128,713 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                Main menu pages now cache their texts and register/unregister them when toggled, reduces TMP overhead when the menu is not visible
                
                
                
                
             
         
        
        
            
            
            
                
                Moved TMP rebuilds from Camera.onPreCull to Canvas.willRenderCanvases
Fixes stacked camera doubling invisible TMPs overhead
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed TMP input fields blocking scroll events in the settings menu
                
                
                
                
             
         
        
            
            
            
                
                Fixed some fake items not appearing as owned in the store
Restored the takeover priority
                
                
                
                
             
         
        
            
            
            
                
                Cache what skin breaks into what on warmup instead of calling GetRecipesContainingThis everytime
                
                
                
                
             
         
        
            
            
            
                
                Check if its pooling related - force the particle system to reinit on create
                
                
                
                
             
         
        
        
            
            
            
                
                Flex graphic transform NRE fix
                
                
                
                
             
         
        
            
            
            
                
                Fix attempt (culling mode change)
                
                
                
                
             
         
        
            
            
            
                
                Added a tool to automatically tag glowing skins when generating the item schema
                
                
                
                
             
         
        
            
            
            
                
                fix LOD baker mesh decals not showing up in bake
                
                
                
                
             
         
        
        
            
            
            
                
                - Editor tool that finds prefabs with colliders that will spam "string pool, unpooled bone name" warnings when hit - found 45 cases
- Editor tool to print out strings that would be newly added to string pool, without having to run the manifest, for testing
- Convar to toggle suppressing stringpool warnings in the editor
                
                
                
                
             
         
        
            
            
            
                
                Added unsigned number types to TMP input field, fixes slider input option taking negative numbers in the settings menu
                
                
                
                
             
         
        
            
            
            
                
                Move out translation phrases to static readonly constants
                
                
                
                
             
         
        
            
            
            
                
                Lowered music preview volume in the soundtrack dlc page
                
                
                
                
             
         
        
            
            
            
                
                Fixed store bamboo barrel and bamboo shelves redirecting to the wrong pack
Fixed adobe page using brick background
Fixed some tiles not redirecting to any pages
                
                
                
                
             
         
        
            
            
            
                
                Move server restart chat messages to toasts
                
                
                
                
             
         
        
            
            
            
                
                Fixed bug case where UIGodOverlay could be enabled by setting godforceoffoverlay false when god and godforceoverlay were both already false, changed argument
                
                
                
                
             
         
        
            
            
            
                
                floating city tarp fixes and lods
                
                
                
                
             
         
        
        
            
            
            
                
                Store tab now has a "NEW" tag when theres new weekly skins the client never saw
Limited tab opening sequence when showing new skins for the first time
                
                
                
                
             
         
        
            
            
            
                
                Updated Pilot Hazmat Textures
                
                
                
                
             
         
        
        
            
            
            
                
                Greatly improved speed of the new server search
Around 20 ms for over 10k servers with 3 combined searches - not bad results!
                
                
                
                
             
         
        
            
            
            
                
                slightly increase cloud haze density for fog weather clouds, blends horizon better
                
                
                
                
             
         
        
            
            
            
                
                Build manifest to be able to spawn scientists (got erased from merge)
                
                
                
                
             
         
        
            
            
            
                
                clothing mannequin mesh tweaks wip
                
                
                
                
             
         
        
            
            
            
                
                Updated pilot hazmat vm prefab with new mesh
                
                
                
                
             
         
        
        
            
            
            
                
                Async-ed the steam inventory crate definitions filtering
                
                
                
                
             
         
        
            
            
            
                
                use per frame integrated scroll offset for cloud detail noise instead of absolute time
                
                
                
                
             
         
        
            
            
            
                
                3p bandage and basket anims, entity and override controller setup
                
                
                
                
             
         
        
            
            
            
                
                Added all rustiggé eggs to the skin viewer
                
                
                
                
             
         
        
            
            
            
                
                merge from fogmethod1 (sky branch)
                
                
                
                
             
         
        
            
            
            
                
                fix weird atmosphere fog at night, also fix randomized cloud offsets using the same seed for each noise and xform component
                
                
                
                
             
         
        
            
            
            
                
                ▉▆▍▋ ▇▉▊▆▆▍▅▋▋▍▆ █▄▋█▌ (▋▍██)
                
                
                
                
             
         
        
            
            
            
                
                Changed shipping containers in food market area to green. Changed blend layers.
                
                
                
                
             
         
        
            
            
            
                
                ▍▅▄▆▅ [▇▉▋_▇▇▄▇▍▆.▇▅▅█▆▅▋▆▆▍▅▌▇▍(▆)] ▅▋ ▉▍▍ █ ▍▆▉▌▋▄▄▉▍ ▆▅ ▊▅▊▅▄▌█▇▉▊▍▄▄▇▄▊ █▆▊█ ▇▍ ▌▇▌ ▊▊ ▉▄▋ ▋▇▋▄▅▅▆▄▄▍ ▅▊█▋▄▅█▉ (▊█▊▆▆▋▋▋▇▆▇▇▅▌▆▌▍, ▊▇▄▅▍▇▇▅▋▇▋█▄▇▊▆, ▅▍▊▄█▄▍▆█▋▄, ▋▊▋▆▇▊▌▇▌▇▇▋, ▄▆▄▉█▄▇▇▌▊▅▄▍▊▋).
- ▉▊▇▌▊▅▇
- ▊█▍▅▇▌ ▅▄▌▌▋▅▉ ▌▇█▉▅▅.
                
                
                
                
             
         
        
            
            
            
                
                3p military flamethrower anims, entity and override controller setup
                
                
                
                
             
         
        
            
            
            
                
                Add support for doubles,floats and primitives in reset static field gen.
                
                
                
                
             
         
        
            
            
            
                
                Removed the white sphere on the bow arrow in the skin viewer (??)
                
                
                
                
             
         
        
            
            
            
                
                3p anim updates for shotguns and launcher
                
                
                
                
             
         
        
            
            
            
                
                Fixed skin viewer panning controls staying ON when exiting full screen while panning
                
                
                
                
             
         
        
            
            
            
                
                Added an editor command to randomise the skins in the store
                
                
                
                
             
         
        
        
            
            
            
                
                Add escape capture to server search