reporust_rebootcancel

123,976 Commits over 4,171 Days - 1.24cph!

1 Year Ago
Update: Item & ItemModContainer pools ItemContainer Tests: spawned an AK, added extended mag, dropped it - saw uptick. after it despawned - got downtick. Spawning another AK gave me a fresh and empty one.
1 Year Ago
world_update_2 -> radtown_npc_drivethrough
1 Year Ago
Added support for directionality to SimpleSplineTranslator - this will allow Bradley to reverse along the spline as well as go forward over it
1 Year Ago
Basic Bradley backend spline setup
1 Year Ago
Added a custom property drawer for Phrases, allowing you to search through existing translations in a window to easily re-use existing tokens
1 Year Ago
Bugfix: missed original allocation in PlayerCorpse Tests: none, trivial changes
1 Year Ago
Update: PlayerCorpse pools ItemContainer Tests: dressed up, suicide, saw uptick of containers, body disappeared, saw downtick of containers. Repeated, got expected results and didn't see a leak
1 Year Ago
Localized item store (still a few pages left)
1 Year Ago
merge /main/DPV -> /main/world_update_2
1 Year Ago
Reverted accidental Procedural Map scene change
1 Year Ago
Fixed incorrect building grade lookup in creative mode (need to check skin id as well)
1 Year Ago
Hooked up water well NPC avatar
1 Year Ago
Merge from elevator_ShouldNetworkTo_fix
1 Year Ago
Merge from team_ids_run_from_server
1 Year Ago
Revert fix in 104383, instead don't check the parents ShouldNetworkTo if the entity returns false from ShouldInheritNetworkGroup
1 Year Ago
Merge from main
1 Year Ago
Post merge compile fixes, manifest
1 Year Ago
Merge from main
1 Year Ago
Added a new Canyon NetworkGroupType to EnvironmentVolume, train layer thresholds are now set based on the lowest one of these in the world rather than the ceiling of the train tunnel volume
1 Year Ago
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1 Year Ago
dpv sound polish
1 Year Ago
Setup placeholder PrefabInformation for water well NPC Using heavy scientist avatar for now Slight layout tweaks to Item info panel to better fit a longer NPC name
1 Year Ago
Fixed water well NPC's not appearing properly on the hunting trophy
1 Year Ago
Fixed plants spawning in water well planters losing their 100% condition on server load
1 Year Ago
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1 Year Ago
Fixed locomotive NRE when shooting the bell in CLIENT+SERVER mode
1 Year Ago
Fixed missing physic mat define on sidecar bike
1 Year Ago
update MapImageRenderer to match map shader water logic
1 Year Ago
Restored F7 report popup texts size
1 Year Ago
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1 Year Ago
Cache actions to prevent allocs with Invoke and CancelInvoke
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
add some shading to areas of map with steeper terrain slopes (cliffs)
1 Year Ago
Cliff DecorUniformTest progress / better coverage
1 Year Ago
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1 Year Ago
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1 Year Ago
Various fixes
1 Year Ago
merge from localization
1 Year Ago
Compile fix
1 Year Ago
merge from enable_monument_scenes -> main
1 Year Ago
Fix monument scenes being enabled on server by default - disabled on server - enabled on client
1 Year Ago
initial 3p setup, entity updates
1 Year Ago
Use the system's language by default, before reading client.cfg file Fallback to English if not supported
1 Year Ago
Update: LootableCorpse pools ItemContainer Tests: Equipped a horse with backpack and items, killed it - saw the uptick in ItemContainer telemetry, then once corpse despawned, it ticked down.
1 Year Ago
network++ save++
1 Year Ago
Added rock formations to World Setup Tweaked rock formation anchors to balance spawn rates
1 Year Ago
Look devving ziggurat interior. Working on mezzanine.