reporust_rebootcancel

115,503 Commits over 3,959 Days - 1.22cph!

1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Don't allow trophy bags to be marked as On (and show the cooking symbol) if they are in the inventory of a horse and a player mounts that horse
1 Year Ago
Fixed some wire tool exceptions when attempting to make an industrial connection through solid objects
1 Year Ago
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1 Year Ago
Testing milder screen post processing variants for Cold, Hot, Hurt, Radiation & arctic biome.
1 Year Ago
Seed vault monument interior progress
1 Year Ago
Merge from tutorial_island
1 Year Ago
Trespass changes
1 Year Ago
Merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
monument greybox progress
1 Year Ago
merge from digtest
1 Year Ago
merge from main
1 Year Ago
Fixed some issues, cleaned, improved and integrated into deferred lighting
1 Year Ago
Turned off darkening of voxels as they are damaged as I don't think it improves the look
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Fixed more type errors
1 Year Ago
Fixed a bunch of type errors with maths expressions and binary expressions. Added type error checking.
1 Year Ago
1 Year Ago
Merged RT progress so far; added runtime terrain mesh conversion for experiments
1 Year Ago
Added persistent variables to symbol table.
1 Year Ago
Added accumulator. Fixed conversions and literals not being converted to floats.
1 Year Ago
Tamagotchi sound support
1 Year Ago
Updated WIP in game chip.
1 Year Ago
Added input and output expressions to link chip code with rust in game io.
1 Year Ago
Added bunch of trig functions: cos, sin, tan, acos, asin, atan Added pi and tau as preset variables.
1 Year Ago
Added infinite loop detection to try and stop these infinite loops from freezing everything :( Message stack clears itself between runs Omg I think I fixed the infinite loops Added support for true and false values
1 Year Ago
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1 Year Ago
Fixed infinite loop bug Greatly improved error recovery Greatly improved block recognition Fixed errors with discovering new line New lines now seperate statments the same way as semi colon does in other languages
1 Year Ago
monument greybox progress
1 Year Ago
gammagotchi scale change
1 Year Ago
Code won't be run in parser if lexer has an issue. Lexer now outputs to error stack. All expressions now output to error stack. Symbol table now outputs to error stack.
1 Year Ago
Fixed in game console not pushing stack messages correctly.
1 Year Ago
Remove corner conditional models from stone walls as they get in the way of voxels
1 Year Ago
Added splash damage to C4 against voxels
1 Year Ago
Merge from tutorial_island
1 Year Ago
Compile fix
1 Year Ago
Fixed voxels NREing or reseting when neighbor building block changes Various fixes and changes
1 Year Ago
Merge from tutorial_island
1 Year Ago
Increased the size of the global LOD grid to account for tutorial island placement, fixes everything on the island getting culled
1 Year Ago
Move islands closer to the edge of the map
1 Year Ago
Minor fixes
1 Year Ago
Add some logs to the MeshTerrainRoot process to try and catch what's going wrong in the build
1 Year Ago
Add the unity timeline package to the link.xml to prevent il2cpp from stripping the classes
1 Year Ago
Skin viewer scene edit