Ago
MixMax 2: Electric Boogaloo Get rid of LibEdit dependency * This improves input for SRCDS on Linux to match how it works on x86-64 beta Minor cosmetic changes to srcds_run script Fixed Linux32 SrcDS being unable to read file stats under WSL * Was basically rendering it inoperable, at least on local builds Fixed wrongful error with Mesh:DrawSkinned with 52 bones Fix Folder addons being searched in mountable games/platform Add "Engine Error" to Sys_Error_Internal printf Progress on Linux64 builds
2 Days Ago
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2 Days Ago
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