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115,358 Commits over 3,959 Days - 1.21cph!

1 Year Ago
Updated Legacy Furnace GIBs To Fix Texture Errors
1 Year Ago
cocolemon hoodie source
1 Year Ago
cherrypicking 90090
1 Year Ago
better mainmenu logo positioning - fixes logo appearing too far right on some resolutions
1 Year Ago
Updated Legacy Furnace Emissive Material Fixed Legacy Furnace Not Enabling and Disabling Emissive Material
1 Year Ago
Added control over explosion volume weight
1 Year Ago
legacy bow vm - ironsight updates, anims tweaked
1 Year Ago
Adjusted wanted poster skins and rebuild phrases.
1 Year Ago
exported and added crouch idle animation to crouch blend tree
1 Year Ago
Updated Storage Monitor FBX to include missing faces, so no long to see through the Storage Monitor on certain objects.
1 Year Ago
Updated Legacy Furnace Icon to have correct Lighting
1 Year Ago
Fixed UNITY_EDITOR define going too low, causing RPCSyncJoints error in server build
1 Year Ago
Initial merge of ServerSideRagdolls -> Aux2. Includes content from Main.
1 Year Ago
cherrypicking 90078
1 Year Ago
cherrypicking 90078
1 Year Ago
10th anniversary logo added mainmneu updated
1 Year Ago
Show the repair cost indicator with accurate costs when attempting to place down a building block while the player has insufficient resources
1 Year Ago
Fixed player not starting tutorial at a consistent rotation
1 Year Ago
Removed underground rotor mesh
1 Year Ago
Fixed NPC idle anim not looping
1 Year Ago
Profiler EndSample fix
1 Year Ago
Take a break from interpolation if we're not getting new data anyway (rigidbody sleeping)
1 Year Ago
Increase contrast on mission obejctives panel
1 Year Ago
Highlight mission help text in orange
1 Year Ago
Merge Main -> ServerSideRagdolls
1 Year Ago
Fix rotor blades
1 Year Ago
Another materials commit.
1 Year Ago
Minor edits (make fields readonly)
1 Year Ago
Removed Update method from Ragdolls, use a call from Client.cs instead for reduced overhead
1 Year Ago
Added the ability to only show mission objectives that are started on the mission hud Enabled on the first few missions to make things a bit less overwhelming
1 Year Ago
Post params
1 Year Ago
ExplosionsOverlay WIP (still bugs)
1 Year Ago
Ignore body orientation when making a ragdoll out of a sleeper. The sleeper model ignores body orientation, so we also need to ignore it to create the ragdoll at the right rotation!
1 Year Ago
Iterations & fixes
1 Year Ago
Added global.printAllScenesInBuild convar
1 Year Ago
Merge from main
1 Year Ago
Fixed tutorial npc player model not always facing same direction Exposed new force forward option on gesture config FIxed tutorial nps not resuming it's gesture when a server is loaded
1 Year Ago
New sleeptarget convar puts the player you're looking at to sleep (obviously admin only)
1 Year Ago
Codegen
1 Year Ago
Fix negatively sized roadsign collider
1 Year Ago
Manifest, protobuf
1 Year Ago
Improved ExplosionScreenBounceFade and ExplosionOverlay for ease of use
1 Year Ago
Merge from main
1 Year Ago
Advent calendar now provides only one MGL on the 4th day (19th of dec) instead of 3 Added adventcalendar.overrideAdventCalendarDay and adventcalendar.overrideAdventCalendarMonth convars for easier testing (setting override month to 12 and override day to 20 will emulate the date being the 20th of december)
1 Year Ago
ExplosionsOverlay stuff
1 Year Ago
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1 Year Ago
Merge from /main/texture-memory-review
1 Year Ago
Fixed init order trouble with server-side ragdolls that spawn already parented
1 Year Ago
Merge main -> ServerSideRagdolls
1 Year Ago
Commit IconRender scene, since others are seeing different lighting. Disabled the twitch rivals desk object.