133,670 Commits over 4,262 Days - 1.31cph!

7 Days Ago
Remove time limit from boat scientist hunt mission Fix 138975 2.0
7 Days Ago
Merge from naval_missions
7 Days Ago
Merge from changeset 138975 (another leak)
7 Days Ago
Another leak 💦🔧
7 Days Ago
merge from triggerparent_pooling_leak
7 Days Ago
▇▍▅▉▅▊▇ █▄▋▍ ▍▋█ ▌▌▅▊▅▋▉▅▊▉ ██▉▉▇█▉▇: - ▊▅▉▆▋▇▊▇▊_█▍▋▄▊ = ▌ █▉▄▍ ▋ - ▆▇▉▆_▇▊▄▋▄ = ▋ ▅▉▅▊ ▆
7 Days Ago
▌▊█▇▋▋ ▌▍▌▇▆▅▄▌▅▆▋ ▍▅▇█▌█▅▇▋▊▍ ▄▊▅▄▆▄ ▅▆ ▍▊█▋▌▆█▊▉▋▉.
7 Days Ago
Merge from changeset 138967 (fix leaky lists)
7 Days Ago
Disabled mesh particle instancing disabler during asset scene runtime process
7 Days Ago
Merge from naval_missions
7 Days Ago
Fix leaky lists on the server relating to missions
7 Days Ago
▋-▌ ▆▄▄▉▅▍▅▅▌█ ▍▋ ▍█▆▆▍ ▍▊▇█▄▋▍ ▉▆ ▇▋▍█▌▍ ▄
7 Days Ago
Fixed players receiving the wrong toasts after entering or leaving the deep sea in a PT boat or RHIB
7 Days Ago
▅▍▅█▊▌▌█▋▄ ▊▅▍'▆ ▌▊▍█▌ ▌▆▊▍ ▄█▍ ▍▇▉▇▌.
7 Days Ago
▅▇▋▍▋ ▅▍█▉▆▅▉_▉▅█▇ ▅▅▌ ▄▍▅▉▇▆▊▆ ▅▄ ▋▅▅▌▌▇▋▌▅▉▉ █▅▅█ ▋▅▌▆ ▇█▉▆▉ ▍▅ ▍ ▌█▋ ▄▍ ▌█▋▅▍▋ ▋▌▋▉▍▊▆ ▊▋▄▅▉ ▅▌ ▍▋▉▅▌▊▍ ▋▇▍▇█ ▉▊▊ ▊▇▆▋▇▄▇▊▍▊▊. ▆▆▇▍ ▊▌▉ ▅▍ ▄▍▉ ▇▇▋▍ █▌▅▉▅▊▄▄ ▊▌▌▌▋▉▅▊▉ ▅█▊██▆▉▍ ▇▋ ▉▋▌▍█▉▄ ▍▌ ▋▄▉ ▉▆▆▆▋▍▋▇▇ ▍▇▍ ▅▍▅▉ ▄ ▉▉▉▋▍█ ▇▌▍ █▆▋▊▇ ▌█▉▌▇▅▅ █▉'▆ ▍█▉█ ▌▋ ██▉
7 Days Ago
space lr300 fixes - viewmodel rig file updated with mesh update (sep sights) - ironsights re-positioned - sights now hidden in viewmodel when scopes applied
7 Days Ago
bake shore vectors in s2p, required changing s2p to run as an editor coroutine which needs more testing
7 Days Ago
Move the player check up to ScientistNP2 and disable the FSM as well
7 Days Ago
Added a temporary fix for invisible mesh-based particles
7 Days Ago
female twitch underwear repose
7 Days Ago
Cannon reload camera update, less looking down and tilt
7 Days Ago
Don't run LimitedTurnNavAgent if there are no players within 150m Check every 5s
7 Days Ago
Adjusted random Y max on coconut spawners.
7 Days Ago
Fixed random Y offset not being enabled on 2
7 Days Ago
Removed some dupes from deepsea_island_tropical1 prefab
7 Days Ago
▊▍▇▆▌ ▍▄█ ▋▅ ▍██▋▄▊▌▉▆▉▄▋▌ ▊▅▉▇█▍▄▄▇▄ ▆▊▌▉ ▅▋▄▉▄ ▉▍▅▋▇▌▆▉▄ ▇▉█▊▌▄ ▋▅▆▉▊▉▋▅ ▉█▅▄▆▄ ▋▋▅▍▍▆▍ ▉ ▇▆█-▆▇▄▊▌▉ ▉▋▋▌▍▉█▍
7 Days Ago
▉▇▍▌▍▅▅█▉ ██▌▄▊▊▇▄▆▅▋▋▆▉▍▍▆▊▆ ▇█▆ ▌▅▆▍▋▍▋█ ▍▄█▇▋▄▍▊ ▌▄▇▋█▄ ▄▆ ▇▌▄▍▊▉▍▄▅ ▅▊▊ ▌▋▍█▆ ▌▆▋▆▌▌ ▌▍▊▋▆▄▊▋ ▋▅ ▍▊▌▍▌▋▇ ▄█ ▆▉█▇▌▅▄ ▌▉▊ ▌▆▄█▄ "▅▍▄▌▋▍█▇" ▌█▌▅▄▉▇▄▍ ▊▌▉▆ ▇▊▋▊▆▆▅▅ (▍▍▌▅▌▋▌▋-▉▇█▌▅▉▌ ▍▄▍▇▅▊▌▉ ▅▌ ▋▋▇▆▆)
7 Days Ago
merge from spacegun_sightfix ( porting meshes with seperated sight meshes)
7 Days Ago
switched out parent triggers on plank and small_ramp deployables to use delayed exit
7 Days Ago
Static planter boxes in the deep sea (farm barge) spawn their plants ripe and will respawn them every 2 minutes
7 Days Ago
Fixed waterwell NPC
7 Days Ago
Space LR300 - Adjusted LOD distances to match original rifle, removed background numbers from ammo display
7 Days Ago
S2P all
7 Days Ago
Fixed tarp clipping (supplies barge) and table clipping (food market barge) and ran S2P on FC 1 - 4
7 Days Ago
Reverting shadow bias change for this patch to see if it was the cause of the checkerboard shadow bug on AMD GPUs
7 Days Ago
Space LR300 - adjusted worldmodel position, weapon rack pegs
7 Days Ago
Moved floating rubble in FC1 that prevented boat docking
7 Days Ago
Added purple light material variant and applied to light props in supplies barge
7 Days Ago
Merge from naval_update
7 Days Ago
Merge from naval_update
7 Days Ago
fixed cover prop on trawler_D shifting locations
7 Days Ago
Merge from naval_missions
7 Days Ago
removed rendererbatch from cardboard_boxes set fully - may require S2P
7 Days Ago
WIP scrap box blockout tests (committing as need to move branches)
7 Days Ago
smoother stairs movement
7 Days Ago
cherrypicking 131909 rowboat_outboard_collider_issues & 131947 primitive_colliders (was only merged to aux)
7 Days Ago
Merge from naval_update
7 Days Ago
Fix casino npc not hooked up to vending machine S2P all floating cities
7 Days Ago
Adjust scale of deep sea ghost ship markers
7 Days Ago
Fixed warning spam on space LR